【发布时间】:2021-08-06 03:00:22
【问题描述】:
对于 React,我还是个新手,有很多东西要学。目前,我正在尝试通过单击按钮显示您想要的按钮来制作一个显示《星球大战》中的光剑和剑柄的页面。我通过使用 State 来做到这一点,就我目前拥有的状态数量而言,这似乎是错误的做法。
我是这样做的:我设置了一个状态并放置了一个 onClick 事件,将所选的刀柄/颜色设置为 true,其余的设置为 false,同时还呈现所述刀柄/颜色的信息。它看起来像这样:
import { ReactComponent as QuiGon } from './qui-gon.svg';
import { ReactComponent as ObiWan } from './obi-wan.svg';
import { ReactComponent as ObiWanOld } from './obi-hilt-old.svg';
import { ReactComponent as DarthMaul } from './darth-maul-hilt.svg';
import { ReactComponent as AhsokaHilt } from './ahsoka-hilt.svg';
import { ReactComponent as AnakinHilt } from './anakin-hilt.svg';
import { ReactComponent as VaderHilt } from './darth-vader-hilt.svg';
import { ReactComponent as KyloHilt } from './kylo-ren-hilt.svg';
import './App.css';
function App() {
const [nonChosen, setNonChosen] = useState(true);
const [blue, setBlue] = useState(false);
const [red, setRed] = useState(false);
const [green, setGreen] = useState(false);
const [purple, setPurple] = useState(false);
const [yellow, setYellow] = useState(false);
const [white, setWhite] = useState(false);
const [saberOne, setSaberOne] = useState(true);
const [doubleSaber, setDoubleSaber] = useState(false);
const [quiGon, setQuiGon] = useState(false);
const [obiWanNew, setObiWanNew] = useState(false);
const [obiWanOld, setObiWanOld] = useState(false);
const [ahsoka, setAhsoka] = useState(false);
const [anakinHilt, setAnakinHilt] = useState(false);
const [vaderHilt, setVaderHilt] = useState(false);
const [kyloHilt, setKyloHilt] = useState(false);
return (
<div className="App">
{/* Colors */}
<button className="testsub" onClick={() => {setGreen(true); setWhite(false); setYellow(false); setPurple(false); setRed(false); setBlue(false); setNonChosen(false);}}>Green
</button>
<button className="testsub" onClick={() => {setBlue(true); setWhite(false); setYellow(false); setPurple(false); setRed(false); setGreen(false); setNonChosen(false);}}>Blue
</button>
<button className="testsub" onClick={() => {setRed(true); setWhite(false); setYellow(false); setPurple(false); setBlue(false); setGreen(false); setNonChosen(false);}}>Red
</button>
<button className="testsub" onClick={() => {setPurple(true); setWhite(false); setYellow(false); setGreen(false); setRed(false); setBlue(false); setNonChosen(false);}}>Purple
</button>
<button className="testsub" onClick={() => {setYellow(true); setWhite(false); setPurple(false); setGreen(false); setRed(false); setBlue(false); setNonChosen(false);}}>Yellow
</button>
<button className="testsub" onClick={() => {setWhite(true); setYellow(false); setPurple(false); setGreen(false); setRed(false); setBlue(false); setNonChosen(false);}}>White
</button>
<br />
{/* Hilts */}
<button className="testsub" onClick={() => {setDoubleSaber(true); setKyloHilt(false); setVaderHilt(false); setAnakinHilt(false); setAhsoka(false); setSaberOne(false); setQuiGon(false); setObiWanNew(false); setObiWanOld(false);}}>Darth Maul
</button>
<button className="testsub" onClick={() => {setQuiGon(true); setKyloHilt(false); setVaderHilt(false); setAnakinHilt(false); setAhsoka(false); setDoubleSaber(false); setSaberOne(false); setObiWanNew(false); setObiWanOld(false);}}>Qui Gon
</button>
<button className="testsub" onClick={() => {setObiWanNew(true); setKyloHilt(false); setVaderHilt(false); setAnakinHilt(false); setAhsoka(false); setDoubleSaber(false); setSaberOne(false); setQuiGon(false); setObiWanOld(false);}}>Obi Wan
