相关:Code-golf 使用扩展精度 adc 循环打印 Fib(10**9): my x86 asm answer 的前 1000 位,并将二进制转换为字符串。内部循环针对速度进行了优化,其他部分针对大小进行了优化。
计算Fibonacci sequence 只需要保持两个状态:当前元素和前一个元素。我不知道你想用fibInitial 做什么,除了计算它的长度。这不是你在 for $n (0..5) 做的 perl。
我知道你只是在学习 asm,但我还是要谈谈性能。没有太多理由学习 asm without knowing what's fast and what's not。如果您不需要性能,请让编译器从 C 源代码为您生成 asm。另请参阅https://stackoverflow.com/tags/x86/info 上的其他链接
为您的状态使用寄存器简化了在计算a[1] 时需要查看a[-1] 的问题。您以curr=1、prev=0 开头,然后以a[0] = curr 开头。要生成 Fibonacci numbers 的“现代”从零开始的序列,请从 curr=0、prev=1 开始。
你很幸运,我最近在想一个高效的斐波那契代码循环,所以我花时间写了一个完整的函数。请参阅下面的展开和矢量化版本(节省存储指令,但即使在为 32 位 CPU 编译时也可以使 64 位整数更快):
; fib.asm
;void fib(int32_t *dest, uint32_t count);
; not-unrolled version. See below for a version which avoids all the mov instructions
global fib
fib:
; 64bit SysV register-call ABI:
; args: rdi: output buffer pointer. esi: count (and you can assume the upper32 are zeroed, so using rsi is safe)
;; locals: rsi: endp
;; eax: current edx: prev
;; ecx: tmp
;; all of these are caller-saved in the SysV ABI, like r8-r11
;; so we can use them without push/pop to save/restore them.
;; The Windows ABI is different.
test esi, esi ; test a reg against itself instead of cmp esi, 0
jz .early_out ; count == 0.
mov eax, 1 ; current = 1
xor edx, edx ; prev = 0
lea rsi, [rdi + rsi * 4] ; endp = &out[count]; // loop-end pointer
;; lea is very useful for combining add, shift, and non-destructive operation
;; this is equivalent to shl rsi, 4 / add rsi, rdi
align 16
.loop: ; do {
mov [rdi], eax ; *buf = current
add rdi, 4 ; buf++
lea ecx, [rax + rdx] ; tmp = curr+prev = next_cur
mov edx, eax ; prev = curr
mov eax, ecx ; curr=tmp
;; see below for an unrolled version that doesn't need any reg->reg mov instructions
; you might think this would be faster:
; add edx, eax ; but it isn't
; xchg eax, edx ; This is as slow as 3 mov instructions, but we only needed 2 thanks to using lea
cmp rdi, rsi ; } while(buf < endp);
jb .loop ; jump if (rdi BELOW rsi). unsigned compare
;; the LOOP instruction is very slow, avoid it
.early_out:
ret
另一个循环条件可以是
dec esi ; often you'd use ecx for counts, but we had it in esi
jnz .loop
AMD CPU 可以融合 cmp/branch,但不能融合 dec/branch。 Intel CPU 也可以macro-fusedec/jnz。 (或有符号小于零/大于零)。 dec/inc 不更新进位标志,因此您不能将它们与上/下无符号 ja/jb 一起使用。我认为这个想法是您可以在循环中执行adc(带进位相加),使用inc/dec 作为循环计数器以不干扰进位标志,但partial-flags slowdowns make this bad on modern CPUs。
lea ecx, [eax + edx] 需要一个额外的字节(地址大小前缀),这就是我使用 32 位目标和 64 位地址的原因。 (这些是lea 在 64 位模式下的默认操作数大小)。对速度没有直接影响,只是通过代码大小间接影响。
另一个循环体可以是:
mov ecx, eax ; tmp=curr. This stays true after every iteration
.loop:
mov [rdi], ecx
add ecx, edx ; tmp+=prev ;; shorter encoding than lea
mov edx, eax ; prev=curr
mov eax, ecx ; curr=tmp
展开循环以进行更多迭代意味着更少的洗牌。而不是mov 指令,您只需跟踪哪个寄存器保存哪个变量。即,您使用一种寄存器重命名来处理分配。
.loop: ;; on entry: ; curr:eax prev:edx
mov [rdi], eax ; store curr
add edx, eax ; curr:edx prev:eax
.oddentry:
mov [rdi + 4], edx ; store curr
add eax, edx ; curr:eax prev:edx
;; we're back to our starting state, so we can loop
add rdi, 8
cmp rdi, rsi
jb .loop
