【发布时间】:2020-10-27 00:20:18
【问题描述】:
我在我用 Flask 构建的网络应用程序中嵌入了一个用 Unity 构建的 WebGL 游戏。我在后端出于安全目的使用 CSP,但即使在我的 CSP 中包含 wasm-eval 指令后,我仍然只会在 Chrome 中收到这些错误:
UnityLoader.js:4 failed to asynchronously prepare wasm: CompileError: WebAssembly.instantiate(): Wasm code generation disallowed by embedder
printErr @ UnityLoader.js:4
UnityLoader.js:4 CompileError: WebAssembly.instantiate(): Wasm code generation disallowed by embedder
at blob:http://localhost:5000/510c750f-1181-4d80-926f-dc71e527c16b:8:31195
Uncaught (in promise) abort({}) at Error
at jsStackTrace (blob:http://localhost:5000/cd04e961-d5f5-490c-8869-fbc73dd40aa4:8:22295)
at Object.stackTrace (blob:http://localhost:5000/cd04e961-d5f5-490c-8869-fbc73dd40aa4:8:22466)
at Object.onAbort (http://localhost:5000/static/desert_run/Build/UnityLoader.js:4:11118)
at abort (blob:http://localhost:5000/cd04e961-d5f5-490c-8869-fbc73dd40aa4:8:446869)
at blob:http://localhost:5000/cd04e961-d5f5-490c-8869-fbc73dd40aa4:8:31316
我不确定我需要修复什么,并且 script-src 的 unsafe-eval 指令也不起作用。这是我的 CSP 和我在 _init_.py 中用于在后端实现它的代码:
from flask import Flask, url_for, current_app
from flask_talisman import Talisman
csp = {
"default-src": [
"'self'",
'https://www.youtube.com',
'blob:',
'wasm-eval'
],
'script-src': [ "'self'",
'blob:',
'wasm-eval',
'https://ajax.googleapis.com/ajax/libs/jquery/3.5.1/jquery.min.js',
'https://stackpath.bootstrapcdn.com/bootstrap/4.5.0/js/bootstrap.min.js',
'https://cdnjs.cloudflare.com/ajax/libs/socket.io/2.2.0/socket.io.js',
'https://ajax.cloudflare.com/cdn-cgi/scripts/7089c43e/cloudflare-static/rocket-loader.min.js']
}
talisman = Talisman()
app = Flask(__name__)
def create_app():
talisman.init_app(app)
talisman.content_security_policy = csp
talisman.content_security_policy_report_uri = "/csp_error_handling"
return app
【问题讨论】:
-
请发布:document 的 URL、wasm 资源的 URL,以及理想情况下浏览器接收到的响应标头。
标签: python google-chrome flask content-security-policy unity-webgl