【发布时间】:2016-09-03 07:08:25
【问题描述】:
所以我想添加一个 Jlabel 来显示我的程序所用的时间,但我不知道把它放在哪里以及如何添加一个。我尝试使用我找到的代码之一,但我的程序刚刚挂起。希望你能帮助我:
这是我的代码要点,我的 GUI 有 2 个单独的 java 文件
public class MyFrame extends JFrame implements Serializable,ActionListener{
Canvas canvas;
CanvasManager manager;
public MyFrame() {
canvas = new Canvas();
canvas.setSize(600,700);
this.add(canvas);
canvas.setBackground(Color.green);
this.pack();
this.setVisible(true);
this.setResizable(false);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
manager = new CanvasManager(canvas);
manager.start();
}
这是我绘制图像的画布:
public class CanvasManager extends Thread implements MouseListener, Serializable{
private final int FRAME_DELAY = 200; // 20ms. implies 50fps (1000/20) = 50
private BufferedImage img;
private boolean toggle = true;
private int width = 600;
private int height = 700;
private Canvas canvas;
private long start;
public CanvasManager(Canvas canvas) {
this.canvas = canvas;
this.canvas.setSize(width, height);
this.canvas.addMouseListener(this);
}
public void run() {
start = System.currentTimeMillis();
canvas.createBufferStrategy(2);
BufferStrategy strategy = canvas.getBufferStrategy();
Graphics g = null;
while (true) {
g = strategy.getDrawGraphics();
paint(g);
strategy.show();
syncFramerate();
}
}
我的绘制函数有一个线程,因为我的程序需要不断地重新绘制画布。
【问题讨论】:
标签: java user-interface canvas timer jlabel