【发布时间】:2019-05-08 16:00:29
【问题描述】:
当我第一次启动该程序时,该程序中的 GUI 磁贴无法正常工作,但在我点击重新启动按钮后它们似乎可以正常工作。似乎问题在于find_closest() 在启动时没有选择正确的方块,但在play() 方法中重新启动后似乎可以正常工作。
def play(self, event):
"""
user performs a move
calls computer move directly after if game not over
"""
selected_square = self.canvas.find_closest(event.x, event.y)
我尝试将 board 移动为实例变量,但这并没有解决问题。
这里是__init__ 方法:
class Game(object):
'''
GUI Tic-tac-toe game.
Argument:
parent (tkinter.Tk): the root window object
Attributes:
canvas = (tkinter.Canvas) widget defining game board
game_over = (bool) game state, game over = False, game ongoing = True
moves = (int) number of moves taken by both user and computer
label = (tkinter.Label) shows win/loss/draw message
'''
# Add your class variables if needed here - square size, etc...)
board = [[0, 0, 0],
[0, 0, 0],
[0, 0, 0]]
MAX_MOVES = 9
def __init__(self, parent):
self.parent = parent
parent.title('Tic Tac Toe')
# Create the restart button widget
restart_button = tkinter.Button(self.parent, text='RESTART', width=20,
command=self.restart)
restart_button.pack()
# Create a canvas widget
self.canvas = tkinter.Canvas(parent, background='white', width=300,
height=300)
self.canvas.create_rectangle(0, 0, 300, 300)
self.canvas.create_rectangle(0, 0, 100, 100)
self.canvas.create_rectangle(100, 0, 200, 100)
self.canvas.create_rectangle(200, 0, 300, 100)
self.canvas.create_rectangle(0, 100, 100, 200)
self.canvas.create_rectangle(100, 100, 200, 200)
self.canvas.create_rectangle(200, 100, 300, 200)
self.canvas.create_rectangle(0, 200, 100, 300)
self.canvas.create_rectangle(100, 200, 200, 300)
self.canvas.create_rectangle(200, 200, 300, 300)
self.canvas.pack()
self.label = tkinter.Label(self.parent, text="")
self.label.pack()
self.game_over = False
if not self.game_over:
self.canvas.bind("<Button-1>", self.play)
self.moves = 0
这里是重启方法:
def restart(self):
"""
resets game to beginning state
label erased, game tiles turned back white, button-1 rebound, moves set
to zero
"""
for square in self.canvas.find_all():
self.canvas.itemconfigure(square, fill='white')
self.board = [[0, 0, 0],
[0, 0, 0],
[0, 0, 0]]
self.moves = 0
self.game_over = False
self.canvas.bind("<Button-1>", self.play)
self.label.config(text="")
其余代码可以在here找到。
我已经尝试打印 event.x 和 event.y,看起来它们注册正确,并且更新板也正确。
【问题讨论】:
标签: python python-3.x oop tkinter tkinter-canvas