展开的问题是您需要清理剩余的任何奇怪的迭代。两个展开因子的幂可以使清理循环稍微容易一些,但是添加 12 并不比添加 16 快。(请参阅这篇文章的先前修订版,了解使用 lea 生成的愚蠢的 unroll-by-3 版本curr + prev 在第三个寄存器中,因为我没有意识到你实际上并不需要临时。感谢 rcgldr 捕捉到。)
请参阅下面的完整工作展开版本,它可以处理任何计数。
测试前端(此版本中的新功能:一个金丝雀元素,用于检测写入缓冲区末尾的 asm 错误。)
// fib-main.c
#include <stdio.h>
#include <stdint.h>
#include <stdlib.h>
void fib(uint32_t *buf, uint32_t count);
int main(int argc, const char *argv[]) {
uint32_t count = 15;
if (argc > 1) {
count = atoi(argv[1]);
}
uint32_t buf[count+1]; // allocated on the stack
// Fib overflows uint32 at count = 48, so it's not like a lot of space is useful
buf[count] = 0xdeadbeefUL;
// uint32_t count = sizeof(buf)/sizeof(buf[0]);
fib(buf, count);
for (uint32_t i ; i < count ; i++){
printf("%u ", buf[i]);
}
putchar('\n');
if (buf[count] != 0xdeadbeefUL) {
printf("fib wrote past the end of buf: sentinel = %x\n", buf[count]);
}
}
这段代码完全可以工作并经过测试(除非我错过了将本地文件中的更改复制回答案>。
peter@tesla:~/src/SO$ yasm -f elf64 fib.asm && gcc -std=gnu11 -g -Og fib-main.c fib.o
peter@tesla:~/src/SO$ ./a.out 48
1 1 2 3 5 8 13 21 34 55 89 144 233 377 610 987 1597 2584 4181 6765 10946 17711 28657 46368 75025 121393 196418 317811 514229 832040 1346269 2178309 3524578 5702887 9227465 14930352 24157817 39088169 63245986 102334155 165580141 267914296 433494437 701408733 1134903170 1836311903 2971215073 512559680
展开版
再次感谢 rcgldr 让我思考如何在循环设置中处理奇数和偶数计数,而不是在最后进行清理迭代。
我选择了无分支设置代码,它将 4 * count%2 添加到起始指针。那可以是零,但是添加零比分支来看看我们是否应该更便宜。斐波那契数列会很快溢出寄存器,因此保持序言代码的紧凑和高效很重要,而不仅仅是循环内的代码。 (如果我们要优化,我们希望针对许多短长度的调用进行优化)。
; 64bit SysV register-call ABI
; args: rdi: output buffer pointer. rsi: count
;; locals: rsi: endp
;; eax: current edx: prev
;; ecx: tmp
;; all of these are caller-saved in the SysV ABI, like r8-r11
;; so we can use them without push/pop to save/restore them.
;; The Windows ABI is different.
;void fib(int32_t *dest, uint32_t count); // unrolled version
global fib
fib:
cmp esi, 1
jb .early_out ; count below 1 (i.e. count==0, since it's unsigned)
mov eax, 1 ; current = 1
mov [rdi], eax
je .early_out ; count == 1, flags still set from cmp
;; need this 2nd early-out because the loop always does 2 iterations
;;; branchless handling of odd counts:
;;; always do buf[0]=1, then start the loop from 0 or 1
;;; Writing to an address you just wrote to is very cheap
;;; mov/lea is about as cheap as best-case for branching (correctly-predicted test/jcc for count%2==0)
;;; and saves probably one unconditional jump that would be needed either in the odd or even branch
mov edx, esi ;; we could save this mov by using esi for prev, and loading the end pointer into a different reg
and edx, eax ; prev = count & 1 = count%2
lea rsi, [rdi + rsi*4] ; end pointer: same regardless of starting at 0 or 1
lea rdi, [rdi + rdx*4] ; buf += count%2
;; even count: loop starts at buf[0], with curr=1, prev=0
;; odd count: loop starts at buf[1], with curr=1, prev=1
align 16 ;; the rest of this func is just *slightly* longer than 16B, so there's a lot of padding. Tempting to omit this alignment for CPUs with a loop buffer.
