【问题标题】:Sharpen on a Bitmap using C#使用 C# 在位图上锐化
【发布时间】:2023-03-03 18:53:01
【问题描述】:

我想在图像上添加锐化滤镜。我找到了一个网络with short tutorial。 我试图在 C# 中做到这一点,所以这是我的代码。无论如何,我试图找出它为什么不起作用。我不知道我是否做错了什么,如果是,请告诉我该怎么做才能使其正常工作。谢谢

        public static Bitmap sharpen(Bitmap image)
    {
        Bitmap sharpenImage = new Bitmap(image.Width, image.Height);

        int filterWidth = 3;
        int filterHeight = 3;
        int w = image.Width;
        int h = image.Height;

        double[,] filter = new double[filterWidth, filterHeight];

        filter[0, 0] = filter[0, 1] = filter[0, 2] = filter[1, 0] = filter[1, 2] = filter[2, 0] = filter[2, 1] = filter[2, 2] = -1;
        filter[1, 1] = 9;

        double factor = 1.0;
        double bias = 0.0;

        Color[,] result = new Color[image.Width, image.Height];

        for (int x = 0; x < w; ++x)
        {
            for (int y = 0; y < h; ++y)
            {
                double red = 0.0, green = 0.0, blue = 0.0;
                Color imageColor = image.GetPixel(x, y);

                for (int filterX = 0; filterX < filterWidth; filterX++)
                {
                    for (int filterY = 0; filterY < filterHeight; filterY++)
                    {
                        int imageX = (x - filterWidth / 2 + filterX + w) % w;
                        int imageY = (y - filterHeight / 2 + filterY + h) % h;
                        red += imageColor.R * filter[filterX, filterY];
                        green += imageColor.G * filter[filterX, filterY];
                        blue += imageColor.B * filter[filterX, filterY];
                    }
                    int r = Math.Min(Math.Max((int)(factor * red + bias), 0), 255);
                    int g = Math.Min(Math.Max((int)(factor * green + bias), 0), 255);
                    int b = Math.Min(Math.Max((int)(factor * blue + bias), 0), 255);

                    result[x, y] = Color.FromArgb(r, g, b);
                }
            }
        }
        for (int i = 0; i < w; ++i)
        {
            for (int j = 0; j < h; ++j)
            {
                sharpenImage.SetPixel(i, j, result[i, j]);
            }
        }
        return sharpenImage;
    }

【问题讨论】:

  • Charles Petzold 写的“Beautiful code”中有一个有趣的章节,名为“On-the-Fly Code Generation for Image Processing”。您可能会发现它非常有用。

标签: c# image image-processing bitmap


【解决方案1】:

嗨,我稍微编辑了代码并添加了另外两个矩阵 对我来说,这现在很完美

/// <summary>
    /// Sharpens the specified image.
    /// </summary>
    /// <param name="image">The image.</param>
    /// <param name="strength">strength erwartet werte zwische 0 - 99</param>
    /// <returns></returns>
    public Bitmap Sharpen(Image image, whichMatrix welcheMatrix , double strength)
    {
        double FaktorKorrekturWert = 0;

        //strenght muß für den jeweiligen filter angepasst werden
        switch (welcheMatrix)
        {
            case whichMatrix.Gaussian3x3:
                //diese Matrix benötigt einen strenght Wert von 0 bis -9.9 default ist -2.5
                //und einen korekturwert von 16
                strength = (strength * -1) / 10;
                FaktorKorrekturWert = 16;
                break;

            case whichMatrix.Mean3x3:
                //diese Matrix benötigt einen strenght Wert von 0 bis -9 default ist -2.25
                //und einen Korrekturwert von 10
                strength = strength * -9 / 100;
                FaktorKorrekturWert = 10;
                break;

            case whichMatrix.Gaussian5x5Type1:
                //diese Matrix benötigt einen strenght Wert von 0 bis 2.5 default ist 1.25
                //und einen Korrekturwert von 12
                strength = strength * 2.5 / 100;
                FaktorKorrekturWert = 12;
                break;

            default:
                break;
        }

        using (var bitmap = image as Bitmap)
        {
            if (bitmap != null)
            {
                var sharpenImage = bitmap.Clone() as Bitmap;

                int width = image.Width;
                int height = image.Height;

                // Create sharpening filter.
                var filter = Matrix(welcheMatrix);

                //const int filterSize = 3; // wenn die Matrix 3 Zeilen und 3 Spalten besitzt dann 3 bei 4 = 4 usw.                    
                int filterSize = filter.GetLength(0);                   

                double bias = 1.0 - strength;
                double factor = strength / FaktorKorrekturWert;

