【发布时间】:2011-03-22 13:54:20
【问题描述】:
我正在寻找一种方法来查看文件最后一次在 C# 中的修改时间。我拥有该文件的完全访问权限。
【问题讨论】:
-
以上链接中的问题是针对更具体的情况,但我同意 - 该问题中提到了此处接受的答案。
标签: c# windows file last-modified
我正在寻找一种方法来查看文件最后一次在 C# 中的修改时间。我拥有该文件的完全访问权限。
【问题讨论】:
标签: c# windows file last-modified
System.IO.File.GetLastWriteTime 是您所需要的。
【讨论】:
只需使用File.GetLastWriteTime。该页面上有一个示例显示如何使用它。
【讨论】:
您只需要 File.GetLastWriteTime 静态方法。
例子:
var lastModified = System.IO.File.GetLastWriteTime("C:\foo.bar");
Console.WriteLine(lastModified.ToString("dd/MM/yy HH:mm:ss"));
但是请注意,在极少数情况下,系统不会在写入文件时更新最后修改时间(这可能是为了优化高频写入,例如日志记录或作为错误而有意发生的),然后这种方法会失败,您将需要从系统订阅文件写入通知,并不断监听。
【讨论】:
请注意,函数 File.GetLastWriteTime 并不总是按预期工作,操作系统有时不会立即更新这些值。您可能会得到一个旧的时间戳,即使该文件之前已被修改过。
该行为可能因操作系统版本而异。例如,这个单元测试在我的开发机器上每次都运行良好,但在我们的构建服务器上总是失败。
[TestMethod]
public void TestLastModifiedTimeStamps()
{
var tempFile = Path.GetTempFileName();
var lastModified = File.GetLastWriteTime(tempFile);
using (new FileStream(tempFile, FileMode.Create, FileAccess.Write, FileShare.None))
{
}
Assert.AreNotEqual(lastModified, File.GetLastWriteTime(tempFile));
}
见File.GetLastWriteTime seems to be returning 'out of date' value
您的选择:
a) 忍受偶尔的遗漏。
b) 构建一个实现观察者模式的活动组件(例如 tcp 服务器客户端结构),直接传达更改而不是写入/读取文件。快速且灵活,但另一种依赖性和可能的故障点(当然还有一些工作)。
c) 通过替换其他进程定期读取的专用信号文件的内容来确保信号进程。它不是那么聪明,因为它是一个轮询过程,并且比调用 File.GetLastWriteTime 的开销更大,但如果不经常检查来自太多地方的内容,它会完成这项工作。
/// <summary>
/// type to set signals or check for them using a central file
/// </summary>
public class FileSignal
{
/// <summary>
/// path to the central file for signal control
/// </summary>
public string FilePath { get; private set; }
/// <summary>
/// numbers of retries when not able to retrieve (exclusive) file access
/// </summary>
public int MaxCollisions { get; private set; }
/// <summary>
/// timespan to wait until next try
/// </summary>
public TimeSpan SleepOnCollisionInterval { get; private set; }
/// <summary>
/// Timestamp of the last signal
/// </summary>
public DateTime LastSignal { get; private set; }
/// <summary>
/// constructor
/// </summary>
/// <param name="filePath">path to the central file for signal control</param>
/// <param name="maxCollisions">numbers of retries when not able to retrieve (exclusive) file access</param>
/// <param name="sleepOnCollisionInterval">timespan to wait until next try </param>
public FileSignal(string filePath, int maxCollisions, TimeSpan sleepOnCollisionInterval)
{
FilePath = filePath;
MaxCollisions = maxCollisions;
SleepOnCollisionInterval = sleepOnCollisionInterval;
LastSignal = GetSignalTimeStamp();
}
/// <summary>
/// constructor using a default value of 50 ms for sleepOnCollisionInterval
/// </summary>
/// <param name="filePath">path to the central file for signal control</param>
/// <param name="maxCollisions">numbers of retries when not able to retrieve (exclusive) file access</param>
public FileSignal(string filePath, int maxCollisions): this (filePath, maxCollisions, TimeSpan.FromMilliseconds(50))
{
}
/// <summary>
/// constructor using a default value of 50 ms for sleepOnCollisionInterval and a default value of 10 for maxCollisions
/// </summary>
/// <param name="filePath">path to the central file for signal control</param>
public FileSignal(string filePath) : this(filePath, 10)
{
}
private Stream GetFileStream(FileAccess fileAccess)
{
var i = 0;
while (true)
{
try
{
return new FileStream(FilePath, FileMode.Create, fileAccess, FileShare.None);
}
catch (Exception e)
{
i++;
if (i >= MaxCollisions)
{
throw e;
}
Thread.Sleep(SleepOnCollisionInterval);
};
};
}
private DateTime GetSignalTimeStamp()
{
if (!File.Exists(FilePath))
{
return DateTime.MinValue;
}
using (var stream = new FileStream(FilePath, FileMode.Open, FileAccess.Read, FileShare.None))
{
if(stream.Length == 0)
{
return DateTime.MinValue;
}
using (var reader = new BinaryReader(stream))
{
return DateTime.FromBinary(reader.ReadInt64());
};
}
}
/// <summary>
/// overwrites the existing central file and writes the current time into it.
/// </summary>
public void Signal()
{
LastSignal = DateTime.Now;
using (var stream = new FileStream(FilePath, FileMode.Create, FileAccess.Write, FileShare.None))
{
using (var writer = new BinaryWriter(stream))
{
writer.Write(LastSignal.ToBinary());
}
}
}
/// <summary>
/// returns true if the file signal has changed, otherwise false.
/// </summary>
public bool CheckIfSignalled()
{
var signal = GetSignalTimeStamp();
var signalTimestampChanged = LastSignal != signal;
LastSignal = signal;
return signalTimestampChanged;
}
}
一些测试:
[TestMethod]
public void TestSignal()
{
var fileSignal = new FileSignal(Path.GetTempFileName());
var fileSignal2 = new FileSignal(fileSignal.FilePath);
Assert.IsFalse(fileSignal.CheckIfSignalled());
Assert.IsFalse(fileSignal2.CheckIfSignalled());
Assert.AreEqual(fileSignal.LastSignal, fileSignal2.LastSignal);
fileSignal.Signal();
Assert.IsFalse(fileSignal.CheckIfSignalled());
Assert.AreNotEqual(fileSignal.LastSignal, fileSignal2.LastSignal);
Assert.IsTrue(fileSignal2.CheckIfSignalled());
Assert.AreEqual(fileSignal.LastSignal, fileSignal2.LastSignal);
Assert.IsFalse(fileSignal2.CheckIfSignalled());
}
【讨论】: