【发布时间】:2020-06-16 04:59:14
【问题描述】:
我目前正在为井字游戏编写脚本,但遇到了一个问题。虽然我的获胜声明正在发挥作用,立即宣布一名球员是否有一个,但我的平局声明却没有。当填充最后一个会导致平局的空位时,它会像进行普通移动一样行事,并且只有在随后的移动中才会宣布平局。为澄清起见,董事会是一份清单。 我的代码如下。
class TicTacToe:
"""Defines a Tic Tac Toe game"""
def get_current_state(self):
"""Returns the current state of the Tic-Tac-Toe game"""
return self._current_state
def __init__(self):
"""Initiates a new TicTacToe game with a board and current state"""
self._board = [["", "", ""], ["", "", ""], ["", "", ""]]
self._current_state = "UNFINISHED"
def make_move(self, row, column, player):
"""Places the users move on the board"""
# Checks if any legal moves allowed and if so, places player on board
if self._board[0][column] != player and self._board[1][column]\
!= player and self._board[2][column] != player or \
self._board[row][0] != player and self._board[row][1] != player\
and self._board[row][2] != player or self._board[0][0] != player\
and self._board[1][1] != player and self._board[2][2] != player\
or self._board[0][2] != player and self._board[2][0] != player\
and self._board[1][1] != player and self._current_state == "UNFINISHED":
self._board[row][column] = player
# Checks for vertical wins and updates _current_state
if self._board[0][column] == player and self._board[1][column] == player \
and self._board[2][column] == player:
self._current_state = player.upper() + "_WON"
return True
# Checks for horizontal wins and updates _current_state
elif self._board[row][0] == player and self._board[row][1] == player \
and self._board[row][2] == player:
self._current_state = player.upper() + "_WON"
return True
# Checks for diagonal wins and updates _current_state
elif self._board[0][0] == player and self._board[1][1] == player\
and self._board[2][2] == player or self._board[0][2] == player\
and self._board[2][0] == player and self._board[1][1] == player:
self._current_state = player.upper() + "_WON"
return True
# Checks if the board is full with no wins and declares game a draw
elif "" not in self._board and self._current_state == "UNFINISHED":
self._current_state = "DRAW"
return True
return True
else:
return False
【问题讨论】:
-
self._board[row][col] != "x" and "o"不起作用,您需要声明 `self._board[row][col] != "x" 和 self_board[row][col] != "o" NB你不止一次在那里。 -
…或
self._board[row][col] not in {"x", "o"} -
@RolfofSaxony,感谢您澄清这一点。我继续在第一个 if 语句中更改了部分,但它仍然运行相同。我想我明白为什么,当它输入第一步时,self._board[row][col] 中没有“x”或“o”,但我不知道如何将其更改为借鉴这一举措,而不是下一个。
-
如果没有完整的代码,我只能猜测其余部分,而且我现在要退出了。
标签: python list if-statement