【发布时间】:2022-01-25 18:27:15
【问题描述】:
所以我已经在我的 Linux 上成功地开发了我的 CUDA 程序,但我也想支持 Windows 平台。但是,我一直在努力正确编译它。我用:
- Windows 10
- Cmake 3.15
- Visual Studio 2017
- CUDA 工具包 10.1
当使用旧的已弃用 Cmake CUDA 支持 find_package(CUDA 10.1 REQUIRED) 时,它会在使用工具包时正确报告工具包的正确路径。但是,据我了解,最新的 Cmake 不再正确支持旧方法,cuda_add_libraryetc 不再正确链接。所以我根据this 将我的“CMakeLists.txt”文件重新格式化为以下格式:
cmake_minimum_required(VERSION 3.8 FATAL_ERROR)
project(myproject LANGUAGES CXX CUDA)
add_library(mylib SHARED mycudalib.cu)
# My code requires C++ 11 for the CUDA library, not sure which ones of these
# will do the trick correctly. Never got the compiler this far.
target_compile_features(mylib PUBLIC cxx_std_11)
SET(CMAKE_CXX_STANDARD 11)
SET(CMAKE_CUDA_STANDARD 11)
set_target_properties( mylib PROPERTIES CUDA_SEPARABLE_COMPILATION ON)
add_executable(test_mylib test.cpp)
target_link_libraries(test_mylib mylib ${CUDA_CUFFT_LIBRARIES})
但是,我从第 2 行收到以下错误:
CMake Error at C:/Program Files/CMake/share/cmake-3.15/Modules/CMakeDetermineCompilerId.cmake:345 (message):
No CUDA toolset found.
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.15/Modules/CMakeDetermineCompilerId.cmake:32 (CMAKE_DETERMINE_COMPILER_ID_BUILD)
C:/Program Files/CMake/share/cmake-3.15/Modules/CMakeDetermineCUDACompiler.cmake:72 (CMAKE_DETERMINE_COMPILER_ID)
CMakeLists.txt:2 (project)
我尝试了各种在线建议,例如将以下内容添加到“CMakeLists.txt”:
set(CMAKE_CUDA_COMPILER "C:/Program Files/NVIDIA GPU Computing Toolkit/CUDA/v10.1/bin/nvcc")
这是我在 Linux 上成功编译的“CMakeLists.txt”文件。不同之处在于我使用 Cmake 3.5 和 CUDA Toolkit 9.0:
cmake_minimum_required(VERSION 3.5)
project( myproject)
find_package(CUDA 9.0 REQUIRED)
if(CUDA_FOUND)
list(APPEND CUDA_NVCC_FLAGS "-std=c++11")
endif(CUDA_FOUND)
cuda_add_library(mylib SHARED mycudalib.cu)
cuda_add_executable(test_mylib test.cpp)
target_link_libraries(test_mylib mylib ${CUDA_CUFFT_LIBRARIES})
【问题讨论】:
标签: c++ cmake compiler-errors cuda nvcc