【发布时间】:2014-05-10 13:17:52
【问题描述】:
我在尝试完成一个 python 乌龟程序时遇到了麻烦。当我尝试输入 x 和 y 坐标以及函数的半径值时 t.drawSnowman(x = 25,y = 25,radius = 25) 程序在我输入值时行为异常。但是如果我省略上面的参数而只使用 t.drawSnowman() 程序按预期工作但我不是能够创建雪人的各种实例。
我真的很想帮助我弄清楚如何输入参数并仍然具有程序功能。
这是我的代码
import turtle
class MyTurtle(turtle.Turtle):
""""""
def __init__(self):
"""Turtle Constructor"""
turtle.Turtle.__init__(self, shape="turtle")
def drawNose(self, x=0, y=0, radius = 15, circle_color = "black"):
'''draw nose '''
self.pendown()
self.goto(-(radius) * (0.25),(radius * 6)+(radius * 4)+(radius))
self.goto(0,(radius * 6)+(radius * 4)+(radius)+(radius * (0.25)))
self.goto((radius) * (0.25),(radius * 6)+(radius * 4)+(radius))
self.goto(0,(radius * 6)+(radius * 4)+(radius))
self.penup()
def leftEye(self, x=0, y=0, radius = 15, circle_color = "black"):
'''draw left eye'''
self.pendown()
self.circle(radius*(.25))
self.penup()
def rightEye(self, x=0, y=0, radius = 15, circle_color = "black"):
'''draw right eye'''
self.pendown()
self.circle(radius*(.25))
self.penup()
def bottomOfHat(self, x=0, y=0, radius = 15, circle_color = "black"):
''' draw the long part of the hat at the bottom '''
self.goto(0,(radius * 6)+(radius * 4)+(radius * 2))
self.pendown()
self.goto(-(radius),(radius * 6)+(radius * 4)+(radius * 2))
self.goto(-(radius),(radius * 6)+(radius * 4)+(radius * 2)+(radius * (0.5)))
self.goto(radius,(radius * 6)+(radius * 4)+(radius * 2)+(radius * (0.5)))
self.goto(radius,(radius * 6)+(radius * 4)+(radius * 2))
self.goto(0,(radius * 6)+(radius * 4)+(radius * 2))
self.penup()
def topOfHat(self, x=0, y=0, radius = 15, circle_color = "black"):
'''draw the top bigger part of the hat'''
self.goto(radius*(.75),(radius * 6)+(radius * 4)+(radius * 2)+(radius * (0.5)))
self.pendown()
self.goto(radius*(.75),(radius * 6)+(radius * 4)+(radius * 2)+(radius * 2))
self.goto(-(radius)*(.75),(radius * 6)+(radius * 4)+(radius * 2)+(radius * 2))
self.goto(-(radius)*(.75),(radius * 6)+(radius * 4)+(radius * 2)+(radius * (0.5)))
def bottomCircle(self, x=0, y=0, radius = 15, circle_color = "black"):
'''draws the bottom circle'''
self.pendown()
self.circle(radius * 3)
self.penup()
def middleCircle(self, x=0, y=0, radius = 15, circle_color = "black"):
'''draw the middle circle'''
self.pendown()
self.circle(radius * 2)
self.penup()
def topCircle(self, x=0, y=0, radius = 15, circle_color = "black"):
'''draw the top circle'''
self.pendown()
self.circle(radius)
self.penup()
def drawSnowman(self, x=0, y=0, radius = 15, circle_color = "black"):
self.bottomCircle()
self.goto(0,radius * 6)
self.middleCircle()
self.goto(0,(radius * 6)+(radius * 4))
self.topCircle()
self.goto(-(radius) * (0.5),(radius * 6)+(radius * 4)+(radius))
self.leftEye()
self.goto((radius) * (0.5),(radius * 6)+(radius * 4)+(radius))
self.rightEye()
self.goto(0,(radius * 6)+(radius * 4)+(radius))
self.drawNose()
self.bottomOfHat()
self.topOfHat()
t = MyTurtle()
t.hideturtle()
radius = 15
t.drawSnowman(x = 25,y = 25,radius = 25)
这是我使用参数时的雪人图片 t.drawsnowman(x = 25 y=25 半径 = 25)
这是我不输入参数时的雪人 t.drawsnowman()
【问题讨论】:
-
您将 x 和 y 参数传递给 drawSnowman,但您没有在内部使用它们。我可以看到你只使用半径。你说的绘图不起作用是什么意思?
-
你应该发布编译输出,这样我们就可以看到它是如何不工作的。我假设你正在使用这个:docs.python.org/2/library/turtle.html (?)
-
是的,我正在使用海龟图形,因此没有任何编译输出,因为所需的结果是绘制的图片,在本例中是雪人。通过绘图不起作用我的意思是当我运行程序时,我会在屏幕上看到雪人的不同部分。我没有将三个雪球放在一起,而是在每个雪球之间留出了 20 像素的空间。
-
你能解释一下为什么里面没有使用 x 和 y 参数吗,我不明白为什么没有。
标签: python function python-3.x turtle-graphics