【问题标题】:Pyqt5 QgraphicsView pan past scroll bar limitsPyqt5 QgraphicsView 平移超过滚动条限制
【发布时间】:2019-09-05 19:41:08
【问题描述】:

我有一组预先确定的 X 和 Y 坐标,用于将 QGraphicsItem 放置为点,然后将这些点中的每一个放置在 QGraphicsView 中。我将平移按钮设置为鼠标中键,但只有放大后才能平移。另外,我只能平移到更远点。

有没有办法设置QGraphicsView 使其不会在某个点停止平移并且我可以在任何缩放级别进行平移?另外作为旁注,稍后我希望能够选择这些点来设置和获取它们的属性,所以我仍然希望能够与它们进行交互?

更新

我制作了几个 gif 来展示控件当前的工作方式以及我希望它们如何工作。

目前

您可以在这里看到我无法越过滚动条的限制

我想要什么

我希望能够将屏幕移动到放置方块的位置,这样如果用户希望他们可以将一些屏幕移出屏幕,或者他们可以缩小到比fitInView 允许的位置更远的位置。我知道缩放部分在我的轮子事件中,只是还没有改变它。最重要的是能够以任何缩放级别将它们移动过去。

如果您需要更多解释,请告诉我。

代码

from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
import sys
from math import sqrt

class Point(QGraphicsItem):
    def __init__(self, x, y):
        super(Point, self).__init__()
        self.setFlag(QGraphicsItem.ItemIsSelectable, True)
        self.rectF = QRectF(0, 0, 30, 30)
        self.x=x
        self.y=y
        self._brush = QBrush(Qt.black)

    def setBrush(self, brush):
        self._brush = brush
        self.update()

    def boundingRect(self):
        return self.rectF

    def paint(self, painter=None, style=None, widget=None):
        painter.fillRect(self.rectF, self._brush)

    def hoverMoveEvent(self, event):
        point = event.pos().toPoint()
        print(point)
        QGraphicsItem.hoverMoveEvent(self, event)


class Viewer(QGraphicsView):
    photoClicked = pyqtSignal(QPoint)
    rectChanged = pyqtSignal(QRect)

    def __init__(self, parent):
        super(Viewer, self).__init__(parent)
        self.rubberBand = QRubberBand(QRubberBand.Rectangle, self)
        self.setMouseTracking(True)
        self.origin = QPoint()
        self.changeRubberBand = False

        self._zoom = 0
        self._empty = True
        self._scene = QGraphicsScene(self)

        self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
        self.setResizeAnchor(QGraphicsView.AnchorUnderMouse)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setFrameShape(QFrame.NoFrame)
        self.area = float()
        self.setPoints()
        QTimer.singleShot(0, self.fitInView) # This is done so that it can fit into view on load

    def setItems(self):
            self.data = {'x': [-2414943.8686, -2417160.6592, -2417160.6592, -2417856.1783, -2417054.7618, -2416009.9966, -2416012.5232, -2418160.8952, -2418160.8952, -2416012.5232, -2417094.7694, -2417094.7694], 'y': [10454269.7008,
     10454147.2672, 10454147.2672, 10453285.2456, 10452556.8132, 10453240.2808, 10455255.8752, 10455183.1912, 10455183.1912, 10455255.8752, 10456212.5959, 10456212.5959]}
            maxX = max(self.data['x'])
            minX = min(self.data['x'])
            maxY = max(self.data['y'])
            minY = min(self.data['y'])
            distance = sqrt((maxX-minX)**2+(maxY-minY)**2)

            self.area = QRectF(minX, minY, distance, distance)
            for i,x in enumerate(self.data['x']):
                x = self.data['x'][i]
                y = self.data['y'][i]
                p = Point(x,y)
                p.setPos(x,y)
                self._scene.addItem(p)
            self.setScene(self._scene)



    def fitInView(self, scale=True):
        rect = QRectF(self.area)
        if not rect.isNull():
            self.setSceneRect(rect)

            unity = self.transform().mapRect(QRectF(0, 0, 1, 1))
            self.scale(1 / unity.width(), 1 / unity.height())
            viewrect = self.viewport().rect()
            scenerect = self.transform().mapRect(rect)
            factor = min(viewrect.width() / scenerect.width(),
                             viewrect.height() / scenerect.height())
            self.scale(factor, factor)
            self._zoom = 0


