【发布时间】:2019-07-07 05:26:56
【问题描述】:
我正在开发一个需要以不同音量播放系统通知的应用,并且在让 setVolume 正常工作方面存在一些问题。
为了调试它,我准备了一个带有两个按钮的示例应用程序,允许我以低音量或高音量播放系统通知。到目前为止,该应用程序工作正常,声音从扬声器中发出。 但是,无论我按哪个顺序按低音量和高音量按钮,一旦我以低音量播放通知,它就会一直保持在低音量,我无法让它再次以更高的音量播放。
下面是我的代码。我使用了一个 oncompletion 回调来增加一个计数器并发出 3 次通知。
public class MainActivity extends AppCompatActivity {
int soundsCounter = 0; // Counts how many times the notification has sounded
double playbackVolume = 1.0; // Playback volume of the notification
AudioManager audioManager;
MediaPlayer thePlayer;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//Setup the media player
audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
thePlayer = MediaPlayer.create(getApplicationContext(), RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION));
// Initialize listener using setOnCompletionListener for mediaPlayer object
// and declare new method OnComletionListener as an argument.
thePlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
// Override onCompletion method to apply desired operations.
@Override
public void onCompletion(MediaPlayer mediaPlayer){
soundsCounter++;
if (soundsCounter < 3){ // Sound the notification 3 times
playNotification();
}
}
} );
}
// Plays system notification at the selected volume
private void playNotification() {
try {
thePlayer.setVolume(((float) (audioManager.getStreamVolume(AudioManager.STREAM_NOTIFICATION) * playbackVolume)),
(float) (audioManager.getStreamVolume(AudioManager.STREAM_NOTIFICATION) * playbackVolume));
}
thePlayer.start();
}
// Called when the user taps the HighV button
public void playHighV(View view) {
soundsCounter = 0;
playbackVolume = 1.0;
playNotification();
}
// Called when the user taps the LowV button
public void playLowV(View view) {
soundsCounter = 0;
playbackVolume = 0.02;
playNotification();
}
任何想法去哪里看?谢谢!
【问题讨论】:
标签: android android-mediaplayer