【发布时间】:2012-02-29 06:17:14
【问题描述】:
我正在编写一个“洗牌程序”来玩 Ruby。将其视为我分配给自己的个人作业以了解更多信息:)
我想要的输出在这里:
----Triple Cut Deck on 3rd and 5th cards---------
-- reset
Number: 1, Position: 3, Suit: Clubs, Card: 3
Number: 2, Position: 4, Suit: Clubs, Card: 4
Number: 3, Position: 1, Suit: Clubs, Card: 5
Number: 4, Position: 2, Suit: Clubs, Card: 6
Number: 5, Position: 5, Suit: Clubs, Card: Ace
Number: 6, Position: 6, Suit: Clubs, Card: 2
但我得到了:
----Triple Cut Deck on 3rd and 5th cards---------
-- reset
Number: 1, Position: 3, Suit: Clubs, Card: 3
Number: 2, Position: 4, Suit: Clubs, Card: 4
Number: 3, Position: 5, Suit: Clubs, Card: 5
Number: 4, Position: 5, Suit: Clubs, Card: 5
Number: 5, Position: 6, Suit: Clubs, Card: 6
Number: 6, Position: 6, Suit: Clubs, Card: 6
基本上我想要的是重新排序卡片,以便“Ace, 2, 3, 4, 5, 6”的卡片顺序从“1,2,3,4,5”更改为“5” , 6, 3, 4, 1, 2"。换句话说,底部的顶部两张牌(按顺序),顶部和中间的底部两张牌保持不变。这是 3 路切割的一个版本.
我很难让这个数组“重新排序”正常工作。 现在 card 'rank' 和 card_position 像上图一样乱七八糟,有重复等等。
class Card
RANKS = %w(Ace 2 3 4 5 6 7 8 9 10 J Q K )
SUITS = ['Clubs', 'Diamonds', 'Hearts', 'Spades']
SCORES = [1..54]
attr_accessor :rank, :suit, :card_position
def initialize(id, rank='', suit='', card_position=0)
self.card_position = id
self.rank = RANKS[(id % 14)-1]
self.suit = SUITS[(id / 14)]
end
end
class Deck
DECK_SIZE = 6
attr_accessor :cards
def initialize
self.cards = (1..DECK_SIZE).to_a.collect { |id| Card.new(id) }
@deck = cards
end
def process_cards
puts "\n----Triple Cut Deck on 3rd and 5th cards---------"
self.triple_cut_deck(3, 5, true)
self.show_deck
end
def show_deck
@deck.sort_by!(&:card_position).each_with_index do |card, index|
puts 'Number: ' + (index+1).to_s + ", Position: #{card.card_position.to_s}, Suit: #{card.suit.to_s}, Card: #{card.rank.to_s}"
end
end
def triple_cut_deck(top_cut, bottom_cut, reset_deck=false)
reset_the_deck(reset_deck)
top_cut-= 1
bottom_cut-= 1
deck_array_size = DECK_SIZE-1
@new_deck = []
@new_deck[0..1] = @deck[4..5]
@new_deck[2..3] = @deck[2..3]
@new_deck[4..5] = @deck[0..1]
DECK_SIZE.times do |card|
@deck[card].card_position= @new_deck[card].card_position
@deck[card].card_position= @new_deck[card].card_position
@deck[card].card_position= @new_deck[card].card_position
end
end
def reset_the_deck(reset_deck)
puts reset_deck == true ? " -- reset" : 'no-reset'
initialize if (true && reset_deck)
end
end
【问题讨论】:
-
你考虑过用Fisher-Yates shuffle洗牌吗?
-
是的,但是不喜欢用它来更好地学习过程但是谢谢!