【发布时间】:2014-07-31 18:17:27
【问题描述】:
我正在尝试将一些在 Objective-C 中工作的代码转换为 Swift。我遇到的问题是 needsDisplayForKey/actionForKey 没有以同样的方式被调用。据我所知,自定义键值没有正确传递。这是我调试它时得到的结果:
默认值:
(String!) event = {
core = {
_baseAddress = Builtin.RawPointer = 0x00feee51 "onOrderIn"
_countAndFlags = 1073741833
_owner = Some {
Some = (instance_type = Builtin.RawPointer = 0x01026348 @"onOrderIn")
}
}
}
自定义值(传入空字符串):
(String!) event = {
core = {
_baseAddress = Builtin.RawPointer = 0x0b418f79
_countAndFlags = 1073741833
_owner = Some {
Some = (instance_type = Builtin.RawPointer = 0x0b418f70 -> 0x006e38f0 (void *)0x006e38c8: __NSCFString)
}
}
}
我不确定相关代码可能是什么。我只想问 - 有没有其他人能够在 Swift 中定义自定义的隐式动画?从 Objective C 迁移过来时有什么需要注意的吗?
override class func needsDisplayForKey(key: String!) -> Bool{
if key == "angleFrom" || key == "angleTo" {
return true;
}
return super.needsDisplayForKey(key)
}
override func actionForKey(event: String!) -> CAAction!{
if event == "angleFrom" || event == "angleTo" {
return self.makeAnimationForKey(event)
}
return super.actionForKey(event)
}
【问题讨论】:
-
看起来动态属性在 Swift 中可能还不能工作,至少在没有桥接到 Objective-C stackoverflow.com/questions/24015185/… 的情况下是这样的