【发布时间】:2013-12-11 11:11:26
【问题描述】:
#include "MAIN.h"
#include "xcpip_callbacks.h"
typedef unsigned _int16 uint16;
typedef unsigned _int8 uint8;
uint16 port = 18017;
void XcpApp_IpTransmit( uint16 port, Xcp_StatePtr8 pBytes, uint16 numBytes )
{
WSADATA wsa;
SOCKET s;
uint8 bytes_recieved;
uint8 send_data[1024],recv_data[1024];
struct sockaddr_in server; // creating a socket address structure: structure contains ip address and port number
printf("Initializing Winsock\n");
if(WSAStartup(MAKEWORD(2,2), &wsa)!=0)
{
printf("Failed Error Code: %d", WSAGetLastError());
return 1;
}
printf("Initialised\n");
//int sock, bytes_recieved;
//char send_data[1024],recv_data[1024];
//struct hostent *host;
//struct sockaddr_in server_addr;
//host = gethostbyname("127.0.0.1");
/*if ((s = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("Socket");
exit(1);
}*/
//CREATING a SOCKET
if ((s = socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
printf("Could not Create Socket\n");
return 0;
}
printf("Socket Created\n");
server.sin_addr.s_addr = inet_addr("192.168.0.1");
server.sin_family = AF_INET;
server.sin_port = htons("port");
//Connect to a remote server
if(connect(s, (struct sockaddr *)&server, sizeof(server))<0)
{
puts("Connect Error\n");
return 1;
}
puts("Connected\n");
//SENDING a data
/* bzero(&(server_addr.sin_zero),8);
if (connect(sock, (struct sockaddr *)&server_addr,
sizeof(struct sockaddr)) == -1)
{
perror("Connect");
exit(1);
}*/
while(1)
{
/*
s- socket
recv_data - receive data buffer and size of it (1024)
*/
bytes_recieved=recv(s,recv_data,1024,0);
recv_data[bytes_recieved] = '\0';
if(strcmp(recv_data , "q") == 0 || strcmp(recv_data , "Q") == 0)
{
close(s);
break;
}
else
printf("\nRecieved data = %s " , recv_data);
/*
port For TCP: the port which listened for the connection which
was used to transmit the data. Note that this may not be
the same as the port which actually transmitted the data.
For UDP: the port which transmitted the data.
numTxBytes The number of bytes which were transmitted during the
latest call to XcpApp_IpTransmit(). For TCP, this may
be less than the total number of bytes which were supplied
to XcpApp_IpTransmit().*/
XcpIp_TxCallback(uint16 port, uint16 numTxBytes );
printf("\nSEND (q or Q to quit) : ");
gets(send_data);
if (strcmp(send_data , "q") != 0 && strcmp(send_data , "Q") != 0)
send(s,send_data,strlen(send_data), 0);
else
{
send(s,send_data,strlen(send_data), 0);
/*
chunkLen : The number of bytes at pChunkData.
pChunkData : The payload of the received IP frame. The caller does not
need to interpret the payload: the entire payload should be
passed to XcpIp_RxCallback().
The caller can discard this data after the function returns.
port For TCP: the port which listened for the connection which
received the data. Note that this may not be the same as
the port which actually received the data.
For UDP: the port which received the data. */
XcpIp_RxCallback(uint16 chunkLen, uint8* pChunkData, uint16 port);
closesocket(s);
WSACleanup();
break;
}
}
}
我创建了一个 TCP 层,用于在特定端口上发送和接收数据,并调用一些特定的 XCP 协议来执行一些活动。我创建了一个套接字并指定了发送和接收数据的端口号和 IP 地址。我收到一些关于 recv_data[1024] 的数据;我可以从 send_data[1024] 发送数据;
我需要一些帮助: 在写入或发送该数据之前:我应该将数据从 send_data[1024] 发送到 Xcp_StatePtr8 pBytes(指针指向地址空间中的内存)。稍后我必须将数据从 Xcp_StatePtr8 pBytes 写入 recv_data[1024];
谁能给我一些建议??
【问题讨论】:
标签: c arrays sockets pointers client-server