.loop: ;; do {
mov [rdi], eax ;; *buf = current
; on loop entry: curr:eax prev:edx
add edx, eax ; curr:edx prev:eax
;.oddentry: ; unused, we used a branchless sequence to handle odd counts
mov [rdi+4], edx
add eax, edx ; curr:eax prev:edx
;; back to our starting arrangement
add rdi, 8 ;; buf++
cmp rdi, rsi ;; } while(buf < endp);
jb .loop
; dec esi ; set up for this version with sub esi, edx; instead of lea
; jnz .loop
.early_out:
ret
要生成从零开始的序列,请执行以下操作
curr=count&1; // and esi, 1
buf += curr; // lea [rdi], [rdi + rsi*4]
prev= 1 ^ curr; // xor eax, esi
而不是当前
curr = 1;
prev = count & 1;
buf += count & 1;
我们还可以在两个版本中保存一条mov 指令,方法是使用esi 来保存prev,现在prev 依赖于count。
;; loop prologue for sequence starting with 1 1 2 3
;; (using different regs and optimized for size by using fewer immediates)
mov eax, 1 ; current = 1
cmp esi, eax
jb .early_out ; count below 1
mov [rdi], eax
je .early_out ; count == 1, flags still set from cmp
lea rdx, [rdi + rsi*4] ; endp
and esi, eax ; prev = count & 1
lea rdi, [rdi + rsi*4] ; buf += count & 1
;; eax:curr esi:prev rdx:endp rdi:buf
;; end of old code
;; loop prologue for sequence starting with 0 1 1 2
cmp esi, 1
jb .early_out ; count below 1, no stores
mov [rdi], 0 ; store first element
je .early_out ; count == 1, flags still set from cmp
lea rdx, [rdi + rsi*4] ; endp
mov eax, 1 ; prev = 1
and esi, eax ; curr = count&1
lea rdi, [rdi + rsi*4] ; buf += count&1
xor eax, esi ; prev = 1^curr
;; ESI:curr EAX:prev (opposite of other setup)
;;
;; optimized for code size, NOT speed. Prob. could be smaller, esp. if we want to keep the loop start aligned, and jump between before and after it.
;; most of the savings are from avoiding mov reg, imm32,
;; and from counting down the loop counter, instead of checking an end-pointer.
;; loop prologue for sequence starting with 0 1 1 2
xor edx, edx
cmp esi, 1
jb .early_out ; count below 1, no stores
mov [rdi], edx ; store first element
je .early_out ; count == 1, flags still set from cmp
xor eax, eax ; movzx after setcc would be faster, but one more byte
shr esi, 1 ; two counts per iteration, divide by two
;; shift sets CF = the last bit shifted out
setc al ; curr = count&1
setnc dl ; prev = !(count&1)
lea rdi, [rdi + rax*4] ; buf+= count&1
;; extra uop or partial register stall internally when reading eax after writing al, on Intel (except P4 & silvermont)
;; EAX:curr EDX:prev (same as 1 1 2 setup)
;; even count: loop starts at buf[0], with curr=0, prev=1
;; odd count: loop starts at buf[1], with curr=1, prev=0
.loop:
...
dec esi ; 1B smaller than 64b cmp, needs count/2 in esi
jnz .loop
.early_out:
ret
矢量化:
斐波那契数列并不是特别可并行化的。没有简单的方法可以从 F(i) 和 F(i-4) 或类似的东西中得到 F(i+4)。我们可以对向量做的就是减少对内存的存储。开始:
a = [f3 f2 f1 f0 ] -> store this to buf
b = [f2 f1 f0 f-1]
然后a+=b; b+=a; a+=b; b+=a; 产生:
a = [f7 f6 f5 f4 ] -> store this to buf
b = [f6 f5 f4 f3 ]
将两个 64 位整数打包到一个 128b 向量中时,这不那么愚蠢。即使在 32 位代码中,您也可以使用 SSE 进行 64 位整数数学运算。
此答案的先前版本具有未完成的打包 32 位矢量版本,无法正确处理 count%4 != 0。为了加载序列的前 4 个值,我使用了pmovzxbd,所以当我只能使用 4B 时我不需要 16B 的数据。将序列的第一个 -1 .. 1 值放入向量寄存器要容易得多,因为只有一个非零值可以加载和随机播放。
;void fib64_sse(uint64_t *dest, uint32_t count);