    def setPoints(self):
        self._zoom = 0
        self.setItems()
        self.setDragMode(self.ScrollHandDrag)
        # self.fitInView()

    def wheelEvent(self, event):
            if event.angleDelta().y() > 0:
                factor = 1.25
                self._zoom += 1
            else:
                factor = 0.8
                self._zoom -= 1
            if self._zoom > 0:
                self.scale(factor, factor)
            elif self._zoom == 0:
                self.fitInView()
            else:
                self._zoom = 0


    def mousePressEvent(self, event):
        if event.button() == Qt.LeftButton:

            self.origin = event.pos()
            self.rubberBand.setGeometry(QRect(self.origin, QSize()))
            self.rectChanged.emit(self.rubberBand.geometry())
            self.rubberBand.show()
            self.changeRubberBand = True
            return
            #QGraphicsView.mousePressEvent(self,event)
        elif event.button() == Qt.MidButton:
            self.viewport().setCursor(Qt.ClosedHandCursor)
            self.original_event = event
            handmade_event = QMouseEvent(QEvent.MouseButtonPress,QPointF(event.pos()),Qt.LeftButton,event.buttons(),Qt.KeyboardModifiers())
            QGraphicsView.mousePressEvent(self,handmade_event)

        super(Viewer, self).mousePressEvent(event)

    def mouseReleaseEvent(self, event):
        if event.button() == Qt.LeftButton:
            self.changeRubberBand = False
            QGraphicsView.mouseReleaseEvent(self,event)
        elif event.button() == Qt.MidButton:
            self.viewport().setCursor(Qt.OpenHandCursor)
            handmade_event = QMouseEvent(QEvent.MouseButtonRelease,QPointF(event.pos()),Qt.LeftButton,event.buttons(),Qt.KeyboardModifiers())
            QGraphicsView.mouseReleaseEvent(self,handmade_event)
        super(Viewer, self).mouseReleaseEvent(event)


    def mouseMoveEvent(self, event):
        if self.changeRubberBand:
            self.rubberBand.setGeometry(QRect(self.origin, event.pos()).normalized())
            self.rectChanged.emit(self.rubberBand.geometry())
            QGraphicsView.mouseMoveEvent(self,event)
        super(Viewer, self).mouseMoveEvent(event)

class Window(QWidget):
    def __init__(self):
        super(Window, self).__init__()
        self.viewer = Viewer(self)
        self.btnLoad = QToolButton(self)
        self.btnLoad.setText('Fit Into View')
        self.btnLoad.clicked.connect(self.fitPoints)

        VBlayout = QVBoxLayout(self)
        VBlayout.addWidget(self.viewer)
        HBlayout = QHBoxLayout()
        HBlayout.setAlignment(Qt.AlignLeft)
        HBlayout.addWidget(self.btnLoad)

        VBlayout.addLayout(HBlayout)
        self.viewer.fitInView()

    def fitPoints(self):
        self.viewer.fitInView()



if __name__ == '__main__':
    import sys
    app = QApplication(sys.argv)
    window = Window()
    window.setGeometry(500, 300, 800, 600)
    window.show()
    sys.exit(app.exec_())

【问题讨论】:

  • 我更新了,请试一试。

标签: python python-3.x pyqt pyqt5 qgraphicsview


【解决方案1】:

更新2

请试试这个代码。这个答案适合你吗? 如果是这样,我想添加新的解释。

from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
import sys
from math import sqrt
class Line(QGraphicsLineItem):
    def __init__(self, x1, y1, x2, y2):
        super(Line, self).__init__()
        pen = self.pen()
        pen.setWidth(10)
        pen.setColor(Qt.gray)
        pen.setStyle(Qt.SolidLine)

