【发布时间】:2019-11-02 13:14:27
【问题描述】:
因此,我正在尝试将大量图像(大约 30 张图像)转换为我正在开发的此应用中的视频。
我的转换代码基于我在这个问题上看到的代码:Making video from UIImage array with different transition animations
在尝试进行这种类型的转换时,我看到一个非常常见的问题是 AVAssetsWriter 的输出存在某种问题,但这对我来说似乎没问题。
我不知道这是否是问题,但是如果我在启动 videoWriter 之前检查 pixelBufferPool 是否为空,它会说它是空的,但在它启动后它说它不是空的。
这是我进行转换的代码:
var outputSize = CGSize(width: 1920, height: 1280)
let imagesPerSecond: TimeInterval = 0.3 //each image will be stay for 3 secs
var selectedPhotosArray = [UIImage()]
let audioIsEnabled: Bool = false //if your video has no sound
var asset: AVAsset!
var videoCriado : Bool = false
var publicId : String?
var videoPlayer : AVPlayer?
func buildVideoFromImageArray(imageArrayToVideoURL: URL, completion: @escaping (AVPlayer) -> ()) {
removeFileAtURLIfExists(url: imageArrayToVideoURL as NSURL)
guard let videoWriter = try? AVAssetWriter(outputURL: imageArrayToVideoURL as URL, fileType: AVFileType.mp4) else {
fatalError("AVVideoCodecType.h264 error")
}
let outputSettings = [AVVideoCodecKey : AVVideoCodecType.h264, AVVideoWidthKey : NSNumber(value: Float(outputSize.width)), AVVideoHeightKey : NSNumber(value: Float(outputSize.height))] as [String : Any]
guard videoWriter.canApply(outputSettings: outputSettings, forMediaType: AVMediaType.video) else {
fatalError("Negative : Can't apply the Output settings...")
}
let videoWriterInput = AVAssetWriterInput(mediaType: AVMediaType.video, outputSettings: outputSettings)
print(videoWriter.status.rawValue)
print(videoWriter.outputURL)
let sourcePixelBufferAttributesDictionary = [kCVPixelBufferPixelFormatTypeKey as String : NSNumber(value: kCVPixelFormatType_32ARGB), kCVPixelBufferWidthKey as String: NSNumber(value: Float(outputSize.width)), kCVPixelBufferHeightKey as String: NSNumber(value: Float(outputSize.height))]
let pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor(assetWriterInput: videoWriterInput, sourcePixelBufferAttributes: sourcePixelBufferAttributesDictionary)
if videoWriter.canAdd(videoWriterInput) {
videoWriter.add(videoWriterInput)
}
if videoWriter.startWriting() {
print(videoWriter.status.rawValue)
let zeroTime = CMTimeMake(value: Int64(imagesPerSecond),timescale: Int32(1))
videoWriter.startSession(atSourceTime: zeroTime)
assert(pixelBufferAdaptor.pixelBufferPool != nil)
let media_queue = DispatchQueue(label: "mediaInputQueue")
videoWriterInput.requestMediaDataWhenReady(on: media_queue, using: { () -> Void in
let fps: Int32 = 1
let framePerSecond: Int64 = Int64(self.imagesPerSecond)
let frameDuration = CMTimeMake(value: Int64(self.imagesPerSecond), timescale: fps)
var frameCount: Int64 = 0
var appendSucceeded = true
while (!self.selectedPhotosArray.isEmpty) {
if (videoWriterInput.isReadyForMoreMediaData) {
let nextPhoto = self.selectedPhotosArray.remove(at: 0)
let lastFrameTime = CMTimeMake(value: frameCount * framePerSecond, timescale: fps)
let presentationTime = frameCount == 0 ? lastFrameTime : CMTimeAdd(lastFrameTime, frameDuration)
var pixelBuffer: CVPixelBuffer? = nil
let status: CVReturn = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferAdaptor.pixelBufferPool!, &pixelBuffer)
if let pixelBuffer = pixelBuffer, status == 0 {
let managedPixelBuffer = pixelBuffer
CVPixelBufferLockBaseAddress(managedPixelBuffer, CVPixelBufferLockFlags(rawValue: CVOptionFlags(0)))
let data = CVPixelBufferGetBaseAddress(managedPixelBuffer)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGContext(data: data, width: Int(self.outputSize.width), height: Int(self.outputSize.height), bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(managedPixelBuffer), space: rgbColorSpace, bitmapInfo: CGImageAlphaInfo.premultipliedFirst.rawValue)
context!.clear(CGRect(x: 0, y: 0, width: CGFloat(self.outputSize.width), height: CGFloat(self.outputSize.height)))
let horizontalRatio = CGFloat(self.outputSize.width) / nextPhoto.size.width
let verticalRatio = CGFloat(self.outputSize.height) / nextPhoto.size.height
//let aspectRatio = max(horizontalRatio, verticalRatio) // ScaleAspectFill
let aspectRatio = min(horizontalRatio, verticalRatio) // ScaleAspectFit
let newSize: CGSize = CGSize(width: nextPhoto.size.width * aspectRatio, height: nextPhoto.size.height * aspectRatio)
let x = newSize.width < self.outputSize.width ? (self.outputSize.width - newSize.width) / 2 : 0
let y = newSize.height < self.outputSize.height ? (self.outputSize.height - newSize.height) / 2 : 0
context?.draw(nextPhoto.cgImage!, in: CGRect(x: x, y: y, width: newSize.width, height: newSize.height))
CVPixelBufferUnlockBaseAddress(managedPixelBuffer, CVPixelBufferLockFlags(rawValue: CVOptionFlags(0)))
appendSucceeded = pixelBufferAdaptor.append(pixelBuffer, withPresentationTime: presentationTime)
} else {
print("Failed to allocate pixel buffer")
appendSucceeded = false
}
}
if !appendSucceeded {
break
}
frameCount += 1
}
videoWriterInput.markAsFinished()
videoWriter.finishWriting { () -> Void in
print("-----video1 url = \(imageArrayToVideoURL)")
self.asset = AVAsset(url: imageArrayToVideoURL)
self.videoPlayer = AVPlayer(url: imageArrayToVideoURL)
//self.videoCriado = true
//self.resultUrl = self.exportVideoWithAnimation()
completion(self.videoPlayer!)
//self.exportVideoWithAnimation()
}
})
}
//return asset
}
这就是我调用函数的方式:
let documentsURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let fileURL = documentsURL.appendingPathComponent("\(public_id!.description).mp4")
//let videoSize = CGSize(width: moldura.larguraMoldura, height: moldura.alturaMoldura)
imageToVideo.selectedPhotosArray = fotosBoomerangArray
let sizeVideo = CGSize(width: moldura.larguraMoldura, height: moldura.alturaMoldura)
imageToVideo.outputSize = sizeVideo
imageToVideo.buildVideoFromImageArray(imageArrayToVideoURL: fileURL, completion: {
(video) in
DispatchQueue.main.async {
self.videoPlayer = video
self.irParaPreview()
}
})
所以返回给我的是一个不可播放的视频,如果我尝试播放它,我会得到一个 iOS 播放器,播放符号上有一个横条,时间条旁边有一个轮子不断旋转。我还需要文件的数据来上传视频,当我尝试获取它时它是空的。
【问题讨论】: