【发布时间】:2014-07-12 02:23:52
【问题描述】:
我正在尝试使用 CGAL 的约束 Delaunay 三角剖分对 2D 多边形进行三角剖分。但是程序正在生成这个运行时错误:
~ what(): CGAL 错误: 违反前提条件! 表达式:vaa != vbb 文件:/usr/include/CGAL/Constrained_triangulation_2.h 线路:463 程序意外结束了~
有人知道这是什么吗?
这是cpp文件:
void CTriangulation3D::loadFeaturePoints(std::list<Point3DTexturable*> tlist){
//Loads Triangulation from points of tlist (closed polygon with no hole)
std::list<Point3DTexturable*>::iterator it;
Point3DTexturable *q;
for (it = tlist.begin(); it != tlist.end() ; it++){
q = *it;
polygon.push_back(CPoint(q->getX(), q->getZ()));
}
if ( polygon.is_empty() ) return;
//Tries to load triangulation and close a polygon using insert_constraint. Runtime error appears on the first call to insert_constraints
CVertex_handle v_prev = T.insert(*CGAL::cpp11::prev(polygon.vertices_end()));
for (Polygon_2::Vertex_iterator vit = polygon.vertices_begin(); vit != polygon.vertices_end(); ++vit){
CVertex_handle vh = T.insert(*vit);
T.insert_constraint(vh,v_prev);
v_prev=vh;
}
}
这些是声明,我也尝试了不精确的结构和精确的谓词
#ifndef CTRIANGULATION3D_H
#define CTRIANGULATION3D_H
#include "Point3DTexturable.h"
#include "Triangle.h"
#include <CGAL/Triangulation_vertex_base_with_info_2.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <CGAL/Triangulation_face_base_with_info_2.h>
#include <CGAL/Triangulation_hierarchy_2.h>
#include <CGAL/Polygon_2.h>
#include <iostream>
typedef CGAL::Exact_predicates_exact_constructions_kernel Ke;
typedef CGAL::Triangulation_vertex_base_with_info_2<double,Ke> Vbc;
typedef CGAL::Triangulation_hierarchy_vertex_base_2<Vbc> Vbhc;
typedef CGAL::Constrained_triangulation_face_base_2<Ke> Fb;
typedef CGAL::Triangulation_data_structure_2<Vbhc,Fb> TDS;
typedef CGAL::Exact_intersections_tag Itag;
typedef CGAL::Constrained_Delaunay_triangulation_2<Ke, TDS, Itag> CDT;
typedef CGAL::Triangulation_hierarchy_2<CDT> Dhh;
typedef CDT::Point CPoint;
typedef Dhh::Finite_faces_iterator CFinite_faces_iterator;
typedef Dhh::Vertex_handle CVertex_handle;
typedef Dhh::Face_handle CFace_handle;
typedef CGAL::Polygon_2<Ke> Polygon_2;
class CTriangulation3D{
public:
Dhh T;
std::list<double> lheight;
std::list<Triangle> triangles;
Polygon_2 polygon;
CTriangulation3D(std::list<Point3DTexturable*> tlist);
std::list<Triangle*> getTriangleList();
void loadIterationTriangulation();
void loadFeaturePoints(std::list<Point3DTexturable*> tlist);
};
#endif // CTRIANGULATION3D_H
谢谢!
【问题讨论】:
标签: c++ polygon triangulation cgal delaunay