                //const int s = filterSize / 2;
                int s = filterSize / 2; // Filtersize ist keine Constante mehr darum wurde der befehl const entfernt


                var result = new Color[image.Width, image.Height];

                // Lock image bits for read/write.
                if (sharpenImage != null)
                {
                    BitmapData pbits = sharpenImage.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);

                    // Declare an array to hold the bytes of the bitmap.
                    int bytes = pbits.Stride * height;
                    var rgbValues = new byte[bytes];

                    // Copy the RGB values into the array.
                    Marshal.Copy(pbits.Scan0, rgbValues, 0, bytes);

                    int rgb;
                    // Fill the color array with the new sharpened color values.
                    for (int x = s; x < width - s; x++)
                    {
                        for (int y = s; y < height - s; y++)
                        {
                            double red = 0.0, green = 0.0, blue = 0.0;

                            for (int filterX = 0; filterX < filterSize; filterX++)
                            {
                                for (int filterY = 0; filterY < filterSize; filterY++)
                                {
                                    int imageX = (x - s + filterX + width) % width;
                                    int imageY = (y - s + filterY + height) % height;

                                    rgb = imageY * pbits.Stride + 3 * imageX;

                                    red += rgbValues[rgb + 2] * filter[filterX, filterY];
                                    green += rgbValues[rgb + 1] * filter[filterX, filterY];
                                    blue += rgbValues[rgb + 0] * filter[filterX, filterY];
                                }

                                rgb = y * pbits.Stride + 3 * x;

                                int r = Math.Min(Math.Max((int)(factor * red + (bias * rgbValues[rgb + 2])), 0), 255);
                                int g = Math.Min(Math.Max((int)(factor * green + (bias * rgbValues[rgb + 1])), 0), 255);
                                int b = Math.Min(Math.Max((int)(factor * blue + (bias * rgbValues[rgb + 0])), 0), 255);

                                result[x, y] = System.Drawing.Color.FromArgb(r, g, b);
                            }
                        }
                    }

                    // Update the image with the sharpened pixels.
                    for (int x = s; x < width - s; x++)
                    {
                        for (int y = s; y < height - s; y++)
                        {
                            rgb = y * pbits.Stride + 3 * x;

                            rgbValues[rgb + 2] = result[x, y].R;
                            rgbValues[rgb + 1] = result[x, y].G;
                            rgbValues[rgb + 0] = result[x, y].B;
                        }
                    }

                    // Copy the RGB values back to the bitmap.
                    Marshal.Copy(rgbValues, 0, pbits.Scan0, bytes);
                    // Release image bits.
                    sharpenImage.UnlockBits(pbits);
                }

                return sharpenImage;
            }
        }
        return null;
    }


    public enum whichMatrix
    {
        Gaussian3x3,
        Mean3x3,
        Gaussian5x5Type1
    }


    private double[,] Matrix(whichMatrix welcheMatrix)
    {
        double[,] selectedMatrix = null;

        switch (welcheMatrix)
        {
            case whichMatrix.Gaussian3x3:
                selectedMatrix = new double[,]
                { 
                    { 1, 2, 1, }, 
                    { 2, 4, 2, }, 
                    { 1, 2, 1, }, 
                };
                break;

            case whichMatrix.Gaussian5x5Type1:
                selectedMatrix = new double[,]
                { 
                    {-1, -1, -1, -1, -1},
                    {-1,  2,  2,  2, -1},
                    {-1,  2,  16, 2, -1},
                    {-1,  2, -1,  2, -1},
                    {-1, -1, -1, -1, -1} 
                };
                break;

            case whichMatrix.Mean3x3:
                selectedMatrix =new double[,]
                { 
                    { 1, 1, 1, }, 
                    { 1, 1, 1, }, 
                    { 1, 1, 1, }, 
                };
                break;
        }

        return selectedMatrix;
    }

【讨论】:

  • aaalter 在 deutsch und englisch gleichezitig 中编辑代码?思维导图^^
【解决方案2】:

好的,解决了边缘变形的问题。这是更新的:

/// <summary>
/// Sharpens the specified image.
/// </summary>
/// <param name="image">The image.</param>
/// <param name="strength">The strength.</param>
/// <returns></returns>
public static Bitmap Sharpen(Image image, double strength)
{
    using (var bitmap = image as Bitmap)
    {
        if (bitmap != null)
        {
            var sharpenImage = bitmap.Clone() as Bitmap;

            int width = image.Width;
            int height = image.Height;