        self.setPen(pen)
        self.origin = self.pos()
        self.setZValue(1)
        self.setLine(QLineF(x1, y1, x2, y2))
class Point(QGraphicsItem):
    def __init__(self, x, y):
        super(Point, self).__init__()
        self.setFlag(QGraphicsItem.ItemIsSelectable, True)
        self.rectF = QRectF(0, 0, 30, 30)
        self.x=x
        self.y=y
        self.origin = QPointF(self.pos())
        self._brush = QBrush(Qt.black)
        self.setZValue(2)
    def setBrush(self, brush):
        self._brush = brush
        self.update()

    def boundingRect(self):
        return self.rectF

    def paint(self, painter=None, style=None, widget=None):
        painter.fillRect(self.rectF, self._brush)

    def hoverMoveEvent(self, event):
        point = event.pos().toPoint()
        print(point)
        QGraphicsItem.hoverMoveEvent(self, event)


class Viewer(QGraphicsView):
    photoClicked = pyqtSignal(QPoint)
    rectChanged = pyqtSignal(QRect)

    def __init__(self, parent):
        super(Viewer, self).__init__(parent)
        self.rubberBand = QRubberBand(QRubberBand.Rectangle, self)
        self.setMouseTracking(True)
        self.origin = QPoint()
        self.changeRubberBand = False
        self.mid_panning = False     



        self._zoom = 0
        self._empty = True
        self._scene = QGraphicsScene(self)
        self._scene.setBackgroundBrush(Qt.white)
        self.white_board = QGraphicsRectItem()
        self.white_board.setZValue(1)
        self.white_board.setBrush(Qt.white)
        self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
        self.setResizeAnchor(QGraphicsView.AnchorUnderMouse)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setFrameShape(QFrame.NoFrame)
        self.area = float()
        self.setPoints()
        self._old_x = QCursor.pos().x()
        self._old_y = QCursor.pos().y()

        QTimer.singleShot(0, self.fitInView) # This is done so that it can fit into view on load

    def setItems(self):
            self.data = {'x': [-2414943.8686, -2417160.6592, -2417160.6592, -2417856.1783, -2417054.7618, -2416009.9966, -2416012.5232, -2418160.8952, -2418160.8952, -2416012.5232, -2417094.7694, -2417094.7694], 'y': [10454269.7008,
     10454147.2672, 10454147.2672, 10453285.2456, 10452556.8132, 10453240.2808, 10455255.8752, 10455183.1912, 10455183.1912, 10455255.8752, 10456212.5959, 10456212.5959]}
            maxX = max(self.data['x'])
            minX = min(self.data['x'])
            maxY = max(self.data['y'])
            minY = min(self.data['y'])
            distance = sqrt((maxX-minX)**2+(maxY-minY)**2)

            self.area = QRectF(minX , minY , distance , distance )
            self.white_board.setRect(QRectF(minX , minY , distance , distance ))
            self._scene.addItem(self.white_board)
            line1 = Line(minX, minY, minX+distance, minY+distance)
            line2 = Line(minX+distance, minY, minX, minY+distance)
            self._scene.addItem(line1)
            self._scene.addItem(line2)
            for i,x in enumerate(self.data['x']):
                x = self.data['x'][i]
                y = self.data['y'][i]
                p = Point(x,y)
                p.setPos(x,y)
                self._scene.addItem(p)

            self.setScene(self._scene)


    def make_area2(self, area):
        x = area.x()
        y = area.y()
        width = area.width()
        height = area.height()
        x -= 2*x
        y -= 2*y
        width = width*2
        height = height*2
        area = QRectF(x, y, width, height)
        return area
    def fitInView(self, scale=True):
        rect = QRectF(self.area)
        if not rect.isNull():
            self.setSceneRect(rect)
            unity = self.transform().mapRect(QRectF(0, 0, 1, 1))
            print(unity.width(), unity.height())
            self.scale(1 / unity.width(), 1 / unity.height())
            viewrect = self.viewport().rect()
            scenerect = self.transform().mapRect(rect)
            factor = min(viewrect.width() / scenerect.width(),
                             viewrect.height() / scenerect.height())
            print(scenerect.width(), scenerect.height())
            self.scale(factor, factor)

            self._zoom = 0



    def setPoints(self):
        self._zoom = 0
        self.setItems()
        self.setDragMode(self.ScrollHandDrag)
        # self.fitInView()

