【问题标题】:Get the application's NotifyIcon rectangle?获取应用程序的 NotifyIcon 矩形?
【发布时间】:2014-11-27 00:40:39
【问题描述】:

我想知道我的NotifyIcon 在系统托盘中的位置(在执行任何点击之前)。

this other question@Hans Passant 发表评论说NO,这是不可能的,但我认为几乎所有可以由操作系统内部完成的事情也可以由开发人员复制,如果我不对,那么为什么 SO 可以获取 NotifyIcon 位置以在其上显示弹出窗口?。

在上面的同一个问题中,有一个 C# 示例说明了如何定位系统托盘矩形,我想知道这是否是一个开始。

这个任务能实现吗?

如果是,那怎么办?

如果不能,为什么操作系统可以?以何种方式限制我们无法重现相同的事物?

【问题讨论】:

  • 当然,操作系统可以做应用程序不能做的事情。你只能做操作系统让你做的事情。这就是操作系统的工作原理。
  • 无论如何,看起来那些老问题可能已经过时了。见:msdn.microsoft.com/en-us/library/windows/desktop/…
  • 似乎很好的信息,谢谢!但我看到了同样的大问题,该函数中使用的结构需要一个通知图标句柄和图标位置,我无法想象如何确定当前位置,更重要的是,如果 NotifyIcon 没有公开句柄,如何获取我的 NotifyIcon 的句柄,我想可能会涉及 FindWindowEx 和 EnumChildWindows 函数来确定所有图标中的哪个是我的图标,但是我需要什么搜索以关联此信息?再次感谢!
  • 该函数上的位置是一个 out 参数:这是结果,您不要将其传入。请参阅pinvoke.net。不确定如何获取通知者 ID;你可以使用反射来访问private fields of NotifyIcon,或者你可以扔掉NotifyIcon并通过pinvoke来做所有的图标。

标签: c# .net vb.net windows winforms


【解决方案1】:

你需要这些声明:

    public const Int32 WM_MYMESSAGE = 0x8000; //WM_APP
    public const Int32 NOTIFYICON_VERSION_4 = 0x4;

    //messages
    public const Int32 WM_CONTEXTMENU = 0x7B;
    public const Int32 NIN_BALLOONHIDE = 0x403;
    public const Int32 NIN_BALLOONSHOW = 0x402;
    public const Int32 NIN_BALLOONTIMEOUT = 0x404;
    public const Int32 NIN_BALLOONUSERCLICK = 0x405;
    public const Int32 NIN_KEYSELECT = 0x403;
    public const Int32 NIN_SELECT = 0x400;
    public const Int32 NIN_POPUPOPEN = 0x406;
    public const Int32 NIN_POPUPCLOSE = 0x407;

    public const Int32 NIIF_USER = 0x4;
    public const Int32 NIIF_NONE = 0x0;
    public const Int32 NIIF_INFO = 0x1;
    public const Int32 NIIF_WARNING = 0x2;
    public const Int32 NIIF_ERROR = 0x3;
    public const Int32 NIIF_LARGE_ICON = 0x20;

    public enum NotifyFlags { 
        NIF_MESSAGE = 0x01, 
        NIF_ICON = 0x02,
        NIF_TIP = 0x04,
        NIF_INFO = 0x10,
        NIF_STATE = 0x08, 
        NIF_GUID = 0x20, 
        NIF_SHOWTIP = 0x80 
        }

    public enum NotifyCommand { NIM_ADD = 0x0, NIM_DELETE = 0x2, NIM_MODIFY = 0x1, NIM_SETVERSION = 0x4}
    [StructLayout(LayoutKind.Sequential)]
    public struct NOTIFYICONDATA
    {
        public Int32 cbSize;
        public IntPtr hWnd;
        public Int32 uID;
        public NotifyFlags uFlags;
        public Int32 uCallbackMessage;
        public IntPtr hIcon;
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
        public String szTip;
        public Int32 dwState;
        public Int32 dwStateMask;
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
        public String szInfo;
        public Int32 uVersion;
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 64)]
        public String szInfoTitle;
        public Int32 dwInfoFlags;
        public Guid guidItem; //> IE 6
        public IntPtr hBalloonIcon;
    }