            // Create sharpening filter.
            const int filterSize = 5;

            var filter = new double[,]
                {
                    {-1, -1, -1, -1, -1},
                    {-1,  2,  2,  2, -1},
                    {-1,  2, 16,  2, -1},
                    {-1,  2,  2,  2, -1},
                    {-1, -1, -1, -1, -1}
                };

            double bias = 1.0 - strength;
            double factor = strength/16.0;

            const int s = filterSize/2;

            var result = new Color[image.Width,image.Height];

            // Lock image bits for read/write.
            if (sharpenImage != null)
            {
                BitmapData pbits = sharpenImage.LockBits(new Rectangle(0, 0, width, height),
                                                            ImageLockMode.ReadWrite,
                                                            PixelFormat.Format24bppRgb);

                // Declare an array to hold the bytes of the bitmap.
                int bytes = pbits.Stride*height;
                var rgbValues = new byte[bytes];

                // Copy the RGB values into the array.
                Marshal.Copy(pbits.Scan0, rgbValues, 0, bytes);

                int rgb;
                // Fill the color array with the new sharpened color values.
                for (int x = s; x < width - s; x++)
                {
                    for (int y = s; y < height - s; y++)
                    {
                        double red = 0.0, green = 0.0, blue = 0.0;

                        for (int filterX = 0; filterX < filterSize; filterX++)
                        {
                            for (int filterY = 0; filterY < filterSize; filterY++)
                            {
                                int imageX = (x - s + filterX + width)%width;
                                int imageY = (y - s + filterY + height)%height;

                                rgb = imageY*pbits.Stride + 3*imageX;

                                red += rgbValues[rgb + 2]*filter[filterX, filterY];
                                green += rgbValues[rgb + 1]*filter[filterX, filterY];
                                blue += rgbValues[rgb + 0]*filter[filterX, filterY];
                            }

                            rgb = y * pbits.Stride + 3 * x;

                            int r = Math.Min(Math.Max((int)(factor * red + (bias * rgbValues[rgb + 2])), 0), 255);
                            int g = Math.Min(Math.Max((int)(factor * green + (bias * rgbValues[rgb + 1])), 0), 255);
                            int b = Math.Min(Math.Max((int)(factor * blue + (bias * rgbValues[rgb + 0])), 0), 255);

                            result[x, y] = Color.FromArgb(r, g, b);
                        }
                    }
                }

                // Update the image with the sharpened pixels.
                for (int x = s; x < width - s; x++)
                {
                    for (int y = s; y < height - s; y++)
                    {
                        rgb = y*pbits.Stride + 3*x;

                        rgbValues[rgb + 2] = result[x, y].R;
                        rgbValues[rgb + 1] = result[x, y].G;
                        rgbValues[rgb + 0] = result[x, y].B;
                    }
                }

                // Copy the RGB values back to the bitmap.
                Marshal.Copy(rgbValues, 0, pbits.Scan0, bytes);
                // Release image bits.
                sharpenImage.UnlockBits(pbits);
            }

            return sharpenImage;
        }
    }
    return null;
}

【讨论】:

  • 更新后的代码在FilterX循环内部有结果计算;将“rgb =”块向下移动到其下方的右大括号之外。
【解决方案3】:

我结合了 niaher 和 David 的答案并修复了“偏见”属性。现在您可以将 0.0 到 1.0 之间的“强度”传递给 Sharpen() 函数。

/// <summary>
///     Sharpens the specified image.
/// </summary>
/// <param name="image">The image.</param>
/// <param name="strength">The strength between 0.0 and 1.0.</param>
/// <returns></returns>
public static Bitmap Sharpen(Image image, double strength)
{
    using (var bitmap = image as Bitmap)
    {
        if (bitmap != null)
        {
            var sharpenImage = bitmap.Clone() as Bitmap;

            int width = image.Width;
            int height = image.Height;

            // Create sharpening filter.
            const int filterWidth = 5;
            const int filterHeight = 5;

            var filter = new double[,]
                {
                    {-1, -1, -1, -1, -1},
                    {-1,  2,  2,  2, -1},
                    {-1,  2, 16,  2, -1},
                    {-1,  2,  2,  2, -1},
                    {-1, -1, -1, -1, -1}
                };

            double bias = 1.0 - strength;
            double factor = strength/16.0;

            var result = new Color[image.Width,image.Height];