; using SSE for fewer but larger stores, and for 64bit integers even in 32bit mode
global fib64_sse
fib64_sse:
mov eax, 1
movd xmm1, eax ; xmm1 = [0 1] = [f0 f-1]
pshufd xmm0, xmm1, 11001111b ; xmm0 = [1 0] = [f1 f0]
sub esi, 2
jae .entry ; make the common case faster with fewer branches
;; could put the handling for count==0 and count==1 right here, with its own ret
jmp .cleanup
align 16
.loop: ; do {
paddq xmm0, xmm1 ; xmm0 = [ f3 f2 ]
.entry:
;; xmm1: [ f0 f-1 ] ; on initial entry, count already decremented by 2
;; xmm0: [ f1 f0 ]
paddq xmm1, xmm0 ; xmm1 = [ f4 f3 ] (or [ f2 f1 ] on first iter)
movdqu [rdi], xmm0 ; store 2nd last compute result, ready for cleanup of odd count
add rdi, 16 ; buf += 2
sub esi, 2
jae .loop ; } while((count-=2) >= 0);
.cleanup:
;; esi <= 0 : -2 on the count=0 special case, otherwise -1 or 0
;; xmm1: [ f_rc f_rc-1 ] ; rc = count Rounded down to even: count & ~1
;; xmm0: [ f_rc+1 f_rc ] ; f(rc+1) is the value we need to store if count was odd
cmp esi, -1
jne .out ; this could be a test on the Parity flag, with no extra cmp, if we wanted to be really hard to read and need a big comment explaining the logic
;; xmm1 = [f1 f0]
movhps [rdi], xmm1 ; store the high 64b of xmm0. There is no integer version of this insn, but that doesn't matter
.out:
ret
没有必要进一步展开,dep 链延迟限制了吞吐量,因此我们总是可以平均每个周期存储一个元素。减少 uops 中的循环开销有助于超线程,但这非常小。
如您所见,即使在展开 2 时处理所有极端情况也很难跟踪。它需要额外的启动开销,即使您试图优化它以将其保持在最低限度。很容易得到很多条件分支。
更新的主要内容:
#include <stdio.h>
#include <stdint.h>
#include <inttypes.h>
#include <stdlib.h>
#ifdef USE32
void fib(uint32_t *buf, uint32_t count);
typedef uint32_t buftype_t;
#define FMTx PRIx32
#define FMTu PRIu32
#define FIB_FN fib
#define CANARY 0xdeadbeefUL
#else
void fib64_sse(uint64_t *buf, uint32_t count);
typedef uint64_t buftype_t;
#define FMTx PRIx64
#define FMTu PRIu64
#define FIB_FN fib64_sse
#define CANARY 0xdeadbeefdeadc0deULL
#endif
#define xstr(s) str(s)
#define str(s) #s
int main(int argc, const char *argv[]) {
uint32_t count = 15;
if (argc > 1) {
count = atoi(argv[1]);
}
int benchmark = argc > 2;
buftype_t buf[count+1]; // allocated on the stack
// Fib overflows uint32 at count = 48, so it's not like a lot of space is useful
buf[count] = CANARY;
// uint32_t count = sizeof(buf)/sizeof(buf[0]);
if (benchmark) {
int64_t reps = 1000000000 / count;
for (int i=0 ; i<=reps ; i++)
FIB_FN(buf, count);
} else {
FIB_FN(buf, count);
for (uint32_t i ; i < count ; i++){
printf("%" FMTu " ", buf[i]);
}
putchar('\n');
}
if (buf[count] != CANARY) {
printf(xstr(FIB_FN) " wrote past the end of buf: sentinel = %" FMTx "\n", buf[count]);
}
}
性能
对于刚好低于 8192 的计数,在我的 Sandybridge i5 上,由两个展开的非向量版本的理论最大吞吐量接近每个周期 1 个存储(每个周期 3.5 条指令)的理论最大吞吐量。 8192 * 4B/int = 32768 = L1 缓存大小。在实践中,我看到 ~3.3 到 ~3.4 insn / 周期。不过,我正在用 Linux perf 计算整个程序,而不仅仅是紧密循环。
无论如何,进一步展开没有任何意义。显然这在 count=47 之后不再是斐波那契数列,因为我们使用了 uint32_t。然而,对于大的count,吞吐量受到内存带宽的限制,低至~2.6 insn / 周期。在这一点上,我们基本上是在研究如何优化 memset。
64 位向量版本以每个周期 3 个 insns(每两个时钟一个 128b 存储)运行,阵列大小约为 L2 缓存大小的 1.5 倍。 (即./fib64 49152)。随着阵列大小增加到 L3 缓存大小的较大部分,性能下降到每周期约 2 insn(每 3 个时钟一次存储),在 L3 缓存大小的 3/4 处。在大小 > L3 缓存的情况下,它每 6 个周期平均 1 个存储。
因此,当我们适合 L2 而不是 L1 缓存时,使用向量存储会更好。