【发布时间】:2014-09-22 20:36:10
【问题描述】:
我想在我的树莓派 USB 摄像头和我的笔记本电脑之间制作视频流
客户:
import io
import socket
import struct
import time
import pygame.camera
# Connect a client socket to my_server:8000 (change my_server to the
# hostname of your server)
client_socket = socket.socket()
client_socket.connect(('192.168.1.12', 8000))
# Make a file-like object out of the connection
connection = client_socket.makefile('wb')
try:
with pygame.camera.Camera ()as camera:
camera.resolution = (640, 480)
# Start a preview and let the camera warm up for 2 seconds
camera.start_preview()
time.sleep(2)
# Note the start time and construct a stream to hold image data
# temporarily (we could write it directly to connection but in this
# case we want to find out the size of each capture first to keep
# our protocol simple)
start = time.time()
stream = io.BytesIO()
for foo in camera.capture_continuous(stream, 'jpeg'):
# Write the length of the capture to the stream and flush to
# ensure it actually gets sent
connection.write(struct.pack('<L', stream.tell()))
connection.flush()
# Rewind the stream and send the image data over the wire
stream.seek(0)
connection.write(stream.read())
# If we've been capturing for more than 30 seconds, quit
if time.time() - start > 30:
break
# Reset the stream for the next capture
stream.seek(0)
stream.truncate()
# Write a length of zero to the stream to signal we're done
connection.write(struct.pack('<L', 0))
finally:
connection.close()
client_socket.close()
但我有这个
错误:`Traceback(最近一次调用最后一次):
File "camera.py", line 15, in <module> with pygame.camera.Camera ()as camera:
File "/usr/lib/python2.7/dist-packages/pygame/camera.py", line 100, in __init__
_check_init()
File "/usr/lib/python2.7/dist-packages/pygame/camera.py", line 86, in _check_init raise ValueError("Need to call camera.init() before using.")
ValueError: Need to call camera.init() before using.
我是这种编程语言的新手,所以我不明白如何集成相机以使用它及其功能 我在网上找到了一些教程,但我的代码中没有错误的部分 `
【问题讨论】:
标签: python camera video-streaming pydev