            // Lock image bits for read/write.
            if (sharpenImage != null)
            {
                BitmapData pbits = sharpenImage.LockBits(new Rectangle(0, 0, width, height),
                                                            ImageLockMode.ReadWrite,
                                                            PixelFormat.Format24bppRgb);

                // Declare an array to hold the bytes of the bitmap.
                int bytes = pbits.Stride*height;
                var rgbValues = new byte[bytes];

                // Copy the RGB values into the array.
                Marshal.Copy(pbits.Scan0, rgbValues, 0, bytes);

                int rgb;
                // Fill the color array with the new sharpened color values.
                for (int x = 0; x < width; ++x)
                {
                    for (int y = 0; y < height; ++y)
                    {
                        double red = 0.0, green = 0.0, blue = 0.0;

                        for (int filterX = 0; filterX < filterWidth; filterX++)
                        {
                            for (int filterY = 0; filterY < filterHeight; filterY++)
                            {
                                int imageX = (x - filterWidth/2 + filterX + width)%width;
                                int imageY = (y - filterHeight/2 + filterY + height)%height;

                                rgb = imageY*pbits.Stride + 3*imageX;

                                red += rgbValues[rgb + 2]*filter[filterX, filterY];
                                green += rgbValues[rgb + 1]*filter[filterX, filterY];
                                blue += rgbValues[rgb + 0]*filter[filterX, filterY];
                            }

                            rgb = y*pbits.Stride + 3*x;

                            int r = Math.Min(Math.Max((int) (factor*red + (bias*rgbValues[rgb + 2])), 0), 255);
                            int g = Math.Min(Math.Max((int) (factor*green + (bias*rgbValues[rgb + 1])), 0), 255);
                            int b = Math.Min(Math.Max((int) (factor*blue + (bias*rgbValues[rgb + 0])), 0), 255);

                            result[x, y] = Color.FromArgb(r, g, b);
                        }
                    }
                }

                // Update the image with the sharpened pixels.
                for (int x = 0; x < width; ++x)
                {
                    for (int y = 0; y < height; ++y)
                    {
                        rgb = y*pbits.Stride + 3*x;

                        rgbValues[rgb + 2] = result[x, y].R;
                        rgbValues[rgb + 1] = result[x, y].G;
                        rgbValues[rgb + 0] = result[x, y].B;
                    }
                }

                // Copy the RGB values back to the bitmap.
                Marshal.Copy(rgbValues, 0, pbits.Scan0, bytes);
                // Release image bits.
                sharpenImage.UnlockBits(pbits);
            }

            return sharpenImage;
        }
    }
    return null;
}

【讨论】:

    【解决方案4】:

    这将产生更柔和的锐化效果。如果需要,您可以扩展过滤器阵列,或者将 16 更改为更大的,但我发现这不像您拥有的那样苛刻。

    const int filterWidth = 5;
    const int filterHeight = 5;
    
    double[,] filter = new double[filterWidth,filterHeight] {
        { -1, -1, -1, -1, -1 },
        { -1,  2,  2,  2, -1 },
        { -1,  2,  16,  2, -1 },
        { -1,  2,  2,  2, -1 },
        { -1, -1, -1, -1, -1 }
    };
    
    double factor = 1.0 / 16.0;
    

    【讨论】:

      【解决方案5】:

      我接受了 Daniel 的回答并通过使用 BitmapData 类对其进行了修改以提高性能,因为使用 GetPixel/SetPixel 非常昂贵且不适合需要性能的系统。它的工作原理与之前的解决方案完全相同,可以替代使用。

         public static Bitmap Sharpen(Bitmap image)
          {
              Bitmap sharpenImage = (Bitmap)image.Clone();
      
              int filterWidth = 3;
              int filterHeight = 3;
              int width = image.Width;
              int height = image.Height;
      
              // Create sharpening filter.
              double[,] filter = new double[filterWidth, filterHeight];
              filter[0, 0] = filter[0, 1] = filter[0, 2] = filter[1, 0] = filter[1, 2] = filter[2, 0] = filter[2, 1] = filter[2, 2] = -1;
              filter[1, 1] = 9;
      
              double factor = 1.0;
              double bias = 0.0;
      
              Color[,] result = new Color[image.Width, image.Height];
      
              // Lock image bits for read/write.
              BitmapData pbits = sharpenImage.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);
      
              // Declare an array to hold the bytes of the bitmap.
              int bytes = pbits.Stride * height;
              byte[] rgbValues = new byte[bytes];
      