    [DllImport("shell32.dll")]
    public static extern System.Int32 Shell_NotifyIcon(NotifyCommand cmd, ref NOTIFYICONDATA data);


    [StructLayout(LayoutKind.Sequential)]
    public struct RECT
    {
        public Int32 left;
        public Int32 top;
        public Int32 right;
        public Int32 bottom;
    }

    [StructLayout(LayoutKind.Sequential)]
    public struct NOTIFYICONIDENTIFIER
    {
        public Int32 cbSize;
        public IntPtr hWnd;
        public Int32 uID;
        public Guid guidItem;
    }

    //Works with Shell32.dll (version 6.1 or later)
    [DllImport("shell32.dll", SetLastError = true)]
    public static extern int Shell_NotifyIconGetRect([In]ref NOTIFYICONIDENTIFIER identifier, [Out]out RECT iconLocation);

添加图标:

//you only need this guid to identify your icon
private Guid guid;

//call only once to set the icon and create the guid.
private void AddIcon()
{
    guid = Guid.NewGuid();

    NOTIFYICONDATA data = new NOTIFYICONDATA();

    data.cbSize = Marshal.SizeOf(data);
    data.hWnd = this.Handle;
    data.guidItem = guid;
    data.uCallbackMessage = WM_MYMESSAGE; //This is the message sent to our app
    data.hIcon = Properties.Resources.myIcon;
    data.szTip = "Your text";

    data.uFlags = NotifyFlags.NIF_ICON | NotifyFlags.NIF_GUID | NotifyFlags.NIF_MESSAGE | NotifyFlags.NIF_TIP | 
                  NotifyFlags.NIF_SHOWTIP;

    Shell_NotifyIcon(NotifyCommand.NIM_ADD, ref data);

    data.uVersion = NOTIFYICON_VERSION_4;
    Shell_NotifyIcon(NotifyCommand.NIM_SETVERSION, ref data);
}

获取图标在屏幕坐标中的位置:

private void GetRectIcon()
{
    RECT rect = new RECT();
    NOTIFYICONIDENTIFIER notifyIcon = new NOTIFYICONIDENTIFIER();

    notifyIcon.cbSize = Marshal.SizeOf(notifyIcon);
    //only guid is needed
    notifyIcon.guidItem = guid;

    int hresult = Shell_NotifyIconGetRect(ref notifyIcon, out rect);

    //rect now has the position and size of icon
}

删除通知图标:

private void DeleteIcon()
{
    NOTIFYICONDATA data = new NOTIFYICONDATA();
    data.cbSize =   Marshal.SizeOf(data);
    data.uFlags = NotifyFlags.NIF_GUID;
    data.guidItem = guid;

    Shell_NotifyIcon(NotifyCommand.NIM_DELETE, ref data);
}

添加气球

private void AddBalloon()
{
    NOTIFYICONDATA data;
    data = new NOTIFYICONDATA();

    data.cbSize = Marshal.SizeOf(data);
    data.guidItem = guid;

    //Set custom icon for balloon or NIIF_NONE for no icon. You can use all the other 
    //NIIF_... for system icons
    data.dwInfoFlags = NIIF_USER;
    data.hBalloonIcon = Properties.Resources.myNewIcon;
    //text in balloon
    data.szInfo = "My text in balloon";
    //balloon title
    data.szInfoTitle = "Balloon title";
    //set the flags to be modified
    data.uFlags = NotifyFlags.NIF_INFO | NotifyFlags.NIF_SHOWTIP | NotifyFlags.NIF_GUID;

    Shell_NotifyIcon(NotifyCommand.NIM_MODIFY, ref data);
}

捕捉消息

protected override void WndProc(ref Message m)
{

    if (m.Msg == WM_MYMESSAGE)
    {
        //(Int32)m.LParam & 0x0000FFFF get the low 2 bytes of LParam, we dont need the high ones. 
        //(Int32)m.WParam & 0x0000FFFF is the X coordinate and 
        //((Int32)m.WParam & 0xFFFF0000) >> 16 the Y
        switch ((Int32)m.LParam & 0x0000FFFF) 
            {
            case NIN_BALLOONHIDE:

                break;
            case NIN_BALLOONSHOW:

                break;
            case NIN_BALLOONTIMEOUT:

                break;
            case NIN_BALLOONUSERCLICK:
                //user clicked on balloon

                break;
            case NIN_SELECT:
                //user left click on icon

                break;
            case WM_CONTEXTMENU:
                //user right click on icon

                break;

