【发布时间】:2018-08-20 05:00:38
【问题描述】:
如下面的代码 sn-p,它在这个方法中使用了@autoreleasepool 块。
+ (UIImage *)decodedImageWithImage:(UIImage *)image {
// while downloading huge amount of images
// autorelease the bitmap context
// and all vars to help system to free memory
// when there are memory warning.
// on iOS7, do not forget to call
// [[SDImageCache sharedImageCache] clearMemory];
if (image == nil) { // Prevent "CGBitmapContextCreateImage: invalid context 0x0" error
return nil;
}
@autoreleasepool{
// do not decode animated images
if (image.images != nil) {
return image;
}
CGImageRef imageRef = image.CGImage;
CGImageAlphaInfo alpha = CGImageGetAlphaInfo(imageRef);
BOOL anyAlpha = (alpha == kCGImageAlphaFirst ||
alpha == kCGImageAlphaLast ||
alpha == kCGImageAlphaPremultipliedFirst ||
alpha == kCGImageAlphaPremultipliedLast);
if (anyAlpha) {
return image;
}
// current
CGColorSpaceModel imageColorSpaceModel = CGColorSpaceGetModel(CGImageGetColorSpace(imageRef));
CGColorSpaceRef colorspaceRef = CGImageGetColorSpace(imageRef);
BOOL unsupportedColorSpace = (imageColorSpaceModel == kCGColorSpaceModelUnknown ||
imageColorSpaceModel == kCGColorSpaceModelMonochrome ||
imageColorSpaceModel == kCGColorSpaceModelCMYK ||
imageColorSpaceModel == kCGColorSpaceModelIndexed);
if (unsupportedColorSpace) {
colorspaceRef = CGColorSpaceCreateDeviceRGB();
}
size_t width = CGImageGetWidth(imageRef);
size_t height = CGImageGetHeight(imageRef);
NSUInteger bytesPerPixel = 4;
NSUInteger bytesPerRow = bytesPerPixel * width;
NSUInteger bitsPerComponent = 8;
// kCGImageAlphaNone is not supported in CGBitmapContextCreate.
// Since the original image here has no alpha info, use kCGImageAlphaNoneSkipLast
// to create bitmap graphics contexts without alpha info.
CGContextRef context = CGBitmapContextCreate(NULL,
width,
height,
bitsPerComponent,
bytesPerRow,
colorspaceRef,
kCGBitmapByteOrderDefault|kCGImageAlphaNoneSkipLast);
// Draw the image into the context and retrieve the new bitmap image without alpha
CGContextDrawImage(context, CGRectMake(0, 0, width, height), imageRef);
CGImageRef imageRefWithoutAlpha = CGBitmapContextCreateImage(context);
UIImage *imageWithoutAlpha = [UIImage imageWithCGImage:imageRefWithoutAlpha
scale:image.scale
orientation:image.imageOrientation];
if (unsupportedColorSpace) {
CGColorSpaceRelease(colorspaceRef);
}
CGContextRelease(context);
CGImageRelease(imageRefWithoutAlpha);
return imageWithoutAlpha;
}
}
(方法在SDWebImageDecoder.m中,版本为SDWebImage 3.7.0)。
我对此感到困惑,因为这些temp objects会在方法返回后释放,所以必须使用autoreleasepool来释放它们一点点之前吗? autoreleasepool 也会占用内存。
谁能解释一下,谢谢!
【问题讨论】:
标签: ios memory-management sdwebimage autorelease