【发布时间】:2017-08-04 03:12:59
【问题描述】:
我刚开始使用 LWJGL 和 OpenGL,但遇到了问题。我试图弄清楚如何为我正在使用我找到的游戏引擎制作的游戏画一条简单的线。
这是我正在使用的引擎的链接:https://github.com/SilverTiger/SilenceEngine
在渲染器类中我尝试添加这个函数 -
public void drawLine(Point point, Point point2) {
GL11.glColor3f(0.0f, 1.0f, 0.2f);
GL11.glBegin(GL11.GL_LINES);
GL11.glVertex2d(point.x, point.y);
GL11.glVertex2d(point2.x, point2.y);
GL11.glEnd();
}
我得到的错误如下:
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fff32b524cd, pid=3016, tid=0x0000000000002548
#
# JRE version: Java(TM) SE Runtime Environment (8.0_131-b11) (build 1.8.0_131-b11)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.131-b11 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C [lwjgl.dll+0x124cd]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\sambu\workspace\NextGen Engine - 0.3.1\hs_err_pid3016.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.java.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
[LWJGL] A function that is not available in the current context was called. The JVM will abort execution. Inspect the crash log to find the responsible Java frames.
我对此很陌生,不知道如何解决这个问题。
【问题讨论】: