【发布时间】:2015-08-05 19:55:05
【问题描述】:
我看到终结器线程的以下调用堆栈。在终结器的顶部调用 WaitForSingleObject 是否正常?无论如何我可以确定它是否没有死锁或等待很长时间?
0:009> k
Child-SP RetAddr Call Site
00000000`0a56e5c8 000007fe`fd5010dc ntdll!NtWaitForSingleObject+0xa
00000000`0a56e5d0 000007fe`fdfabeb5 KERNELBASE!WaitForSingleObjectEx+0x79
00000000`0a56e670 000007fe`fe04a576 rpcrt4!UTIL_GetOverlappedResultEx+0x45
00000000`0a56e6b0 000007fe`fdfaf0dd rpcrt4!WS_SyncRecv+0xf6
00000000`0a56e720 000007fe`fdfe7a29 rpcrt4!OSF_CCONNECTION::TransSendReceive+0x18d
00000000`0a56e780 000007fe`fdfa7f61 rpcrt4!OSF_CCONNECTION::SendBindPacket+0xa5c
00000000`0a56e930 000007fe`fdfa8e27 rpcrt4!OSF_CCONNECTION::ActuallyDoBinding+0xc1
00000000`0a56e9d0 000007fe`fdfa8bb6 rpcrt4!OSF_CCONNECTION::OpenConnectionAndBind+0x207
00000000`0a56ea90 000007fe`fdfa8acd rpcrt4!OSF_CCALL::BindToServer+0xc6
00000000`0a56eb40 000007fe`fdfadaeb rpcrt4!OSF_BINDING_HANDLE::InitCCallWithAssociation+0xa5
00000000`0a56eba0 000007fe`fdfad9d0 rpcrt4!OSF_BINDING_HANDLE::AllocateCCall+0x102
00000000`0a56ecd0 000007fe`fdfc74eb rpcrt4!OSF_BINDING_HANDLE::NegotiateTransferSyntax+0x30
00000000`0a56ed20 000007fe`ff462271 rpcrt4!I_RpcNegotiateTransferSyntax+0x9f
00000000`0a56edb0 000007fe`ff45d185 ole32!CRpcChannelBuffer::NegotiateSyntax+0x69
00000000`0a56ee20 000007fe`fe05ba22 ole32!NdrExtNegotiateTransferSyntax+0xe5
00000000`0a56ee60 000007fe`fe05cbbb rpcrt4!Ndr64pClientSetupTransferSyntax+0x453
00000000`0a56eec0 000007fe`ff4621d0 rpcrt4!NdrpClientCall3+0xcb
00000000`0a56f180 000007fe`ff31d8a2 ole32!ObjectStublessClient+0x11d
00000000`0a56f510 000007fe`ff321bb3 ole32!ObjectStubless+0x42
00000000`0a56f560 000007fe`ff321b22 ole32!RemoteReleaseRifRefHelper+0x57
00000000`0a56f5b0 000007fe`ff3217eb ole32!RemoteReleaseRifRef+0xca
00000000`0a56f620 000007fe`ff321417 ole32!CStdMarshal::DisconnectCliIPIDs+0x4c2
00000000`0a56f720 000007fe`ff3194fa ole32!CStdMarshal::Disconnect+0x40c
00000000`0a56f780 000007fe`ff319428 ole32!CStdIdentity::~CStdIdentity+0xa6 [d:\w7rtm\com\ole32\com\dcomrem\stdid.cxx @ 312]
00000000`0a56f7b0 000007fe`ff319b49 ole32!CStdIdentity::`scalar deleting destructor'+0x14
00000000`0a56f7e0 000007fe`f2a79f94 ole32!CStdIdentity::CInternalUnk::Release+0xdc [d:\w7rtm\com\ole32\com\dcomrem\stdid.cxx @ 767]
00000000`0a56f810 000007fe`f2ba8bea clr!SafeReleasePreemp+0x74
00000000`0a56f860 000007fe`f2ba8acc clr!RCW::ReleaseAllInterfaces+0xda
00000000`0a56f8b0 000007fe`f2ba8c14 clr!RCW::ReleaseAllInterfacesCallBack+0x54
00000000`0a56f930 000007fe`f2ba937e clr!RCW::Cleanup+0x25
00000000`0a56f980 000007fe`f2ba9214 clr!RCWCleanupList::ReleaseRCWListRaw+0x16
00000000`0a56f9b0 000007fe`f2bb005a clr!RCWCleanupList::ReleaseRCWListInCorrectCtx+0x94
00000000`0a56f9f0 000007fe`f2be326e clr!RCWCleanupList::CleanupAllWrappers+0xe5
00000000`0a56fa70 000007fe`f2be319f clr!SyncBlockCache::CleanupSyncBlocks+0xc2
00000000`0a56fae0 000007fe`f2be47c7 clr!Thread::DoExtraWorkForFinalizer+0xdc
00000000`0a56fb10 000007fe`f2a5458c clr!SVR::GCHeap::FinalizerThreadWorker+0x78
00000000`0a56fb50 000007fe`f2a5451a clr!Frame::Pop+0x50
00000000`0a56fb90 000007fe`f2a54491 clr!COMCustomAttribute::PopSecurityContextFrame+0x192
00000000`0a56fc90 000007fe`f2b31bfe clr!COMCustomAttribute::PopSecurityContextFrame+0xbd
00000000`0a56fd20 000007fe`f2b45020 clr!ManagedThreadBase_NoADTransition+0x3f
00000000`0a56fd80 000007fe`f2ab33de clr!SVR::GCHeap::FinalizerThreadStart+0xb4
00000000`0a56fdc0 00000000`772459ed clr!Thread::intermediateThreadProc+0x7d
00000000`0a56fe80 00000000`7747c541 kernel32!BaseThreadInitThunk+0xd
00000000`0a56feb0 00000000`00000000 ntdll!RtlUserThreadStart+0x1d
0:009> !CLRStack
OS Thread Id: 0x1338 (6)
Child SP IP Call Site
000000000b67fcd8 00000000774a12fa [DebuggerU2MCatchHandlerFrame: 000000000b67fcd8]
【问题讨论】:
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通灵调试得一分:)
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不确定我是否关注你的评论,但你的任何东西总是好的 :)
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它试图通过 TCP 通道释放 COM 对象。 COM 对象可能驻留在不同的机器上。这确实需要心理调试才能弄清楚。您是否反复看到这一点,或者这是一次性的?如果这只是一次性的事情,那么它可能只是缓慢而不是陷入僵局。
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@SteveJohnson 你怎么知道它是一个 TCP 通道而不是 UDP?谢谢
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使用
kb并检查NtWaitForSingleObject的参数,看看它是无限等待还是超时
标签: .net-4.0 deadlock windbg finalizer sos