    def wheelEvent(self, event):
            if event.angleDelta().y() > 0:
                factor = 1.25
                self._zoom += 1
            else:
                factor = 0.8
                self._zoom -= 1
            if self._zoom > 0:
                self.scale(factor, factor)
            elif self._zoom == 0:
                self.fitInView()
            else:
                self._zoom = 0


    def mousePressEvent(self, event):
        if event.button() == Qt.LeftButton:

            self.origin = event.pos()
            self.rubberBand.setGeometry(QRect(self.origin, QSize()))
            self.rectChanged.emit(self.rubberBand.geometry())
            self.rubberBand.show()
            self.changeRubberBand = True
            return
            #QGraphicsView.mousePressEvent(self,event)
        elif event.button() == Qt.MidButton:
            self.viewport().setCursor(Qt.ClosedHandCursor)
            self.origin = event.pos()
            self.original_event = event
            self.mid_panning = True
            self.scene_origin = self.mapToScene(event.pos())
            self._old_x = QCursor.pos().x()
            self._old_y = QCursor.pos().y()
            for i in self._scene.items():

                i.origin = i.pos()
            # I recommend that you get the all item position.
            handmade_event = QMouseEvent(QEvent.MouseButtonPress,QPointF(event.pos()),Qt.LeftButton,event.buttons(),Qt.KeyboardModifiers())
            QGraphicsView.mousePressEvent(self,handmade_event)

        super(Viewer, self).mousePressEvent(event)

    def mouseReleaseEvent(self, event):
        if event.button() == Qt.LeftButton:
            self.changeRubberBand = False
            QGraphicsView.mouseReleaseEvent(self,event)
        elif event.button() == Qt.MidButton:
            self.viewport().setCursor(Qt.OpenHandCursor)
            handmade_event = QMouseEvent(QEvent.MouseButtonRelease,QPointF(event.pos()),Qt.LeftButton,event.buttons(),Qt.KeyboardModifiers())
            self.mid_panning = False
            # here you set the original point.
            for i in self._scene.items():
                i.setPos(i.origin)
            QGraphicsView.mouseReleaseEvent(self,handmade_event)
        super(Viewer, self).mouseReleaseEvent(event)
    def calc_offset(self, x, y):
        offset_x = x - int(self.viewport().width()/2)
        offset_y = y - int(self.viewport().height()/2)
        return offset_x, offset_y

    def mouseMoveEvent(self, event):        
        if self.changeRubberBand:
            self.rubberBand.setGeometry(QRect(self.origin, event.pos()).normalized())
            self.rectChanged.emit(self.rubberBand.geometry())
            QGraphicsView.mouseMoveEvent(self,event)
        elif self.mid_panning:         

            new_x = event.x()
            new_y = event.y()
            offset_x, offset_y = self.calc_offset(new_x, new_y)
            for item in self._scene.items():
                item.setPos(QPointF(item.pos().x() - (new_x - self._old_x)*10, item.pos().y() - (new_y - self._old_y)*10))     


            self._old_x = new_x
            self._old_y = new_y
            return

        super(Viewer, self).mouseMoveEvent(event)

class Window(QWidget):
    def __init__(self):
        super(Window, self).__init__()
        self.viewer = Viewer(self)
        self.btnLoad = QToolButton(self)
        self.btnLoad.setText('Fit Into View')
        self.btnLoad.clicked.connect(self.fitPoints)

        VBlayout = QVBoxLayout(self)
        VBlayout.addWidget(self.viewer)
        HBlayout = QHBoxLayout()
        HBlayout.setAlignment(Qt.AlignLeft)
        HBlayout.addWidget(self.btnLoad)

        VBlayout.addLayout(HBlayout)
        self.viewer.fitInView()

    def fitPoints(self):
        self.viewer.fitInView()



if __name__ == '__main__':
    import sys
    app = QApplication(sys.argv)
    window = Window()
    window.setGeometry(300, 400, 800, 600)
    window.show()
    sys.exit(app.exec_())

更新

关键解决方案是使用scroll(dx, dy)

说明

第一次怀疑有没有“屏外”的地方。 原因是QGraphicsView只在场景中显示QGraphicsSceneQGraphicsItemQGraphicsView可以显示所有场景或部分场景,我认为它不能显示“屏幕外”。

