【发布时间】:2014-12-15 13:25:02
【问题描述】:
我的程序大量使用通过双线性插值从较大灰度图像中提取的小子图像。
我为此目的使用了以下函数:
bool extract_patch_bilin(const cv::Point2f &patch_ctr, const cv::Mat_<uchar> &img, cv::Mat_<uchar> &patch)
{
const int hsize = patch.rows/2;
// ...
// Precondition checks: patch is a preallocated square matrix and both patch and image have continuous buffers
// ...
int floorx=(int)floor(patch_ctr.x)-hsize, floory=(int)floor(patch_ctr.y)-hsize;
if(floorx<0 || img.cols-1<floorx+patch.cols || floory<0 || img.rows-1<floory+patch.rows)
return false;
float x=patch_ctr.x-hsize-floorx;
float y=patch_ctr.y-hsize-floory;
float xy = x*y;
float w00=1-x-y+xy, w01=x-xy, w10=y-xy, w11=xy;
int img_stride = img.cols-patch.cols;
uchar* buff_img0 = (uchar*)img.data+img.cols*floory+floorx;
uchar* buff_img1 = buff_img0+img.cols;
uchar* buff_patch = (uchar*)patch.data;
for(int v=0; v<patch.rows; ++v,buff_img0+=img_stride,buff_img1+=img_stride) {
for(int u=0; u<patch.cols; ++u,++buff_patch,++buff_img0,++buff_img1)
buff_patch[0] = cv::saturate_cast<uchar>(buff_img0[0]*w00+buff_img0[1]*w01+buff_img1[0]*w10+buff_img1[1]*w11);
}
return true;
}
长话短说,我已经在程序的其他部分使用并行化,我正在考虑使用 SSE 来优化这个函数的执行,因为我主要使用 8x8 补丁,处理束似乎是个好主意使用 SSE 一次 8 个像素。
但是,我不确定如何处理乘以 float 插值权重(即 w00、w01、w10 和 w11。这些权重必须为正且小于 1,因此乘法不能溢出unsigned char 数据类型。
有人知道怎么做吗?
编辑:
我尝试按如下方式执行此操作(假设 16x16 补丁),但没有明显的加速:
bool extract_patch_bilin_16x16(const cv::Point2f& patch_ctr, const cv::Mat_<uchar> &img, cv::Mat_<uchar> &patch)
{
// ...
// Precondition checks
// ...
const int hsize = patch.rows/2;
int floorx=(int)floor(patch_ctr.x)-hsize, floory=(int)floor(patch_ctr.y)-hsize;
// Check that the full extracted patch is inside the image
if(floorx<0 || img.cols-1<floorx+patch.cols || floory<0 || img.rows-1<floory+patch.rows)
return false;
// Compute the constant bilinear weights
float x=patch_ctr.x-hsize-floorx;
float y=patch_ctr.y-hsize-floory;
float xy = x*y;
float w00=1-x-y+xy, w01=x-xy, w10=y-xy, w11=xy;
// Prepare image resampling loop
int img_stride = img.cols-patch.cols;
uchar* buff_img0 = (uchar*)img.data+img.cols*floory+floorx;
uchar* buff_img1 = buff_img0+img.cols;
uchar* buff_patch = (uchar*)patch.data;
// Precompute weighting variables
const __m128i CONST_0 = _mm_setzero_si128();
__m128i w00x256_32i = _mm_set1_epi32(cvRound(w00*256));
__m128i w01x256_32i = _mm_set1_epi32(cvRound(w01*256));
__m128i w10x256_32i = _mm_set1_epi32(cvRound(w10*256));
__m128i w11x256_32i = _mm_set1_epi32(cvRound(w11*256));
__m128i w00x256_16i = _mm_packs_epi32(w00x256_32i,w00x256_32i);
__m128i w01x256_16i = _mm_packs_epi32(w01x256_32i,w01x256_32i);
__m128i w10x256_16i = _mm_packs_epi32(w10x256_32i,w10x256_32i);
__m128i w11x256_16i = _mm_packs_epi32(w11x256_32i,w11x256_32i);
// Process pixels
int ngroups = patch.rows>>4;
for(int v=0; v<patch.rows; ++v,buff_img0+=img_stride,buff_img1+=img_stride) {
