【发布时间】:2017-02-16 21:45:18
【问题描述】:
我在 Unity 游戏引擎中有困难的项目,我需要创建从服务器上的 PHP 文件加载变量的脚本。我的 PHP 脚本是:
<?php
$MasterServer = "SomeIP1";
$MasterServer2 = "SomeIP2";
$MasterServer3 = "SomeIP3";
echo "1 Server = ".$MasterServer;
echo "2 Server = ".$MasterServer2;
echo "3 Server = ".$MasterServer3;
?>
结果如下:
1 Server = SomeIP1 2 Server = SomeIP2 3 Server = SomeIP3
如何在 C# 和/或 JS (Unity3D) 中读取这些(作为变量)?
【问题讨论】:
-
responseFromServer.Split('\n').Select(v => new KeyValuePair<string, string>(v.Split('=')[0], v.Spit('=')[1]));将产生{ "1 Server ", " SomeIP1" }, { "2 Server ", " SomeIP2" }...
标签: javascript c# php unity3d