【发布时间】:2013-03-06 11:56:31
【问题描述】:
我在使用 Three.js 时收到了 Uncaught TypeError: undefined is not a function。
我正在创建THREE.PerspectiveCamera 的行显示错误。
脚本是
window.requestAnimFrame = (function(callback){
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function(callback){
window.setTimeout(callback, 1000 / 60);
};
})();
function animate(lastTime, angularSpeed, three){
// update
var date = new Date();
var time = date.getTime();
lastTime = time;
// render
three.renderer.render(three.scene, three.camera);
// request new frame
requestAnimFrame(function(){
animate(lastTime, angularSpeed, three);
});
}
$(window).bind('load',function(){
var angularSpeed = 0.2; // revolutions per second
var lastTime = 0;
$container = $("#container");
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
$container.append(renderer.domElement);
// camera - Uncaught Type Error on the below line
var camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.y = -450;
camera.position.z = 400;
camera.rotation.x = 45 * (Math.PI / 180);
// scene
var scene = new THREE.Scene();
var material = new THREE.LineBasicMaterial({
color: 0x0000ff,
});
var geometry = new THREE.Geometry();
for(var i=0;i<100;i++){
geometry.vertices.push(new THREE.Vector3(i-100,i-100,i-100));
geometry.vertices.push(new THREE.Vector3(i+100,i+100,i+100));
var line = new Three.Line(geometry,material);
scene.add(line);
geometry=new THREE.Geometry();
}
// create wrapper object that contains three.js objects
var three = {
renderer: renderer,
camera: camera,
scene: scene,
};
animate(lastTime, angularSpeed, three);
});
这是因为我声明相机的方式错误吗? 我检查了three.js 文档和给出的示例基本相同。 所以我不知道该怎么做。
更新:
当我遇到最后一个错误时,我正在使用 Three.js 的本地副本。我用链接http://www.html5canvastutorials.com/libraries/Three.js 切换了它。
现在,PerspectiveCamera 错误消失了,但它在 Three.js 脚本中产生了一个新错误。错误是 Three.js 脚本第 337 行的Uncaught TypeError: Cannot read property 'x' of undefined
谢谢。
【问题讨论】:
-
您好,您可以尝试将
new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000);直接输入到控制台并使用输出更新您的帖子吗? -
@LimH。它给出了同样的错误,“UncaughtTypeError: undefined is not a function”。是不是因为浏览器不支持透视相机?
-
我一直在尝试 Chromium 中的脚本,方法是启用“覆盖软件渲染”选项。我在 Firefox 中试了一下,它显示——“TypeError: THREE.PerspectiveCamera is not a constructor”。
-
johannes-raida.de/tutorials/three.js/tutorial07/tutorial07.htm 查看有关您是否支持 WebGl 的条件语句。你从哪里导入 three.js 库?
-
@Four_lo 我使用的是从一个示例到现在的本地副本。我尝试了另一个链接html5canvastutorials.com/libraries/Three.js,这似乎解决了相机的问题,但在 Three.js 文件中产生了相同的错误,“Uncaught TypeError: Cannot read property 'x' of undefined”
标签: javascript three.js webgl