for(int g=0; g<ngroups; ++g,buff_patch+=16,buff_img0+=16,buff_img1+=16) {
////////////////////////////////
// Load the data (16 pixels in one load)
////////////////////////////////
__m128i val00 = _mm_loadu_si128((__m128i*)buff_img0);
__m128i val01 = _mm_loadu_si128((__m128i*)(buff_img0+1));
__m128i val10 = _mm_loadu_si128((__m128i*)buff_img1);
__m128i val11 = _mm_loadu_si128((__m128i*)(buff_img1+1));
////////////////////////////////
// Process the lower 8 values
////////////////////////////////
// Unpack into 16-bits integers
__m128i val00_lo = _mm_unpacklo_epi8(val00,CONST_0);
__m128i val01_lo = _mm_unpacklo_epi8(val01,CONST_0);
__m128i val10_lo = _mm_unpacklo_epi8(val10,CONST_0);
__m128i val11_lo = _mm_unpacklo_epi8(val11,CONST_0);
// Multiply with the integer weights
__m128i w256val00_lo = _mm_mullo_epi16(val00_lo,w00x256_16i);
__m128i w256val01_lo = _mm_mullo_epi16(val01_lo,w01x256_16i);
__m128i w256val10_lo = _mm_mullo_epi16(val10_lo,w10x256_16i);
__m128i w256val11_lo = _mm_mullo_epi16(val11_lo,w11x256_16i);
// Divide by 256 to get the approximate result of the multiplication with floating-point weights
__m128i wval00_lo = _mm_srli_epi16(w256val00_lo,8);
__m128i wval01_lo = _mm_srli_epi16(w256val01_lo,8);
__m128i wval10_lo = _mm_srli_epi16(w256val10_lo,8);
__m128i wval11_lo = _mm_srli_epi16(w256val11_lo,8);
// Add pairwise
__m128i sum0_lo = _mm_add_epi16(wval00_lo,wval01_lo);
__m128i sum1_lo = _mm_add_epi16(wval10_lo,wval11_lo);
__m128i final_lo = _mm_add_epi16(sum0_lo,sum1_lo);
////////////////////////////////
// Process the higher 8 values
////////////////////////////////
// Unpack into 16-bits integers
__m128i val00_hi = _mm_unpackhi_epi8(val00,CONST_0);
__m128i val01_hi = _mm_unpackhi_epi8(val01,CONST_0);
__m128i val10_hi = _mm_unpackhi_epi8(val10,CONST_0);
__m128i val11_hi = _mm_unpackhi_epi8(val11,CONST_0);
// Multiply with the integer weights
__m128i w256val00_hi = _mm_mullo_epi16(val00_hi,w00x256_16i);
__m128i w256val01_hi = _mm_mullo_epi16(val01_hi,w01x256_16i);
__m128i w256val10_hi = _mm_mullo_epi16(val10_hi,w10x256_16i);
__m128i w256val11_hi = _mm_mullo_epi16(val11_hi,w11x256_16i);
// Divide by 256 to get the approximate result of the multiplication with floating-point weights
__m128i wval00_hi = _mm_srli_epi16(w256val00_hi,8);
__m128i wval01_hi = _mm_srli_epi16(w256val01_hi,8);
__m128i wval10_hi = _mm_srli_epi16(w256val10_hi,8);
__m128i wval11_hi = _mm_srli_epi16(w256val11_hi,8);
// Add pairwise
__m128i sum0_hi = _mm_add_epi16(wval00_hi,wval01_hi);
__m128i sum1_hi = _mm_add_epi16(wval10_hi,wval11_hi);
__m128i final_hi = _mm_add_epi16(sum0_hi,sum1_hi);
////////////////////////////////
// Repack all values
////////////////////////////////
__m128i final_val = _mm_packus_epi16(final_lo,final_hi);
_mm_storeu_si128((__m128i*)buff_patch,final_val);
}
}
}
知道可以做些什么来提高速度吗?
【问题讨论】:
标签: c++ opencv image-processing optimization sse