【发布时间】:2016-06-01 15:08:02
【问题描述】:
1.我希望能够同时使用画布对形状进行动画处理,但每个都在一侧。 2.然后当鼠标放在每个圆圈上时,它周围会出现一个文本。我的画布知识并不惊人,这是一个显示我想要的图像。
任何人对如何做到这一点有所了解?这是我管理的fiddle
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var canvas01 = document.getElementById("canvas01");
var ctx01 = canvas01.getContext("2d");
canvas.width = 600;
canvas.height = 600;
canvas01.width = 600;
canvas01.height = 600;
var centerX = canvas01.width / 2;
var centerY = canvas01.height / 2;
var cw = canvas.width;
var ch = canvas.height;
var nextTime = 0;
var duration = 2000;
var start = Date.now();
var end = start + duration;
var endingPct = 100;
var endingPct1 = 510;
var pct = 0;
var pct1 = 0;
var i = 0;
var increment = duration;
var angle = 0;
var background = new Image();
var img = new Image();
img.src = "http://uupload.ir/files/2fhw_adur-d-01.jpg";
//http://uupload.ir/files/2fhw_adur-d-01.jpg
background.src = "http://uupload.ir/files/9a2q_adur-d-00.jpg";
//http://uupload.ir/files/9a2q_adur-d-00.jpg
Math.inOutQuart = function(n) {
n *= 2;
if (n < 1)
return 0.5 * n * n * n * n;
return -0.5 * ((n -= 2) * n * n * n - 2);
};
background.onload = function() {
ctx.drawImage(background, 0, 0);
};
function animate() {
var now = Date.now();
var p = (now - start) / duration;
val = Math.inOutQuart(p);
pct = 101 * val;
draw(pct);
if (pct >= (endingPct )) {
start = Date.now();
return animate1();
}
if (pct < (endingPct )) {
requestAnimationFrame(animate);
}
}
function animate1() {
var now1 = Date.now();
var p1 = (now1 - start) / duration;
val = Math.inOutQuart(p1);
pct1 = centerY + 211 * val;
SmallCircle(pct1);
if (pct1 < (endingPct1 )) {
requestAnimationFrame(animate1);
}
}
function draw(pct) {
var endRadians = -Math.PI / 2 + Math.PI * 2 * pct / 100;
ctx.beginPath();
ctx.arc(canvas.width / 2, canvas.height / 2, 180, -Math.PI / 2, endRadians);
ctx.lineTo(canvas.width / 2, canvas.height / 2);
ctx.fillStyle = 'white';
ctx.fill();
ctx.save();
ctx.clip();
ctx.drawImage(img, 0, 0);
ctx.restore();
}
animate();
function SmallCircle(pctt) {
ctx01.clearRect(0, 0, canvas01.width, canvas01.height);
ctx01.beginPath();
ctx01.arc(centerX, pctt, 7, 0, 2 * Math.PI, false);
ctx01.closePath();
ctx01.fillStyle = 'green';
ctx01.fill();
}
【问题讨论】:
标签: javascript canvas