【发布时间】:2016-12-16 11:17:57
【问题描述】:
我想检测我的 AVPlayer 是否正在为当前位置缓冲,以便我可以显示加载程序或其他内容。但我似乎在 AVPlayer 的文档中找不到任何内容。
【问题讨论】:
我想检测我的 AVPlayer 是否正在为当前位置缓冲,以便我可以显示加载程序或其他内容。但我似乎在 AVPlayer 的文档中找不到任何内容。
【问题讨论】:
你可以观察你的player.currentItem的值:
playerItem.addObserver(self, forKeyPath: "playbackBufferEmpty", options: .New, context: nil)
playerItem.addObserver(self, forKeyPath: "playbackLikelyToKeepUp", options: .New, context: nil)
playerItem.addObserver(self, forKeyPath: "playbackBufferFull", options: .New, context: nil)
然后
override public func observeValueForKeyPath(keyPath: String?, ofObject object: AnyObject?, change: [String : AnyObject]?, context: UnsafeMutablePointer<Void>) {
if object is AVPlayerItem {
switch keyPath {
case "playbackBufferEmpty":
// Show loader
case "playbackLikelyToKeepUp":
// Hide loader
case "playbackBufferFull":
// Hide loader
}
}
}
【讨论】:
接受的答案对我不起作用,我使用下面的代码有效地显示了加载器。
斯威夫特 3
//properties
var observer:Any!
var player:AVPlayer!
self.observer = self.player.addPeriodicTimeObserver(forInterval: CMTimeMake(1, 600), queue: DispatchQueue.main) {
[weak self] time in
if self?.player.currentItem?.status == AVPlayerItemStatus.readyToPlay {
if let isPlaybackLikelyToKeepUp = self?.player.currentItem?.isPlaybackLikelyToKeepUp {
//do what ever you want with isPlaybackLikelyToKeepUp value, for example, show or hide a activity indicator.
}
}
}
【讨论】:
Swift 4? :)
Swift 4 观察:
var playerItem: AVPlayerItem?
var playbackLikelyToKeepUpKeyPathObserver: NSKeyValueObservation?
var playbackBufferEmptyObserver: NSKeyValueObservation?
var playbackBufferFullObserver: NSKeyValueObservation?
private func observeBuffering() {
let playbackBufferEmptyKeyPath = \AVPlayerItem.playbackBufferEmpty
playbackBufferEmptyObserver = playerItem?.observe(playbackBufferEmptyKeyPath, options: [.new]) { [weak self] (_, _) in
// show buffering
}
let playbackLikelyToKeepUpKeyPath = \AVPlayerItem.playbackLikelyToKeepUp
playbackLikelyToKeepUpKeyPathObserver = playerItem?.observe(playbackLikelyToKeepUpKeyPath, options: [.new]) { [weak self] (_, _) in
// hide buffering
}
let playbackBufferFullKeyPath = \AVPlayerItem.playbackBufferFull
playbackBufferFullObserver = playerItem?.observe(playbackBufferFullKeyPath, options: [.new]) { [weak self] (_, _) in
// hide buffering
}
}
观察者完成观察后需要移除。
要删除这三个观察者,只需将playbackBufferEmptyObserver、playbackLikelyToKeepUpKeyPathObserver 和playbackBufferFullObserver 设置为nil。
无需手动删除(这是observe<Value>(_ keyPath:, options:, changeHandler:) 方法特有的。
【讨论】:
#在 Swift 4 中更新并且运行良好
正如我接受的答案一样,但在 swift 4 中没有为我工作,所以经过某些研究,我找到了this thinks from apple doc。有两种方法可以确定 AVPlayer 状态,即,
而使用方式是这样的
var observer:Any?
var avplayer : AVPlayer?
func preriodicTimeObsever(){
if let observer = self.observer{
//removing time obse
avplayer?.removeTimeObserver(observer)
observer = nil
}
let intervel : CMTime = CMTimeMake(1, 10)
observer = avplayer?.addPeriodicTimeObserver(forInterval: intervel, queue: DispatchQueue.main) { [weak self] time in
guard let `self` = self else { return }
let sliderValue : Float64 = CMTimeGetSeconds(time)
//this is the slider value update if you are using UISlider.
