【发布时间】:2018-02-24 20:24:16
【问题描述】:
我想使用 PJSIP 的 C API 将传入的音频录制到没有硬件声音设备的机器上的文件中。
我不确定细节,但 PJSIP 的稀疏文档表明它应该是
可以通过pjsua_set_null_snd_dev() 调用。
在下面的完整功能(Windows 偏向)示例中,调用 pjmedia_aud_dev_default_param(PJMEDIA_AUD_DEFAULT_CAPTURE_DEV, &param) 在状态中返回 PJMEDIA_AUD_INVALID_DEV。
当没有硬件音频设备存在时,代码在 Linux (Ubuntu 14) 和 Windows 10 上会产生同样的错误。 如果安装了硬件音频设备驱动程序,则完全相同的代码在两个操作系统上都可以正常工作。
我已经编译了启用PJMEDIA_AUDIO_DEV_HAS_NULL_AUDIO 的PJSIP 库。
在 Linux 上,模块 snd-dummy 的存在没有帮助。
在呼叫pjsua_set_null_snd_dev() 后,如何通过 SIP 呼叫访问音频数据流?
#include <pjlib.h>
#include <pjlib-util.h>
#include <pjnath.h>
#include <pjsip.h>
#include <pjsip_ua.h>
#include <pjsip_simple.h>
#include <pjsua-lib/pjsua.h>
#include <pjmedia.h>
#include <pjmedia-codec.h>
#include <pj/log.h>
#include <pj/os.h>
int main(int, char **)
{
// Create pjsua first!
pj_status_t status = pjsua_create();
if (status != PJ_SUCCESS)
{
fprintf(stderr,"pjsua_create error\n");
return -1;
}
// Init pjsua
pjsua_config cfg;
pjsua_logging_config log_cfg;
pjsua_config_default(&cfg);
pjsua_logging_config_default(&log_cfg);
log_cfg.console_level = 4;
status = pjsua_init(&cfg, &log_cfg, NULL);
if (status != PJ_SUCCESS)
{
fprintf(stderr,"pjsua_init error\n");
return -1;
}
// Proactively list known audio devices so we are sure there are NONE
pjmedia_aud_dev_info info[64];
unsigned info_count = 64;
pjsua_enum_aud_devs(info, &info_count);
fprintf(stderr,"Listing known sound devices, total of [%u]\n", info_count);
for (unsigned i = 0; i<info_count; ++i)
{
fprintf(stderr,"Name [%s]", info[i].name);
}
// Add transport
pjsua_transport_config tcfg;
pjsua_transport_id trans_id;
pjsua_transport_config_default(&tcfg);
tcfg.port = 5060;
status = pjsua_transport_create(PJSIP_TRANSPORT_UDP, &tcfg, &trans_id);
if (status != PJ_SUCCESS)
{
fprintf(stderr, "pjsua_transport_create error\n");
return -1;
}
// Initialization is done, now start pjsua
status = pjsua_start();
if (status != PJ_SUCCESS)
{
fprintf(stderr, "pjsua_start error\n");
return -1;
}
// Set NULL sound
status = pjsua_set_null_snd_dev();
if (status != PJ_SUCCESS)
{
fprintf(stderr, "pjsua_set_null_snd_dev error");
return -1;
}
// Register to a SIP server by creating SIP account, I happen use use Asterisk
pjsua_acc_id acc_id;
fprintf(stderr, "Setting up SIP server registration\n");
{
pjsua_acc_config cfg;
pjsua_acc_config_default(&cfg);
cfg.id = pj_str("sip:6001@10.0.0.21");
cfg.reg_uri = cfg.id; // same as ID
cfg.cred_count = 1;
cfg.cred_info[0].realm = pj_str("*");
cfg.cred_info[0].scheme = pj_str("digest");
cfg.cred_info[0].username = pj_str("6001");
cfg.cred_info[0].data_type = PJSIP_CRED_DATA_PLAIN_PASSWD;
cfg.cred_info[0].data = pj_str("teddy");
status = pjsua_acc_add(&cfg, PJ_TRUE, &acc_id);
if (status != PJ_SUCCESS)
{
fprintf(stderr, "pjsua_acc_add error\n");
return -1;
}
}
fprintf(stderr, "Waiting for SIP server registration to complete....\n");
Sleep(2000); // sleep 2 seconds
// Call extension 9 on my Asterisk server at 10.0.0.21:5060
pj_str_t sip_target(pj_str("sip:9@10.0.0.21"));
fprintf(stderr, "Making call to [%s]\n", sip_target.ptr);
pjsua_call_id call_id;
status = pjsua_call_make_call(acc_id, &sip_target, 0, NULL, NULL, &call_id);
if (status != PJ_SUCCESS)
{
fprintf(stderr, "pjsua_call_make_call error\n");
return -1;
}
pj_pool_t * pool = nullptr;
pjmedia_port * wav = nullptr;
pjmedia_aud_stream *strm = nullptr;
pool = pj_pool_create(pjmedia_aud_subsys_get_pool_factory(), "wav-audio", 1000, 1000, NULL);
if (nullptr == pool)
{
fprintf(stderr,"Pool creation failed\n");
return -1;
}
// 8kHz, single channel 16bit MS WAV format file
status = pjmedia_wav_writer_port_create(pool, "test.wav", 8000, 1, 320, 16, PJMEDIA_FILE_WRITE_PCM, 0, &wav);
if (status != PJ_SUCCESS)
{
fprintf(stderr, "Error creating WAV file\n");
return -1;
}
pjmedia_aud_param param;
//////////////////////////////////////////////////////
// FAILURE HERE : This is the function call which returns PJMEDIA_AUD_INVALID_DEV
//////////////////////////////////////////////////////
status = pjmedia_aud_dev_default_param(PJMEDIA_AUD_DEFAULT_CAPTURE_DEV, ¶m);
if (status != PJ_SUCCESS)
{
fprintf(stderr, "pjmedia_aud_dev_default_param()");
return -1;
}
param.dir = PJMEDIA_DIR_CAPTURE;
param.clock_rate = PJMEDIA_PIA_SRATE(&wav->info);
param.samples_per_frame = PJMEDIA_PIA_SPF(&wav->info);
param.channel_count = PJMEDIA_PIA_CCNT(&wav->info);
param.bits_per_sample = PJMEDIA_PIA_BITS(&wav->info);
status = pjmedia_aud_stream_create(¶m, &test_rec_cb, &test_play_cb, wav, &strm);
if (status != PJ_SUCCESS)
{
fprintf(stderr, "Error opening the sound stream");
return -1;
}
status = pjmedia_aud_stream_start(strm);
if (status != PJ_SUCCESS)
{
fprintf(stderr, "Error starting the sound device");
return -1;
}
// Spend some time allowing the called party to pick up and recording to proceed
Sleep(10000); // sleep 10 seconds
// Clean up code omitted
return 0;
}
为上面的 C 和 C++ 混合向纯心的人道歉。
【问题讨论】:
-
pjsua_set_null_snd_dev() 用于断开 pjsip 中的音频流。它必须在结束通话时使用
-
@JimmyNJ 如果你能发布答案,我对这个问题的解决方案很感兴趣
标签: sip audio-streaming pjsip