【发布时间】:2021-11-12 20:49:38
【问题描述】:
我正在尝试使用 discord.js 和 NodeJS 构建 Discord 机器人,但我遇到了问题。当我运行代码时,dicord.js 不执行 client.on("message"),他只是跳过这部分并转到代码的末尾,就像您在下图:
index.js
const { Client, Intents } = require('discord.js');
const { prefix, token } = require("./config.json");
require('dotenv').config();
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
const queue = new Map();
client.once("ready", c => {
console.log(`???? [${c.user.tag}] Running...`);
client.user.setActivity(`${prefix}play`, { type: "PLAYING" })
});
client.once("reconnecting", c => {
console.log(`???? [${c.user.tag}] Reconnecting...`);
});
client.once("disconnect", c => {
console.log(`[${c.user.tag}] Disconnect!`);
});
client.on("message", async message => {
console.log("I'm here!")
if (message.author.bot) return;
if (!message.content.startsWith(prefix)) return;
const serverQueue = queue.get(message.guild.id);
if (message.content.startsWith(`${prefix}play`)) {
execute(message, serverQueue);
return;
} else if (message.content.startsWith(`${prefix}skip`)) {
skip(message, serverQueue);
return;
} else if (message.content.startsWith(`${prefix}stop`)) {
stop(message, serverQueue);
return;
} else {
message.channel.send("You need to enter a valid command!");
}
});
async function execute(message, serverQueue) {
const args = message.content.split(" ");
const voiceChannel = message.member.voice.channel;
if (!voiceChannel)
return message.channel.send(
"You need to be in a voice channel to play music!"
);
const permissions = voiceChannel.permissionsFor(message.client.user);
if (!permissions.has("CONNECT") || !permissions.has("SPEAK")) {
return message.channel.send(
"I need the permissions to join and speak in your voice channel!"
);
}
const songInfo = await ytdl.getInfo(args[1]);
const song = {
title: songInfo.videoDetails.title,
url: songInfo.videoDetails.video_url,
};
if (!serverQueue) {
const queueContruct = {
textChannel: message.channel,
voiceChannel: voiceChannel,
connection: null,
songs: [],
volume: 5,
playing: true
};
queue.set(message.guild.id, queueContruct);
queueContruct.songs.push(song);
try {
var connection = await voiceChannel.join();
queueContruct.connection = connection;
play(message.guild, queueContruct.songs[0]);
} catch (err) {
console.log(err);
queue.delete(message.guild.id);
return message.channel.send(err);
}
} else {
serverQueue.songs.push(song);
return message.channel.send(`${song.title} has been added to the queue!`);
}
}
function skip(message, serverQueue) {
if (!message.member.voice.channel)
return message.channel.send(
"You have to be in a voice channel to stop the music!"
);
if (!serverQueue)
return message.channel.send("There is no song that I could skip!");
serverQueue.connection.dispatcher.end();
}
function stop(message, serverQueue) {
if (!message.member.voice.channel)
return message.channel.send(
"You have to be in a voice channel to stop the music!"
);
if (!serverQueue)
return message.channel.send("There is no song that I could stop!");
serverQueue.songs = [];
serverQueue.connection.dispatcher.end();
}
function play(guild, song) {
const serverQueue = queue.get(guild.id);
if (!song) {
serverQueue.voiceChannel.leave();
queue.delete(guild.id);
return;
}
const dispatcher = serverQueue.connection
.play(ytdl(song.url))
.on("finish", () => {
serverQueue.songs.shift();
play(guild, serverQueue.songs[0]);
})
.on("error", error => console.error(error));
dispatcher.setVolumeLogarithmic(serverQueue.volume / 5);
serverQueue.textChannel.send(`Start playing: **${song.title}**`);
}
client.login(token);
你能帮忙解决这个问题吗?
【问题讨论】:
-
client.on 是一个事件监听器。它只会在您收到“消息”事件时执行。您是否收到一条消息,但它仍然不会被执行?
-
值得注意的是,the
messageevent is deprecated 在最新版本的 Discord.js 中。
标签: javascript node.js discord discord.js bots