let playbackLikelyToKeepUp = self.avPlayer?.currentItem?.isPlaybackLikelyToKeepUp
if playbackLikelyToKeepUp == false{
//Here start the activity indicator inorder to show buffering
}else{
//stop the activity indicator
}
}
}
别忘了杀死时间观察者以防止内存泄漏。杀死实例的方法,根据您的需要添加此方法,但我已在 viewWillDisappear 方法中使用它。
if let observer = self.observer{
self.avPlayer?.removeTimeObserver(observer)
observer = nil
}
【讨论】:
为 Swift 4.2 更新
var player : AVPlayer? = nil
let videoUrl = URL(string: "https://wolverine.raywenderlich.com/content/ios/tutorials/video_streaming/foxVillage.mp4")
self.player = AVPlayer(url: videoUrl!)
self.player?.addPeriodicTimeObserver(forInterval: CMTimeMake(value: 1, timescale: 600), queue: DispatchQueue.main, using: { time in
if self.player?.currentItem?.status == AVPlayerItem.Status.readyToPlay {
if let isPlaybackLikelyToKeepUp = self.player?.currentItem?.isPlaybackLikelyToKeepUp {
//do what ever you want with isPlaybackLikelyToKeepUp value, for example, show or hide a activity indicator.
//MBProgressHUD.hide(for: self.view, animated: true)
}
}
})
【讨论】:
嗯,公认的解决方案对我不起作用,定期观察者解决方案似乎很笨拙。
这是我的建议,在AVPlayer 上观察timeControlerStatus。
// Add observer
player.addObserver(self,
forKeyPath: #keyPath(AVPlayer.timeControlStatus),
options: [.new],
context: &playerItemContext)
// At some point you'll need to remove yourself as an observer otherwise
// your app will crash
self.player?.removeObserver(self, forKeyPath: #keyPath(AVPlayer.timeControlStatus))
// handle keypath callback
if keyPath == #keyPath(AVPlayer.timeControlStatus) {
guard let player = self.player else { return }
if let isPlaybackLikelyToKeepUp = player.currentItem?.isPlaybackLikelyToKeepUp,
player.timeControlStatus != .playing && !isPlaybackLikelyToKeepUp {
self.playerControls?.loadingStatusChanged(true)
} else {
self.playerControls?.loadingStatusChanged(false)
}
}
【讨论】:
这是一个简单的方法,适用于 Swift 5。
这将在您的播放器停止时添加 loadingIndicator
NotificationCenter.default.addObserver(self, selector:
#selector(playerStalled(_:)), name: NSNotification.Name.AVPlayerItemPlaybackStalled, object: self.player?.currentItem)
@objc func playerStalled(_ notification: Notification){
self.loadingIndicator.isHidden = false
self.playPauseButton.isHidden = true
}
这将在缓冲区为空时显示加载器指示器:
if let isPlayBackBufferEmpty = self.player?.currentItem?.isPlaybackBufferEmpty{
if isPlayBackBufferEmpty{
self.loadingIndicator.isHidden = false
self.playPauseButton.isHidden = true
}
}
这将在播放器准备好播放时隐藏加载器:
if self.playerItem?.status == AVPlayerItem.Status.readyToPlay{
if let isPlaybackLikelyToKeepUp = self.player?.currentItem?.isPlaybackLikelyToKeepUp {
if isPlaybackLikelyToKeepUp{
self.loadingIndicator.isHidden = true
self.playPauseButton.isHidden = false
}
}
}
【讨论】:
对我来说,上面接受的答案没有用,但这种方法可以。您可以使用 timeControlStatus,但它仅适用于 iOS 10 以上。
根据苹果官方文档
指示当前是否正在播放的状态, 无限期暂停,或在等待适当的时候暂停 网络状况
将此观察者添加到播放器。
player.addObserver(self, forKeyPath: “timeControlStatus”, options: [.old, .new], context: nil)
然后,观察变化
func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?)