</button>
<button className="testsub" onClick={() => {setObiWanOld(true); setKyloHilt(false); setVaderHilt(false); setAnakinHilt(false); setAhsoka(false); setDoubleSaber(false); setSaberOne(false); setQuiGon(false); setObiWanNew(false);}}>Obi Wan Old
</button>
<button className="testsub" onClick={() => {setAhsoka(true); setKyloHilt(false); setVaderHilt(false); setAnakinHilt(false); setObiWanOld(false); setDoubleSaber(false); setSaberOne(false); setQuiGon(false); setObiWanNew(false);}}>Ahsoka Tano
</button>
<button className="testsub" onClick={() => {setAnakinHilt(true); setKyloHilt(false); setVaderHilt(false); setAhsoka(false); setObiWanOld(false); setDoubleSaber(false); setSaberOne(false); setQuiGon(false); setObiWanNew(false);}}>Anakin
</button>
<button className="testsub" onClick={() => {setVaderHilt(true); setKyloHilt(false); setAnakinHilt(false); setAhsoka(false); setObiWanOld(false); setDoubleSaber(false); setSaberOne(false); setQuiGon(false); setObiWanNew(false);}}>Vader
</button>
<button className="testsub" onClick={() => { setKyloHilt(true);setVaderHilt(false); setAnakinHilt(false); setAhsoka(false); setObiWanOld(false); setDoubleSaber(false); setSaberOne(false); setQuiGon(false); setObiWanNew(false);}}>Kylo
</button>
<div class="lightsaber">
<input type="checkbox" id="on-off" />
{nonChosen && (
<>
<div className="blade colol"></div>
{/* <div className="blade2 colol"></div> */}
</>
)}
{blue && (
<div className="blade colol2"></div>
)}
{red && (
<div className="blade red-clr"></div>
)}
{green && (
<div className="blade colol"></div>
)}
{purple && (
<div className="blade purple-clr"></div>
)}
{yellow && (
<div className="blade yellow-clr"></div>
)}
{white && (
<div className="blade white-clr"></div>
)}
{saberOne && (
<label className="hilt" for="on-off">
<QuiGon />
</label>
)}
{doubleSaber && (
<>
<div className="blade2 colol"></div>
<label className="hilt" for="on-off">
<DarthMaul />
</label>
</>
)}
{quiGon && (
<label className="hilt" for="on-off">
<QuiGon />
</label>
)}
{obiWanNew && (
<label className="hilt" for="on-off">
<ObiWan />
</label>
)}
{obiWanOld && (
<label className="hilt" for="on-off">
<ObiWanOld />
</label>
)}
{ahsoka && (
<label className="hilt" for="on-off">
<AhsokaHilt />
</label>
)}
{anakinHilt && (
<label className="hilt" for="on-off">
<AnakinHilt />
</label>
)}
{vaderHilt && (
<label className="hilt" for="on-off">
<VaderHilt />
</label>
)}
{kyloHilt && (
// <label className="hilt" for="on-off">
// <KyloHilt className="hilt2"/>
// </label>
<>
<div className="blade3 colol"></div>
<div className="blade4 colol"></div>
<label className="hilt" for="on-off">
<KyloHilt className="hilt2"/>
</label>
</>
)}
</div>
<div className="infobox">
{nonChosen && (
<div>Yoyoyo</div>
)}
{blue && (
<div>aasdsd</div>
)}
{green && (
<div>fgfgfg</div>
)}
</div>
</div>
);
}
export default App;
它没有完成,因此有点混乱,但问题显示得很好。我有很多状态,并且所有 setX(false) 的按钮都变得很长。
有没有更好的方法来做到这一点?我一直在思考如何用 if/else 等来做纯 CSS,但我似乎无法理解如何让按钮显示一件事,而其余的则隐藏起来而不必过度- 像我一样指定它。同样,我仍然是一个新手,所以任何帮助都将不胜感激(再次为意大利面条代码感到抱歉)!
【问题讨论】:
-
你为什么不把当前选择保持在状态中而不是别的?
-
我想了想,做出某种“活跃”状态。但是在选择另一个图像/颜色时,不会将所选择的图像/颜色保持在主动和重叠? span>
-
如果它在您当前的实现中没有重叠,它也不应该只使用活动选择重叠。
-
嗯,如果你这样做的话,写出来会怎么样?在某种程度上,它不会重叠
-
你会如何让它重叠,开始?你能在codeandbox或类似的东西上做一个简单的例子吗?
标签: reactjs button react-hooks onclick state