【发布时间】:2023-03-29 05:29:01
【问题描述】:
我创建了一个带有图层的动画,我想导出一个带有该动画的视频。所以我用了AVAssetExportSession,但是导出的时间比较长。
也许我可以用别的东西?我真的需要帮助!
let videoURL = NSURL.init(fileURLWithPath: "/Users/Downloads/img_2040.mp4")
let audioURL = NSURL.init(fileURLWithPath: "/Users/Downloads/music_10sm.m4a")
let videoAsset = AVURLAsset.init(url: videoURL as URL)
let audioAsset = AVURLAsset.init(url: audioURL as URL)
let mixComposition = AVMutableComposition.init()
let compositionVideoTrack = mixComposition.addMutableTrack(withMediaType: AVMediaTypeVideo, preferredTrackID: kCMPersistentTrackID_Invalid)
// let mixCompositionAudio = AVMutableComposition.init()
let compositionAudioTrack = mixComposition.addMutableTrack(withMediaType: AVMediaTypeAudio, preferredTrackID: kCMPersistentTrackID_Invalid)
// AVAssetTrack video of originalVideo
let originalVideoAsset = videoAsset.tracks(withMediaType: AVMediaTypeVideo).first
let originalAudioAsset = audioAsset.tracks(withMediaType: AVMediaTypeAudio).first
do {
try compositionVideoTrack.insertTimeRange(CMTimeRangeMake(kCMTimeZero, videoAsset.duration), of: originalVideoAsset!, at: kCMTimeZero)
compositionVideoTrack.preferredTransform = (videoAsset.tracks(withMediaType: AVMediaTypeVideo).first?.preferredTransform)!
try compositionAudioTrack.insertTimeRange(CMTimeRangeMake(kCMTimeZero, audioAsset.duration), of: originalAudioAsset!, at: kCMTimeZero)
compositionAudioTrack.preferredTransform = (audioAsset.tracks(withMediaType: AVMediaTypeAudio).first?.preferredTransform)!
let videoSize = originalVideoAsset?.naturalSize
let parentLayer = CALayer()
let videoLayer = CALayer()
parentLayer.bounds = CGRect(x: 0, y: 0, width: (videoSize?.width)!, height: (videoSize?.height)!)
parentLayer.position = CGPoint(x: (videoSize?.width)!/2, y: (videoSize?.height)!/2)
videoLayer.bounds = CGRect(x: 0, y: 0, width: (videoSize?.width)!, height: (videoSize?.height)!)
videoLayer.position = CGPoint(x: (videoSize?.width)!/2 + 20, y: (videoSize?.height)!/2)
let layerTest = CALayer()
layerTest.bounds = CGRect(x: 0, y: 0, width: 100, height: 100)
layerTest.backgroundColor = UIColor.green.cgColor
parentLayer.addSublayer(videoLayer)
parentLayer.insertSublayer(layerTest, below: videoLayer)
// My layer with animations
let cubeLayer = cubeAnimation(videoSize: containerLayer.frame.size, isVideo: true)
containerLayer.addSublayer(cubeLayer)
parentLayer.addSublayer(containerLayer)
parentLayer.isGeometryFlipped = true
let videoComposition = AVMutableVideoComposition.init()
videoComposition.renderSize = videoSize!
videoComposition.frameDuration = CMTimeMake(1, 30)
videoComposition.animationTool = AVVideoCompositionCoreAnimationTool.init(postProcessingAsVideoLayer: videoLayer, in: parentLayer)
// Instruction
let instruction = AVMutableVideoCompositionInstruction.init()
instruction.timeRange = CMTimeRangeMake(kCMTimeZero, mixComposition.duration) // TEST CAMBIAR ESTA DURATION
// Video
let videoTrack = mixComposition.tracks(withMediaType: AVMediaTypeVideo).first
let layerInstructions = AVMutableVideoCompositionLayerInstruction.init(assetTrack: videoTrack!)
instruction.layerInstructions = [layerInstructions]
videoComposition.instructions = [instruction]
let assetExport = AVAssetExportSession.init(asset: mixComposition, presetName: AVAssetExportPresetHighestQuality)
assetExport?.videoComposition = videoComposition
let exportPath = "/Users/CarolinaAitcin/Downloads/Test_ScrollBest91.mp4"
let exportUrl = URL.init(fileURLWithPath: exportPath)
assetExport?.outputFileType = AVFileTypeQuickTimeMovie
assetExport?.outputURL = exportUrl
assetExport?.shouldOptimizeForNetworkUse = true
assetExport?.exportAsynchronously {
print("Finish video")
print(NSDate())
}
Timer.schedule(repeatInterval: 1, handler: { (runTime) in
let progress = assetExport?.progress
print(progress)
})
} catch {
print("we have problem")
}
【问题讨论】:
-
定义“很长一段时间”。 CPU(您使用的 Mac 或 iPhone)对导出时间有影响。动画的数量和样式也增加了导出时间。作为一个粗略的经验法则,任何低于 1 : 1(60 秒视频需要 60 秒导出)的东西都是正确的。大小事项! 640x360 将比 1280x720 快得多。如果您改用 AVAssetWriter 而不是 AVAssetExportSession(或使用 github.com/rs/SDAVAssetExportSession),您还可以自定义 Frame 和 BitRates,这会影响写入和播放性能。
-
要获得可靠的基准,只需加载和导出您的视频,无需任何动画或转换。这是您的设备可以做的“最少”工作(读入和写出)视频。尝试一些不同长度的视频,并将其用作衡量和评估性能影响的基准。希望这会有所帮助,祝你好运!
标签: xcode video avassetexportsession avasset avmutablecomposition