【发布时间】:2019-02-13 13:42:46
【问题描述】:
我一直试图找出我的代码中未正确链接或声明的内容。我正在用 C++ 编写一个简单的游戏引擎以用于学习目的,并且正在尝试创建一个状态机。链接器错误与 unordered_list、list 或 map 有关。我不确定是哪个。错误是针对具有两个参数的构造函数,它们是两个 typedef,并且包含在我显示的代码中,当我调用该构造函数时会发生错误。
IState.h
#ifndef ZX_STATE_H
#define ZX_STATE_H
#include "coreDefines.h"
#include "zxstring.h"
ZX_NS_START
class IState
{
tstring pm_name;
public:
const tstring& name();
virtual ~IState() = default;
virtual void Pre() = 0;
virtual void Run() = 0;
virtual void Post() = 0;
};
ZX_NS_END
#endif
IStateMachine.h
#ifndef ZX_ISTATEMACHINE_H
#define ZX_ISTATEMACHINE_H
#include "object.h"
#include "zxstring.h"
#include "IState.h"
#include <unordered_set>
#include <map>
#include <list>
ZX_NS_START
typedef std::map<tstring, IState*> StateMap;
typedef std::unordered_set<tstring> StateSet;
typedef std::list<StateSet> RunOrder;
class IStateMachine : object, IState
{
public:
const tstring defaultState = T("zx default state");
IStateMachine();
IStateMachine(RunOrder** runOrder, StateSet** states);
virtual ~IStateMachine();
void Add(IState* state);
void Remove(IState* state);
private:
StateMap pm_states;
RunOrder** pm_runOrder;
StateSet** pm_activeStates;
void Pre() override;
void Run() override;
void Post() override;
void SetUpDefaultState();
class DefaultState: IState
{
IStateMachine* pm_parent;
public:
DefaultState();
explicit DefaultState(IStateMachine* parent);
void Pre() override;
void Run() override;
void Post() override;
};
};
ZX_NS_END
#endif
IStateMachine.cpp
#include "IStateMachine.h"
USINGZX;
IStateMachine::IStateMachine(): pm_states(StateMap()), pm_runOrder(nullptr), pm_activeStates(nullptr)
{
SetUpDefaultState();
}
IStateMachine::IStateMachine(RunOrder** runOrder, StateSet** states) : pm_states(StateMap()), pm_runOrder(runOrder), pm_activeStates(states)
{
SetUpDefaultState();
}
IStateMachine::~IStateMachine()
{
delete pm_states[defaultState];
}
void IStateMachine::Add(IState* state)
{
pm_states.insert(std::make_pair(state->name(), state));
}
void IStateMachine::Remove(IState* state)
{
pm_states.erase(state->name());
}
void IStateMachine::Pre()
{
pm_states[defaultState]->Pre();
}
void IStateMachine::Run()
{
pm_states[defaultState]->Run();
}
void IStateMachine::Post()
{
pm_states[defaultState]->Post();
}
void IStateMachine::SetUpDefaultState()
{
DefaultState* def = new DefaultState(this);
pm_states.insert(std::make_pair(defaultState, (IState*)def));
}
IStateMachine::DefaultState::DefaultState() :pm_parent(nullptr)
{
}
IStateMachine::DefaultState::DefaultState(IStateMachine* parent): pm_parent(parent)
{
}
void IStateMachine::DefaultState::Pre()
{
for(const auto& states : **pm_parent->pm_runOrder)
{
for(const auto& runState : states)
{
pm_parent->pm_states[runState]->Pre();
}
}
}
void IStateMachine::DefaultState::Run()
{
for(const auto& states: **pm_parent->pm_runOrder)
{
for(const auto& runState : states)
{
pm_parent->pm_states[runState]->Run();
}
}
}
void IStateMachine::DefaultState::Post()
{
for (const auto& states : **pm_parent->pm_runOrder)
{
for (const auto& runState : states)
{
pm_parent->pm_states[runState]->Post();
}
}
}
这是长长的错误信息
