SphereGeometry 构造函数具有可让您构造球体扇区的参数:
THREE.SphereGeometry( radius, widthSegments, heightSegments, phiStart, phiLength, thetaStart, thetaLength )
实现您想要的最简单的方法是使用以下模式:
var parent = new THREE.Object3D();
scene.add( parent );
var geometry = new THREE.SphereGeometry( 5, 24, 16, 0 * Math.PI/2, Math.PI/2 );
var material = new THREE.MeshLambertMaterial( { map: texture0 } );
mesh = new THREE.Mesh( geometry, material );
parent.add( mesh );
var geometry = new THREE.SphereGeometry( 5, 24, 16, 1 * Math.PI/2, Math.PI/2 );
var material = new THREE.MeshLambertMaterial( { map: texture1 } );
mesh = new THREE.Mesh( geometry, material );
parent.add( mesh );
var geometry = new THREE.SphereGeometry( 5, 24, 16, 2 * Math.PI/2, Math.PI/2 );
var material = new THREE.MeshLambertMaterial( { map: texture2 } );
mesh = new THREE.Mesh( geometry, material );
parent.add( mesh );
var geometry = new THREE.SphereGeometry( 5, 24, 16, 3 * Math.PI/2, Math.PI/2 );
var material = new THREE.MeshLambertMaterial( { map: texture3 } );
mesh = new THREE.Mesh( geometry, material );
parent.add( mesh );
three.js r.63