我体验过pygame,所以我尝试实现“偏移”的想法,但是pygame原本是无限广阔的屏幕,只显示了它的一小部分。所以我们可以看到“屏幕外” .相比之下,QGraphicsScene是一个有限的屏幕,用户通过setSceneRect决定范围。而fitInView表示相同的屏幕范围。

但是QGraphicsView是一个显示场景的小部件。我们可以滚动小部件。 所以,我们可以通过滚动小部件本身来做同样的事情。

代码。

from PyQt5.QtCore import *
from PyQt5.QtGui import *
from PyQt5.QtWidgets import *
import sys
from math import sqrt

class Point(QGraphicsItem):
    def __init__(self, x, y):
        super(Point, self).__init__()
        self.setFlag(QGraphicsItem.ItemIsSelectable, True)
        self.rectF = QRectF(0, 0, 30, 30)
        self.x=x
        self.y=y
        self._brush = QBrush(Qt.black)

    def setBrush(self, brush):
        self._brush = brush
        self.update()

    def boundingRect(self):
        return self.rectF

    def paint(self, painter=None, style=None, widget=None):
        painter.fillRect(self.rectF, self._brush)

    def hoverMoveEvent(self, event):
        point = event.pos().toPoint()
        print(point)
        QGraphicsItem.hoverMoveEvent(self, event)


class Viewer(QGraphicsView):
    photoClicked = pyqtSignal(QPoint)
    rectChanged = pyqtSignal(QRect)

    def __init__(self, parent):
        super(Viewer, self).__init__(parent)
        self.rubberBand = QRubberBand(QRubberBand.Rectangle, self)
        self.setMouseTracking(True)
        self.origin = QPoint()
        self.changeRubberBand = False
        self.mid_panning = False     



        self._zoom = 0
        self._empty = True
        self._scene = QGraphicsScene(self)

        self.setTransformationAnchor(QGraphicsView.AnchorUnderMouse)
        self.setResizeAnchor(QGraphicsView.AnchorUnderMouse)
        self.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        self.setFrameShape(QFrame.NoFrame)
        self.area = float()
        self.setPoints()
        QTimer.singleShot(0, self.fitInView) # This is done so that it can fit into view on load

    def setItems(self):
            self.data = {'x': [-2414943.8686, -2417160.6592, -2417160.6592, -2417856.1783, -2417054.7618, -2416009.9966, -2416012.5232, -2418160.8952, -2418160.8952, -2416012.5232, -2417094.7694, -2417094.7694], 'y': [10454269.7008,
     10454147.2672, 10454147.2672, 10453285.2456, 10452556.8132, 10453240.2808, 10455255.8752, 10455183.1912, 10455183.1912, 10455255.8752, 10456212.5959, 10456212.5959]}
            maxX = max(self.data['x'])
            minX = min(self.data['x'])
            maxY = max(self.data['y'])
            minY = min(self.data['y'])
            distance = sqrt((maxX-minX)**2+(maxY-minY)**2)

            self.area = QRectF(minX, minY, distance, distance)
            for i,x in enumerate(self.data['x']):
                x = self.data['x'][i]
                y = self.data['y'][i]
                p = Point(x,y)
                p.setPos(x,y)
                self._scene.addItem(p)
            self.setScene(self._scene)



    def fitInView(self, scale=True):
        rect = QRectF(self.area)
        if not rect.isNull():
            self.setSceneRect(rect)
            unity = self.transform().mapRect(QRectF(0, 0, 1, 1))
            print(unity.width(), unity.height())
            self.scale(1 / unity.width(), 1 / unity.height())
            viewrect = self.viewport().rect()
            scenerect = self.transform().mapRect(rect)
            factor = min(viewrect.width() / scenerect.width(),
                             viewrect.height() / scenerect.height())
            self.scale(factor, factor)
            self._zoom = 0


    def setPoints(self):
        self._zoom = 0
        self.setItems()
        self.setDragMode(self.ScrollHandDrag)
        # self.fitInView()

    def wheelEvent(self, event):
            if event.angleDelta().y() > 0:
                factor = 1.25
                self._zoom += 1
            else:
                factor = 0.8
                self._zoom -= 1
            if self._zoom > 0:
                self.scale(factor, factor)
            elif self._zoom == 0:
                self.fitInView()
            else:
                self._zoom = 0