            //get what mouse messages you want
            //case WM_LBUTTONDOWN:
            //....

            default:

                break;
        }
    }

    base.WndProc(ref m);
}

非托管代码的力量

【讨论】:

  • 首先谢谢你,但我问的是:“如何获取我的应用程序的 NotifyIcon 的位置/矩形”,而不是“如何添加自定义图标并获取位置”,也是不同的方法,因为使用您建议的解决方案我无法在我的应用程序中添加/使用 NotifyIcon 然后我无法订阅 NotifyIcon 鼠标事件以了解何时需要显示上下文菜单或气球提示事件。如果我错了,请重新定义我并让我知道如何使用它。还是谢谢你!
  • @ElektroStudios 是一样的。这样您就可以手动完成,而不是使用设计器的“简单”方式。 ...我不能订阅 NotifyIcon 鼠标事件 这个例子只是获取矩形的一部分。当然你可以得到鼠标事件和你想要的一切。我将编辑答案
  • @ElektroStudios 终于编辑了!
  • 我认为 NIN_POPUPCLOSE 的值不正确 - 在 windows 标头中它被定义为:#define NIN_POPUPCLOSE (WM_USER + 7)
【解决方案2】:

在 γηράσκω δ' αεί πολλά διδ 的回答的帮助下,我能够找到一个解决方案,让您使用标准 NotifyIcon 控件来确定图标的位置。它需要使用反射,因为它必须访问私有字段,因此依赖于 NotifyIcon 类的当前实现。我使用 .NET Framework 2.0 和 4.0 对其进行了测试。

using System;
using System.Reflection;
using System.Windows.Forms;
using System.Runtime.InteropServices;

sealed class NotifyIconHelper
{

    public static Rectangle GetIconRect(NotifyIcon icon)
    {
        RECT rect = new RECT();
        NOTIFYICONIDENTIFIER notifyIcon = new NOTIFYICONIDENTIFIER();

        notifyIcon.cbSize = Marshal.SizeOf(notifyIcon);
        //use hWnd and id of NotifyIcon instead of guid is needed
        notifyIcon.hWnd = GetHandle(icon);
        notifyIcon.uID = GetId(icon);

        int hresult = Shell_NotifyIconGetRect(ref notifyIcon, out rect);
        //rect now has the position and size of icon

        return new Rectangle(rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top);
    }

    [StructLayout(LayoutKind.Sequential)]
    private struct RECT
    {
        public Int32 left;
        public Int32 top;
        public Int32 right;
        public Int32 bottom;
    }

    [StructLayout(LayoutKind.Sequential)]
    private struct NOTIFYICONIDENTIFIER
    {
        public Int32 cbSize;
        public IntPtr hWnd;
        public Int32 uID;
        public Guid guidItem;
    }

    [DllImport("shell32.dll", SetLastError = true)]
    private static extern int Shell_NotifyIconGetRect([In]ref NOTIFYICONIDENTIFIER identifier, [Out]out RECT iconLocation);

    private static FieldInfo windowField = typeof(NotifyIcon).GetField("window", Reflection.BindingFlags.NonPublic | Reflection.BindingFlags.Instance);
    private static IntPtr GetHandle(NotifyIcon icon)
    {
        if (windowField == null) throw new InvalidOperationException("[Useful error message]");
        NativeWindow window = windowField.GetValue(icon) as NativeWindow;

        if (window == null) throw new InvalidOperationException("[Useful error message]");  // should not happen?
        return window.Handle;
    }

    private static FieldInfo idField = typeof(NotifyIcon).GetField("id", Reflection.BindingFlags.NonPublic | Reflection.BindingFlags.Instance);
    private static int GetId(NotifyIcon icon)
    {
        if (idField == null) throw new InvalidOperationException("[Useful error message]");
        return (int)idField.GetValue(icon);
    }

}

【讨论】:

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