【发布时间】:2020-10-27 18:47:26
【问题描述】:
我在 pubspec.yaml 文件中添加了火焰:^0.24.0 依赖项,但我不知道为什么会出现此错误:
C:\flutter\flutter\flutter\bin\flutter.bat --no-color packages get
在 boxgame 中运行“flutter pub get”...
因为来自 sdk 的 flutter_test 的每个版本都依赖于 xml 3.5.0 并且 tiled >=0.4.0 依赖于 xml ^4.2.0,所以来自 sdk 的 flutter_test 与 tiled >=0.4.0 不兼容。
并且由于火焰 >=0.24.0 依赖于 tiled ^0.6.0,因此来自 sdk 的 flutter_test 与火焰 >=0.24.0 不兼容。
所以,因为 boxgame 依赖于 sdk 中的 flame ^0.24.0 和 flutter_test any,所以版本解析失败。 pub get failed (1; 所以,因为 boxgame 依赖于来自 sdk 的火焰 ^0.24.0 和 flutter_test any,版本求解失败。) 进程以退出代码 1 结束
我的 pubspec.yaml 的代码:
name: boxgame
description: A new Flutter application.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
flame: ^0.24.0
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
[Error][1]
[1]: https://i.stack.imgur.com/z4uaO.png
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标签: flutter