【问题标题】:Jetpack compose: How to detect what is causing a Composable to recomposeJetpack compose:如何检测导致 Composable 重构的原因
【发布时间】:2022-04-19 16:48:32
【问题描述】:

我开始注意到我的应用程序出现了一些卡顿,我认为原因是可组合项在不应该被重新组合时被重新组合。

我检测到一些触发不必要的重新组合的用户交互,但我无法确定导致重新组合的原因。我在修改状态的每个地方都添加了断点,并且仍然可以找到触发重组的内容。

AS 是否提供了调试这种东西的方法?

【问题讨论】:

  • 恐怕还没有
  • 感谢 MARSK,幸运的是,我发现并解决了这个问题。最好有某种调试模式,第一个向您显示正在重组的视图,第二个告诉您原因。我相信最终会引入类似的东西
  • 希望一切顺利

标签: android android-jetpack android-jetpack-compose


【解决方案1】:

AFAIK,目前还没有 IDE 支持。但是您可以使用下面的自定义修饰符来跟踪重组。

演示

RecompositionHighlighter.kt


import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.Stable
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.composed
import androidx.compose.ui.draw.drawWithCache
import androidx.compose.ui.geometry.Offset
import androidx.compose.ui.geometry.Size
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.drawscope.Fill
import androidx.compose.ui.graphics.drawscope.Stroke
import androidx.compose.ui.graphics.lerp
import androidx.compose.ui.platform.debugInspectorInfo
import androidx.compose.ui.unit.dp
import androidx.compose.ui.util.lerp
import kotlin.math.min
import kotlinx.coroutines.delay

/**
 * A [Modifier] that draws a border around elements that are recomposing. The border increases in
 * size and interpolates from red to green as more recompositions occur before a timeout.
 */
@Stable
fun Modifier.recomposeHighlighter(): Modifier = this.then(recomposeModifier)

// Use a single instance + @Stable to ensure that recompositions can enable skipping optimizations
// Modifier.composed will still remember unique data per call site.
private val recomposeModifier =
    Modifier.composed(inspectorInfo = debugInspectorInfo { name = "recomposeHighlighter" }) {
        // The total number of compositions that have occurred. We're not using a State<> here be
        // able to read/write the value without invalidating (which would cause infinite
        // recomposition).
        val totalCompositions = remember { arrayOf(0L) }
        totalCompositions[0]++

        // The value of totalCompositions at the last timeout.
        val totalCompositionsAtLastTimeout = remember { mutableStateOf(0L) }

        // Start the timeout, and reset everytime there's a recomposition. (Using totalCompositions
        // as the key is really just to cause the timer to restart every composition).
        LaunchedEffect(totalCompositions[0]) {
            delay(3000)
            totalCompositionsAtLastTimeout.value = totalCompositions[0]
        }

        Modifier.drawWithCache {
            onDrawWithContent {
                // Draw actual content.
                drawContent()

                // Below is to draw the highlight, if necessary. A lot of the logic is copied from
                // Modifier.border
                val numCompositionsSinceTimeout =
                    totalCompositions[0] - totalCompositionsAtLastTimeout.value

                val hasValidBorderParams = size.minDimension > 0f
                if (!hasValidBorderParams || numCompositionsSinceTimeout <= 0) {
                    return@onDrawWithContent
                }

                val (color, strokeWidthPx) =
                    when (numCompositionsSinceTimeout) {
                        // We need at least one composition to draw, so draw the smallest border 
                        // color in blue.
                        1L -> Color.Blue to 1f
                        // 2 compositions is _probably_ okay.
                        2L -> Color.Green to 2.dp.toPx()
                        // 3 or more compositions before timeout may indicate an issue. lerp the
                        // color from yellow to red, and continually increase the border size.
                        else -> {
                            lerp(
                                Color.Yellow.copy(alpha = 0.8f),
                                Color.Red.copy(alpha = 0.5f),
                                min(1f, (numCompositionsSinceTimeout - 1).toFloat() / 100f)
                            ) to numCompositionsSinceTimeout.toInt().dp.toPx()
                        }
                    }

                val halfStroke = strokeWidthPx / 2
                val topLeft = Offset(halfStroke, halfStroke)
                val borderSize = Size(size.width - strokeWidthPx, size.height - strokeWidthPx)

                val fillArea = (strokeWidthPx * 2) > size.minDimension
                val rectTopLeft = if (fillArea) Offset.Zero else topLeft
                val size = if (fillArea) size else borderSize
                val style = if (fillArea) Fill else Stroke(strokeWidthPx)

                drawRect(
                    brush = SolidColor(color),
                    topLeft = rectTopLeft,
                    size = size,
                    style = style
                )
            }
        }
    }

来源:https://android-developers.googleblog.com/2022/03/play-time-with-jetpack-compose.html

【讨论】:

  • 如何在 Prod 和 Debug 构建中使用这个修饰符?我们需要为每个元素复制这个修饰符还是只为根元素复制这个修饰符
【解决方案2】:

我不知道有什么方法可以“捕捉”重组触发器,但基本上重组是由观察到的修饰符状态触发的。 换句话说,具有更改的mutableStatemutableStateList 会触发重组。 如果你想控制这个,你可以看看Side-Effects https://developer.android.com/jetpack/compose/side-effects

尤其是这个:https://developer.android.com/jetpack/compose/side-effects#snapshotFlow

【讨论】:

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