【发布时间】:2015-11-07 01:43:08
【问题描述】:
我正在制作一个游戏,其中有一个正方形网格,其中一个是不同的颜色(所有颜色都是绿松石色)。我正在使用一个函数来生成两种不同的随机颜色
func generateColors() -> (main: UIColor, diff: UIColor) {
let redMain: CGFloat = CGFloat(arc4random(104.0))
let greenMain: CGFloat = redMain + 105
let blueMain: CGFloat = redMain + 83
let redColorMain: CGFloat = redMain / 255.0
let greenColorMain: CGFloat = greenMain / 255.0
let blueColorMain: CGFLoat = blueMain / 255.0
let main = UIColor(red: redColorMain, green: greenColorMain, blue: blueColorMain, alpha: 0.8)
let redDiff: CGFloat = CGFloat(arc4random(104.0))
let greenDiff: CGFloat = redDiff + 105
let blueDiff: CGFloat = redDiff + 83
let redColorDiff: CGFloat = redDiff / 255.0
let greenColorDiff: CGFloat = greenDiff / 255.0
let blueColorDiff: CGFloat = blueDiff / 255
let diff = UIColor(red: redColorDiff, green: greenColorDiff, blue: blueColorDiff, alpha: 0.8)
return (main, diff)
}
但是,我不断收到一条错误消息,提示“Cannot invoke arc4random with a argument type 'Double'”。为什么会这样说,你知道怎么解决吗?谢谢!
【问题讨论】:
-
粗略搜索告诉我
arc4randkm使用整数,而不是双精度数。 -
@Jongware arc4randkm?
标签: swift double uicolor cgfloat type-conversion