所以事实证明这并不是太难做到。基本大纲是:
- 创建一个
cv::VideoCapture 来读取文件
- 创建一个
CALayer 来接收和显示每一帧。
- 以给定的速率运行一个读取和处理每一帧的方法。
- 处理完成后,将每个
cv::Mat 转换为CGImageRef 并将其显示在CALayer 上。
实际实现如下:
第 1 步:创建 cv::VideoCapture
std::string filename = "/Path/To/Video/File";
capture = cv::VideoCapture(filename);
if(!capture.isOpened()) NSLog(@"Could not open file.mov");
第 2 步:创建输出 CALayer
self.previewLayer = [CALayer layer];
self.previewLayer.frame = CGRectMake(0, 0, width, height);
[self.view.layer addSublayer:self.previewLayer];
第 3 步:使用 GCD 创建处理循环
int kFPS = 30;
dispatch_queue_t queue = dispatch_queue_create("timer", 0);
self.timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, queue);
dispatch_source_set_timer(self.timer, dispatch_walltime(NULL, 0), (1/kFPS) * NSEC_PER_SEC, (0.5/kFPS) * NSEC_PER_SEC);
dispatch_source_set_event_handler(self.timer, ^{
dispatch_async(dispatch_get_main_queue(), ^{
[self processNextFrame];
});
});
dispatch_resume(self.timer);
第四步:处理方法
-(void)processNextFrame {
/* Read */
cv::Mat frame;
capture.read(frame);
/* Process */
...
/* Convert and Output to CALayer*/
cvtColor(frame, frame, CV_BGR2RGB);
NSData *data = [NSData dataWithBytes:frame.data
length:frame.elemSize()*frame.total()];
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGBitmapInfo bitmapInfo = (frame.elemSize() == 3) ? kCGImageAlphaNone : kCGImageAlphaNoneSkipFirst;
CGDataProviderRef provider = CGDataProviderCreateWithCFData((__bridge CFDataRef) data);
CGImageRef imageRef = CGImageCreate(frame.cols,
frame.rows,
8,
8 * frame.elemSize(),
frame.step[0],
colorSpace,
bitmapInfo,
provider,
NULL,
false,
kCGRenderingIntentDefault);
self.previewLayer.contents = (__bridge id)imageRef;
CGImageRelease(imageRef);
CGColorSpaceRelease(colorSpace);
}