              // Copy the RGB values into the array.
              System.Runtime.InteropServices.Marshal.Copy(pbits.Scan0, rgbValues, 0, bytes);
      
              int rgb;
              // Fill the color array with the new sharpened color values.
              for (int x = 0; x < width; ++x)
              {
                  for (int y = 0; y < height; ++y)
                  {
                      double red = 0.0, green = 0.0, blue = 0.0;
      
                      for (int filterX = 0; filterX < filterWidth; filterX++)
                      {
                          for (int filterY = 0; filterY < filterHeight; filterY++)
                          {
                              int imageX = (x - filterWidth / 2 + filterX + width) % width;
                              int imageY = (y - filterHeight / 2 + filterY + height) % height;
      
                              rgb = imageY * pbits.Stride + 3 * imageX;
      
                              red += rgbValues[rgb + 2] * filter[filterX, filterY];
                              green += rgbValues[rgb + 1] * filter[filterX, filterY];
                              blue += rgbValues[rgb + 0] * filter[filterX, filterY];
                          }
                          int r = Math.Min(Math.Max((int)(factor * red + bias), 0), 255);
                          int g = Math.Min(Math.Max((int)(factor * green + bias), 0), 255);
                          int b = Math.Min(Math.Max((int)(factor * blue + bias), 0), 255);
      
                          result[x, y] = Color.FromArgb(r, g, b);
                      }
                  }
              }
      
              // Update the image with the sharpened pixels.
              for (int x = 0; x < width; ++x)
              {
                  for (int y = 0; y < height; ++y)
                  {
                      rgb = y * pbits.Stride + 3 * x;
      
                      rgbValues[rgb + 2] = result[x, y].R;
                      rgbValues[rgb + 1] = result[x, y].G;
                      rgbValues[rgb + 0] = result[x, y].B;
                  }
              }
      
              // Copy the RGB values back to the bitmap.
              System.Runtime.InteropServices.Marshal.Copy(rgbValues, 0, pbits.Scan0, bytes);
              // Release image bits.
              sharpenImage.UnlockBits(pbits);
      
              return sharpenImage;
          }
      

      【讨论】:

        【解决方案6】:
        public static Bitmap sharpen(Bitmap image)
        {
            Bitmap sharpenImage = new Bitmap(image.Width, image.Height);
        
            int filterWidth = 3;
            int filterHeight = 3;
            int w = image.Width;
            int h = image.Height;
        
            double[,] filter = new double[filterWidth, filterHeight];
        
            filter[0, 0] = filter[0, 1] = filter[0, 2] = filter[1, 0] = filter[1, 2] = filter[2, 0] = filter[2, 1] = filter[2, 2] = -1;
            filter[1, 1] = 9;
        
            double factor = 1.0;
            double bias = 0.0;
        
            Color[,] result = new Color[image.Width, image.Height];
        
            for (int x = 0; x < w; ++x)
            {
                for (int y = 0; y < h; ++y)
                {
                    double red = 0.0, green = 0.0, blue = 0.0;
        
        //=====[REMOVE LINES]========================================================
        // Color must be read per filter entry, not per image pixel.
                    Color imageColor = image.GetPixel(x, y);
        //===========================================================================
        
                    for (int filterX = 0; filterX < filterWidth; filterX++)
                    {
                        for (int filterY = 0; filterY < filterHeight; filterY++)
                        {
                            int imageX = (x - filterWidth / 2 + filterX + w) % w;
                            int imageY = (y - filterHeight / 2 + filterY + h) % h;
        
        //=====[INSERT LINES]========================================================
        // Get the color here - once per fiter entry and image pixel.
                            Color imageColor = image.GetPixel(imageX, imageY);
        //===========================================================================
        
                            red += imageColor.R * filter[filterX, filterY];
                            green += imageColor.G * filter[filterX, filterY];
                            blue += imageColor.B * filter[filterX, filterY];
                        }
                        int r = Math.Min(Math.Max((int)(factor * red + bias), 0), 255);
                        int g = Math.Min(Math.Max((int)(factor * green + bias), 0), 255);
                        int b = Math.Min(Math.Max((int)(factor * blue + bias), 0), 255);
        
                        result[x, y] = Color.FromArgb(r, g, b);
                    }
                }
            }
            for (int i = 0; i < w; ++i)
            {
                for (int j = 0; j < h; ++j)
                {
                    sharpenImage.SetPixel(i, j, result[i, j]);
                }
            }
            return sharpenImage;
        }
        

        【讨论】:

        • 谢谢你的回答真的很有帮助
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