【发布时间】:2020-04-10 22:02:21
【问题描述】:
我从颤振的相机插件中得到暗图像。
相机预览显示正确,但拍照后变得太暗。
我搜索了一下,发现是关于 FPS 和相机的曝光。
我该如何解决这个问题?
我需要在我的应用中显示相机预览并拍照。
请不要告诉我使用 image_picker 包。
设备:红米note 4
安卓操作系统:7.0
这是图片
这里是代码
import 'dart:async';
import 'dart:io';
import 'package:camera/camera.dart';
import 'package:flutter/material.dart';
import 'package:path/path.dart' show join;
import 'package:path_provider/path_provider.dart';
Future<void> main() async {
// Obtain a list of the available cameras on the device.
final cameras = await availableCameras();
// Get a specific camera from the list of available cameras.
final firstCamera = cameras.first;
runApp(
MaterialApp(
theme: ThemeData.dark(),
home: TakePictureScreen(
// Pass the appropriate camera to the TakePictureScreen widget.
camera: firstCamera,
),
),
);
}
// A screen that allows users to take a picture using a given camera.
class TakePictureScreen extends StatefulWidget {
final CameraDescription camera;
const TakePictureScreen({
Key key,
@required this.camera,
}) : super(key: key);
@override
TakePictureScreenState createState() => TakePictureScreenState();
}
class TakePictureScreenState extends State<TakePictureScreen> {
CameraController _controller;
Future<void> _initializeControllerFuture;
@override
void initState() {
super.initState();
// To display the current output from the Camera,
// create a CameraController.
_controller = CameraController(
// Get a specific camera from the list of available cameras.
widget.camera,
// Define the resolution to use.
ResolutionPreset.medium,
);
// Next, initialize the controller. This returns a Future.
_initializeControllerFuture = _controller.initialize();
}
@override
void dispose() {
// Dispose of the controller when the widget is disposed.
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('Take a picture')),
// Wait until the controller is initialized before displaying the
// camera preview. Use a FutureBuilder to display a loading spinner
// until the controller has finished initializing.
body: FutureBuilder<void>(
future: _initializeControllerFuture,
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// If the Future is complete, display the preview.
return CameraPreview(_controller);
} else {
// Otherwise, display a loading indicator.
return Center(child: CircularProgressIndicator());
}
},
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.camera_alt),
// Provide an onPressed callback.
onPressed: () async {
// Take the Picture in a try / catch block. If anything goes wrong,
// catch the error.
try {
// Ensure that the camera is initialized.
await _initializeControllerFuture;
// Construct the path where the image should be saved using the
// pattern package.
final path = join(
// Store the picture in the temp directory.
// Find the temp directory using the `path_provider` plugin.
(await getTemporaryDirectory()).path,
'${DateTime.now()}.png',
);
// Attempt to take a picture and log where it's been saved.
await _controller.takePicture(path);
// If the picture was taken, display it on a new screen.
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => DisplayPictureScreen(imagePath: path),
),
);
} catch (e) {
// If an error occurs, log the error to the console.
print(e);
}
},
),
);
}
}
// A widget that displays the picture taken by the user.
class DisplayPictureScreen extends StatelessWidget {
final String imagePath;
const DisplayPictureScreen({Key key, this.imagePath}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('Display the Picture')),
// The image is stored as a file on the device. Use the `Image.file`
// constructor with the given path to display the image.
body: Image.file(File(imagePath)),
);
}
}
【问题讨论】:
-
我很乐意为您提供帮助,但我已经尝试了您的代码,并且在我的 OnePlus 6T(使用 Android 10)上,照片效果很好,不像您分享的示例那样暗。我无法重现您的问题。你还用过什么其他的相机包,都是一样的问题吗?
-
你看过我的评论吗?您悬赏了这个问题,但甚至没有回复您收到的一条评论。
-
我认为是相机问题,如果不尝试使用 image_picker 包https://pub.dev/packages/image_picker
-
@OmarSherif 仔细阅读帖子...我说不要告诉我使用 image_picker 包。我的相机没有任何问题...
-
我在 Pixel 3 上尝试过,照片也像 Joao 提到的那样很好。但是,这可能特定于某些设备,github.com/flutter/flutter/issues/19038 和github.com/flutter/flutter/issues/26079 你也可以在那里发布你的问题吗?谢谢!
标签: flutter dart camera flutter-dependencies