方法。在上面的方法中使用下面的代码
override public func observeValue(forKeyPath keyPath: String?, of object: Any?, change: [NSKeyValueChangeKey : Any]?, context: UnsafeMutableRawPointer?) {
if keyPath == "timeControlStatus", let change = change, let newValue = change[NSKeyValueChangeKey.newKey] as? Int, let oldValue = change[NSKeyValueChangeKey.oldKey] as? Int {
let oldStatus = AVPlayer.TimeControlStatus(rawValue: oldValue)
let newStatus = AVPlayer.TimeControlStatus(rawValue: newValue)
if newStatus != oldStatus {
DispatchQueue.main.async {[weak self] in
if newStatus == .playing || newStatus == .paused {
self?.loaderView.isHidden = true
} else {
self?.loaderView.isHidden = false
}
}
}
}
}
这是在 iOS 11 上使用 swift 4 测试的,它正在工作。
【讨论】:
受Marco's answer启发的 Xamarin 解决方案
// KVO registrations
private void Initialize()
{
playbackBufferEmptyObserver?.Dispose();
playbackBufferEmptyObserver = (NSObject)playerItem.AddObserver("playbackBufferEmpty",
NSKeyValueObservingOptions.New,
AVPlayerItem_BufferUpdated);
playbackLikelyToKeepUpObserver?.Dispose();
playbackLikelyToKeepUpObserver = (NSObject)playerItem.AddObserver("playbackLikelyToKeepUp",
NSKeyValueObservingOptions.New,
AVPlayerItem_BufferUpdated);
playbackBufferFullObserver?.Dispose();
playbackBufferFullObserver = (NSObject)playerItem.AddObserver("playbackBufferFull",
NSKeyValueObservingOptions.New,
AVPlayerItem_BufferUpdated);
}
private void AVPlayerItem_BufferUpdated(NSObservedChange e)
{
ReportVideoBuffering();
}
private void ReportVideoBuffering()
{
// currentPlayerItem is the current AVPlayerItem of AVPlayer
var isBuffering = !currentPlayerItem.PlaybackLikelyToKeepUp;
// NOTE don't make "buffering" as one of your PlayerState.
// Treat it as a separate property instead. Learned this the hard way.
Buffering?.Invoke(this, new BufferingEventArgs(isBuffering));
}
【讨论】:
请注意
在回调块中使用对 self 的弱引用来防止创建保留循环。
func playRemote(url: URL) {
showSpinner()
let playerItem = AVPlayerItem(url: url)
avPlayer = AVPlayer(playerItem: playerItem)
avPlayer.rate = 1.0
avPlayer.play()
self.avPlayer.addPeriodicTimeObserver(forInterval: CMTimeMake(value: 1,
timescale: 600), queue: DispatchQueue.main, using: { [weak self] time in
if self?.avPlayer.currentItem?.status == AVPlayerItem.Status.readyToPlay {
if let isPlaybackLikelyToKeepUp = self?.avPlayer.currentItem?.isPlaybackLikelyToKeepUp {
self?.removeSpinner()
}
}
})
}
}
【讨论】:
在 Swift 5.3 中
变量:
private var playerItemBufferEmptyObserver: NSKeyValueObservation?
private var playerItemBufferKeepUpObserver: NSKeyValueObservation?
private var playerItemBufferFullObserver: NSKeyValueObservation?
添加观察者
playerItemBufferEmptyObserver = player.currentItem?.observe(\AVPlayerItem.isPlaybackBufferEmpty, options: [.new]) { [weak self] (_, _) in
guard let self = self else { return }
self.showLoadingIndicator(over: self)
}
playerItemBufferKeepUpObserver = player.currentItem?.observe(\AVPlayerItem.isPlaybackLikelyToKeepUp, options: [.new]) { [weak self] (_, _) in
guard let self = self else { return }
self.dismissLoadingIndicator()
}
playerItemBufferFullObserver = player.currentItem?.observe(\AVPlayerItem.isPlaybackBufferFull, options: [.new]) { [weak self] (_, _) in
guard let self = self else { return }
self.dismissLoadingIndicator()
}
移除观察者
playerItemBufferEmptyObserver?.invalidate()
playerItemBufferEmptyObserver = nil
playerItemBufferKeepUpObserver?.invalidate()
playerItemBufferKeepUpObserver = nil
playerItemBufferFullObserver?.invalidate()
playerItemBufferFullObserver = nil
【讨论】:
使用 Combine,您可以轻松地订阅发布者,以了解 AVPlayerItem 是否正在缓冲:
// Subscribe to this and update your `View` appropriately
@Published var isBuffering = false
private var observation: AnyCancellable?
observation = avPlayer?.currentItem?.publisher(for: \.isPlaybackBufferEmpty).sink(receiveValue: { [weak self] isBuffering in
self?.isBuffering = isBuffering
})
【讨论】:
我们可以直接Observe Playback State使用状态观察器方法,一旦有任何播放状态变化就会通知它,这是一个非常简单的方法,并且已经使用 swift 5进行了测试> 和 iOS 13.0+
var player: AVPlayer!
player.currentItem!.addObserver(self, forKeyPath: "playbackLikelyToKeepUp", options: .new, context: nil)
func observeValue(forKeyPath keyPath: String?,
of object: Any?,
change: [NSKeyValueChangeKey : Any]?,
contexts: UnsafeMutableRawPointer?) {
if (player.currentItem?.isPlaybackLikelyToKeepUp ?? false) {
// End Buffering
} else {
// Buffering is in progress
}
}
【讨论】: