【发布时间】:2015-02-19 08:49:35
【问题描述】:
我有一个多人游戏,我想保留已连接玩家的历史记录,以了解游戏应该何时开始。 我使用了 HttpSession 但它不能解决我的问题。 我还在网络服务中创建了一个静态的 ArrayList 播放器,但它无法解决我的问题。 :( 还有什么想法吗?
@Resource
private WebServiceContext wsContext;
@WebMethod
public PlayerModel connect(String PlayerName) {
PlayerModel playerModel = null;
Players players = new Players() ;
ArrayList<PlayerModel> playerList = players.getPlayers();
if (playerList.isEmpty()) {
System.out.println("from service :No payer yet");
boardModel = new BoardModel(6, 7);
session.setAttribute("boardModel", boardModel);
boardModel.setPlayer1(PlayerName);
playerModel = new PlayerModel(1, PlayerName, boardModel);
playerList.add(playerModel) ;
} else if (playerList.size() == 1) {
boardModel.setPlayer2(PlayerName);
playerModel = new PlayerModel(2, PlayerName, boardModel);
playerList.add(playerModel) ;
}
return playerModel;
}
另一种方法
@Resource
private WebServiceContext wsContext;
BoardModel boardModel;
HttpSession session;
@WebMethod
public PlayerModel connect(String PlayerName) {
MessageContext mc = wsContext.getMessageContext();
session = ((HttpServletRequest) mc.get(MessageContext.SERVLET_REQUEST)).getSession();
if (session == null) {
System.out.println("from service :No payer yet");
boardModel = new BoardModel(6, 7);
session.setAttribute("boardModel", boardModel);
boardModel.setPlayer1(PlayerName);
playerModel = new PlayerModel(1, PlayerName, boardModel);
session.setAttribute("1", playerModel);
} else if (session.getAttribute("1" != null) {
boardModel.setPlayer2(PlayerName);
playerModel = new PlayerModel(2, PlayerName, boardModel);
session.setAttribute("2", playerModel);
}
System.out.println("from service : player" + PlayerName);
return playerModel;
}
【问题讨论】:
标签: java web-services jakarta-ee soap jax-ws