错误 LNK2019 未解析的外部符号“public: __thiscall Zx::IStateMachine::IStateMachine(class std::list,class std::allocator >,struct std::hash,class std::allocator > >,struct std: :equal_to,class std::allocator > >,class std::allocator,class std::allocator > > >,class std::allocator,class std::allocator >,struct std::hash,class std::allocator > >,struct std::equal_to,class std::allocator > >,class std::allocator,class std::allocator > > > > > * *,class std::unordered_set,class std::allocator >,struct std::hash,class std::allocator > >,struct std::equal_to,class std::allocator > >,class std::allocator,class std::allocator > > > * *)" (??0IStateMachine@ Zx@@QAE@PAPAV?$list@V?$unordered_set@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@U?$hash@V? $basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@U?$equal_to@V?$basic_string@_WU?$char_traits@_W@std@@V ?$allocator@_W@2@@std@@@2@V?$allocator@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@ @std@@@2@@std@@V?$allocator@V?$unordered_set@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@U ?$hash@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@U?$equal_to@V?$basic_string@_WU?$char_traits@ _W@std@@V?$allocator@_W@2@@std@@@2@V?$allocator@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@ @std@@@2@@std@@@2@@std@@PAPAV?$unordered_set@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@ @U?$hash@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@U?$equal_to@V?$basic_string@_WU?$ char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@V?$allocator@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@ 2@@std@@@2@@3@@Z) 在函数“public: __thiscall TestStateMachine::TestStateMachine(class std::list,class std::allocator >,struct std::hash,class std::分配器 > >,struct std::equal_to,class std::allocator > >,class std::allocator,class std::allocator > > >,class std::allocator,class std::allocator >,struct std: :hash,class std::allocator > >,struct std::equal_to,class std::allocator > >,class std::allocator,class std::allocator > > > > > * *,class std::unordered_set,类 std::allocator >,struct std::hash,类 std::allocator > >,struct std::equal_to,类 std::allocator > >,类 std::allocator,类 std::allocator > > > * *)" (??0TestStateMachine@@QAE@PAPAV?$list@V?$unordered_set@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@U ?$hash@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@U?$equal_to@V?$basic_string@_WU?$char_traits@ _W@std@@V?$allocator@_W@2@@std@@@2@V?$allocator@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@ @std@@@2@@std@@V?$allocator@V?$unordered_set@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@U ?$hash@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@U?$equal_to@V?$basic_string@_WU?$char_traits@ _W@std@@V?$allocator@_W@2@@std@@@2@V?$allocator@V?$basic_string@_WU?$char_traits@_W@std@@V?$alloca tor@_W@2@@std@@@2@@std@@@2@@std@@PAPAV?$unordered_set@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W @2@@std@@U?$hash@V?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@U?$equal_to@V? $basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@2@V?$allocator@V?$basic_string@_WU?$char_traits@_W@std@@V ?$allocator@_W@2@@std@@@2@@2@@Z)
我通常可以很容易地解决这些问题,但不管出于什么原因,这个问题让我感到困惑。(可能与错误消息中不可读的类型有关)
我不相信这会产生任何后果,但是,这里是调用链接器错误的测试代码
StateMachineTest.cpp
class TestStateMachine : zx IStateMachine
{
public:
TestStateMachine(zx RunOrder** order, zx StateSet** active) : zx IStateMachine(order, active)
{
}
};
TEST_CLASS(StateMachineTest)
{
public:
TEST_METHOD(IStateMachineTest)
{
auto* order = new zx RunOrder();
auto* active = new zx StateSet();
TestStateMachine test = TestStateMachine(&order, &active);
}
};
【问题讨论】:
-
看起来
IStateMachine.cpp不包含在您的构建中。 -
你是怎么编译的/编译命令是什么?
-
另一种可能性:
IStateMachine.h有条件地将类放入命名空间zx,显然是基于一些宏。但StateMachineTest.cpp无条件引用zx::IStateMachine。难道是两个源文件编译的条件不同,导致一个源认为该类在命名空间zx,而另一个认为该类在全局命名空间中? -
我刚刚使用在 IStateMachine.h 中定义并在 IStateMachine.cpp 中声明的静态变量对其进行了测试,不幸的是,事实并非如此,因为它可以很好地链接该变量。
-
zx 是用于轻松更改命名空间名称的简写,它没有任何条件做任何事情,我只是觉得它看起来更好,而且只是在玩宏,哈哈。
标签: c++ linker linker-errors