【发布时间】:2012-05-21 06:42:47
【问题描述】:
我正在用 C 语言编写一个必须处理这种情况的客户端程序:
1- 服务器程序在端口号 X 的客户端发送的端口号 8080 中接收 udp 数据报
2- 服务器在端口号 X 中创建一个新的套接字 (TCP)
3- 使用这个 TCP 套接字,服务器读取客户端发送的字符串
(在本地主机上运行)
我不需要做服务器程序,它已经完成了。第 1 点和第 2 点已涵盖,但我已经花了几天时间试图解决第 3 点,但我无法使其发挥作用>
我为客户得到的代码是这样的:
#define MYPORT 8080
int main(int argc, char *argv[ ]) {
int sockfd;
/* connector’s address information */
struct sockaddr_in their_addr;
struct hostent *he;
int numbytes;
int sockfd2, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc != 3) {
fprintf(stderr, "Usage: %s <hostname> <message>\n", argv[0]);
exit(1);
}
/* get the host info */
if ((he = gethostbyname(argv[1])) == NULL) {
perror("Error obtaining the client. \n");
exit(1);
}
else printf("Client obtained\n");
if((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
perror("Error creating UDP socket\n");
exit(1);
}
else printf("UDP Socket done\n");
their_addr.sin_family = AF_INET;
printf("Port: 8080\n");
their_addr.sin_port = htons(MYPORT);
their_addr.sin_addr = *((struct in_addr *)he->h_addr);
memset(&(their_addr.sin_zero), '\0', 8);
sockfd2 = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd2 < 0)
error("ERROR opening socket");
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
//sending port where the TCP socket will be associated
//server client connects correctly to this port
//and the code it's working fine in this point
if((numbytes = sendto(sockfd, argv[2], strlen(argv[2]), 0, (struct sockaddr *)&their_addr, sizeof(struct sockaddr))) == -1)
{
perror("Client-sendto() error lol!");
exit(1);
}
//port is sent, now let's connect to the port by tcp and write the string
//not working properly from now on
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(atoi(argv[2]));
if (bind(sockfd2,(struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
error("ERROR connecting");
listen(sockfd2, 5);
accept(sockfd2, 0, 0);
printf("accepted!\n");
//sending the string to the TCP Port...
if((numbytes = sendto(sockfd2, "hi", 2, 0, (struct sockaddr *)&serv_addr, sizeof(struct sockaddr))) == -1)
{
printf("Client-sendto()-TCP error\n");
exit(1);
}
if (close(sockfd) != 0) printf("Client-sockfd-UDP closing is failed!\n");
else printf("Client-sockfd-UDP successfully closed!\n");
if (close(sockfd) != 0) printf("Client-sockfd2-TCP closing is failed!\n");
else printf("Client-sockfd2-TCP successfully closed!\n");
return 0;
}
代码在前两步有效,但在最后一步,它似乎与 TCP 端口连接不好,因为我的客户端程序结束但我的服务器程序说他收到 null。 当然,我总是发送端口 > 1024
提前致谢,我们将不胜感激。
【问题讨论】:
-
服务器应该连接回客户端,对吧? (这非常不寻常。)
-
没有真正回连,服务器通过udp套接字接收到一个端口号X,然后在端口X建立一个tcp连接并从这个新的tcp连接中读取一个字符串,客户端应该发送这个端口的字符串(我猜)
-
bind() 客户端到 TCP 端口,然后告诉服务器它可以将连接发送回该端口;尝试连接/读取时服务器是否返回错误?如果是这样,我猜没有建立实际的连接,因为还没有人接受该端口上的连接。您似乎已经成功地在这里比赛了。
-
已经修复,我没有收到通过接受调用发回的文件描述符。现在一切正常。感谢 Mat 和所有阅读和回答的人!
标签: c sockets tcp udp client-server