【发布时间】:2015-04-27 01:03:53
【问题描述】:
我正在构建一个选择你自己的冒险。
所以基本上,在用户输入他们的名字后,我希望 playerList switch 语句存储输入到 basePlayer[] 中的任何内容。
此外,如果您要运行此程序,则必须在输入姓名后单击向下箭头才能进入 playerList 菜单,因为它有点错误。
我们将不胜感激。
谢谢你, 迈克
#include <iostream>
#include <string>
#include <windows.h>
#include <cmath>
#include <cstring>
#include <cstdlib>
using namespace std;
int main(){
Beep(251.63,100);
Beep(329.63,100);
Beep(392,100);
Beep(251.63,100);
Beep(329.63,100);
Beep(392,100);
Beep(251.63,100);
Beep(329.63,100);
Beep(392,100);
string playerList[6] = {"Abbot", "Sear", "Hellion", "Vagabond", "Knave","##QUIT##"};
string cityList[4] = {"city1","city2","city3","city4"};
string spiritList[4] = {"spirit1","spirit2","spirit3","spirit4",};
string yesNo[2] = {"yes","no"};
string name;
string player;
string city;
string spirit;
string basePlayer[4];
basePlayer[0] = name;
basePlayer[1] = player;
basePlayer[2] = city;
basePlayer[3] = spirit;
int pointer = 0;
while(true){
cout << "What is your name?" << endl;
cin >> name;
cout << "your name is " << name << "?" << endl;
basePlayer[0] = name;
cout << basePlayer[0];
int pointer = 0;
while(true){
system("cls");
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 5);
cout << basePlayer[0]<<" please choose your Adventurer:\n*tab* for description\n\n";
for (int row = 0; row < 6; ++row){
if(row == pointer){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 11);
cout << playerList[row] << endl;}
else{
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 5);
cout << playerList[row] << endl;}}
while(true){
if (GetAsyncKeyState(VK_UP) != 0){
Beep(800,50);
pointer -= 1;
if (pointer == -1){
pointer = 0;}
break;}
else if (GetAsyncKeyState(VK_DOWN) != 0){
Beep(800,50);
pointer += 1;
if (pointer == 6){
pointer = 0;}
break;}
else if (GetAsyncKeyState(VK_TAB) != 0){
Beep(1200,50);
Beep(1000,50);
switch(pointer){
case 0:{
system("cls");
cout << "AbbotFacts.\n\n*Enter* to become the Abbot\n*ArrowDown* to return to TitleScreen";
Sleep(1000);
}
break;
case 1:{
system("cls");
cout << "SearFacts.\n\n*Enter* to become the Sear\n*ArrowDown* to return to TitleScreen";
Sleep(1000);
}
break;
case 2:{
system("cls");
cout << "HellionFacts.\n\n*Enter* to become the Hellion\n*ArrowDown* to return to TitleScreen";
Sleep(1000);
}
break;
case 3:{
system("cls");
cout << "VagabondFacts.\n\n*Enter* to become the Vagabond\n*ArrowDown* to return to TitleScreen";
Sleep(1000);
}
break;
case 4:{
system("cls");
cout << "KnaveFacts.\n\n*Enter* to become the Knave\n*ArrowDown* to return to TitleScreen";
Sleep(1000);
}
break;
case 5:{return 0;}
break;
break;}}
else if (GetAsyncKeyState(VK_RETURN) != 0){
Beep(1000,50);
Beep(1200,50);
switch(pointer){
case 0:{
system("cls");
cout << "You have chosen the Abbot"<< endl;
Sleep(1000);
}
break;
case 1:{
system("cls");
cout << "You have chosen the Sear"<< endl;
Sleep(1000);
}
break;
case 2:{
system("cls");
cout << "You have chosen the Hellion"<< endl;
Sleep(1000);
}
break;
case 3:{
system("cls");
cout << "You have chosen the Vagabond" << endl;
Sleep(1000);
}
break;
case 4:{
system("cls");
cout << "You have chosen the knave"<< endl;
Sleep(1000);
}
break;
case 5:{return 0;
break;}
break;}}
}
Sleep(150);
}
}
}
【问题讨论】:
-
成功了吗?好的,我将添加它作为答案。请接受它。 :)
-
好的,全部编辑完毕。
-
^^ 顺便说一句,这可能会让我更容易看到我在说什么。
-
如果您减少代码的大小以突出显示您遇到问题的代码部分,那将是非常有意义的。
-
我建议您先用调试器开始解决该代码,如果有具体错误,请修改问题。
标签: c++ arrays variables input store