    def mousePressEvent(self, event):
        if event.button() == Qt.LeftButton:

            self.origin = event.pos()
            self.rubberBand.setGeometry(QRect(self.origin, QSize()))
            self.rectChanged.emit(self.rubberBand.geometry())
            self.rubberBand.show()
            self.changeRubberBand = True
            return
            #QGraphicsView.mousePressEvent(self,event)
        elif event.button() == Qt.MidButton:
            self.viewport().setCursor(Qt.ClosedHandCursor)
            self.origin = event.pos()
            self.original_event = event
            self.mid_panning = True
            self.scene_origin = self.mapToScene(event.pos())
            handmade_event = QMouseEvent(QEvent.MouseButtonPress,QPointF(event.pos()),Qt.LeftButton,event.buttons(),Qt.KeyboardModifiers())
            QGraphicsView.mousePressEvent(self,handmade_event)

        super(Viewer, self).mousePressEvent(event)

    def mouseReleaseEvent(self, event):
        if event.button() == Qt.LeftButton:
            self.changeRubberBand = False
            QGraphicsView.mouseReleaseEvent(self,event)
        elif event.button() == Qt.MidButton:
            self.viewport().setCursor(Qt.OpenHandCursor)
            handmade_event = QMouseEvent(QEvent.MouseButtonRelease,QPointF(event.pos()),Qt.LeftButton,event.buttons(),Qt.KeyboardModifiers())
            self.mid_panning = False
            QGraphicsView.mouseReleaseEvent(self,handmade_event)
        super(Viewer, self).mouseReleaseEvent(event)
    def calc_offset(self, x, y):
        offset_x = x - int(self.viewport().width()/2)
        offset_y = y - int(self.viewport().height()/2)
        return offset_x, offset_y
    def mouseMoveEvent(self, event):        
        if self.changeRubberBand:
            self.rubberBand.setGeometry(QRect(self.origin, event.pos()).normalized())
            self.rectChanged.emit(self.rubberBand.geometry())
            QGraphicsView.mouseMoveEvent(self,event)
        elif self.mid_panning:         
            offset_x, offset_y = self.calc_offset(event.pos().x(), event.pos().y())
            self.scroll(offset_x,offset_y)
            return

        super(Viewer, self).mouseMoveEvent(event)

class Window(QWidget):
    def __init__(self):
        super(Window, self).__init__()
        self.viewer = Viewer(self)
        self.btnLoad = QToolButton(self)
        self.btnLoad.setText('Fit Into View')
        self.btnLoad.clicked.connect(self.fitPoints)

        VBlayout = QVBoxLayout(self)
        VBlayout.addWidget(self.viewer)
        HBlayout = QHBoxLayout()
        HBlayout.setAlignment(Qt.AlignLeft)
        HBlayout.addWidget(self.btnLoad)

        VBlayout.addLayout(HBlayout)
        self.viewer.fitInView()

    def fitPoints(self):
        self.viewer.fitInView()



if __name__ == '__main__':
    import sys
    app = QApplication(sys.argv)
    window = Window()
    window.setGeometry(300, 400, 800, 600)
    window.show()
    sys.exit(app.exec_())

【讨论】:

  • 感谢您的回复,但我想要实现的是用户能够以任何缩放级别平移超出放置的边界。因此,如果用户想要以最大缩放级别进行平移并将所有对象向任何方向移动到屏幕外,他们可以。这些控件对我来说很有趣,它为用户平移提供了停止点。我希望我能正确解释这一点。
  • 我已经更新了我的原始帖子,希望能更清楚地说明我想要实现的目标。感谢您的帮助
  • @laxer 我明白了。谢谢你的更新。
  • 太棒了!由于我自己的车轮事件,我将不得不使用它来获得正确的缩放,这将使我走上正确的轨道。感谢您的帮助!
  • 伙计们,我有同样的问题,但我不想移动 QGraphicsView 本身,我想在 QGraphicsScene 中导航。基本上能够翻译无限的内部场景本身。你知道怎么做吗?
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