【发布时间】:2017-10-22 15:54:14
【问题描述】:
我正在尝试创建一个 iOS 客户端,通过设备的蜂窝通信将数据发送到 UDP 套接字上的服务器。
在Does IOS support simultaneous wifi and 3g/4g connections? 链接到iOS Multipath BSD Sockets Test之后,我尝试在Swift 3中实现解决方案,即枚举设备中的网络接口,识别蜂窝接口(如Swift - Get device's IP Address中所建议的那样),创建一个UDP套接字并将其绑定到从接口检索到的 sockaddr。
按照Socket Programming in Swift: Part 1 - getaddrinfo 中的示例和以下帖子,在 Swift 中实现套接字编程。
不幸的是,我在尝试在套接字上发送数据时收到 Operation not allowed,因此我尝试创建套接字并将其绑定到来自 getaddrinfo 的数据调用在指定端口 (5555) 上。
那也没有成功。 有趣的是,在试图了解问题所在的同时,我为这两种方法创建了一个测试应用程序,当测试 1000 次连续的 create->bind->send->close 时,实际上大约有 3-5 次尝试确实做到了 在任一方法上发送数据均不会出错。
不用说这是在实际 iPhone 上测试的。
很茫然,我很感激有关此的任何建议。
在静态“SocketManager”类中实现的代码(编辑:固定 sockaddr 分配大小)
// Return IP address String, port String & sockaddr of WWAN interface (pdp_ip0), or `nil`
public static func getInterface() -> (String?, String?, UnsafeMutablePointer<sockaddr>?) {
var host : String?
var service : String?
// Get list of all interfaces on the local machine:
var ifaddr : UnsafeMutablePointer<ifaddrs>?
var clt : UnsafeMutablePointer<sockaddr>?
guard getifaddrs(&ifaddr) == 0 else {
return (nil, nil, clt)
}
guard let firstAddr = ifaddr else {
return (nil, nil, clt)
}
// For each interface ...
for ifptr in sequence(first: firstAddr, next: { $0.pointee.ifa_next }) {
let interface = ifptr.pointee
let flags = Int32(ifptr.pointee.ifa_flags)
/// Check for running IPv4 interfaces. Skip the loopback interface.
if (flags & (IFF_UP|IFF_RUNNING|IFF_LOOPBACK)) == (IFF_UP|IFF_RUNNING) {
let addrFamily = interface.ifa_addr.pointee.sa_family
if addrFamily == UInt8(AF_INET) { //Interested in IPv4 for in particular case
// Check interface name:
let name = String(cString: interface.ifa_name)
print("interface name: \(name)")
if name.hasPrefix("pdp_ip") { //cellular interface
// Convert interface address to a human readable string:
let ifa_addr_Value = interface.ifa_addr.pointee
clt = UnsafeMutablePointer<sockaddr>.allocate(capacity: 1)
clt?.initialize(to: ifa_addr_Value, count: 1)
var hostnameBuffer = [CChar](repeating: 0, count: Int(NI_MAXHOST))
var serviceBuffer = [CChar](repeating: 0, count: Int(NI_MAXSERV))
getnameinfo(interface.ifa_addr, socklen_t(ifa_addr_Value.sa_len),
&hostnameBuffer, socklen_t(hostnameBuffer.count),
&serviceBuffer,
socklen_t(serviceBuffer.count),
NI_NUMERICHOST | NI_NUMERICSERV)
host = String(cString: hostnameBuffer)
if let host = host {
print("found host \(String(describing: host))")
}
service = String(cString: serviceBuffer)
if let service = service {
print("found service \(String(describing: service))")
}
break;
}
}
}
}
freeifaddrs(ifaddr)
return (host, service, clt)
}
public static func bindSocket(ip: String, port : String, clt : UnsafeMutablePointer<sockaddr>, useCltAddr : Bool = false) -> Int32 {
print("binding socket for IP: \(ip):\(port) withCltAddr=\(useCltAddr)")
var hints = addrinfo(ai_flags: 0,
ai_family: AF_INET,
ai_socktype: SOCK_DGRAM,
ai_protocol: IPPROTO_UDP,
ai_addrlen: 0,
ai_canonname: nil,
ai_addr: nil,
ai_next: nil)
var connectionInfo : UnsafeMutablePointer<addrinfo>? = nil
let status = getaddrinfo(
ip,
port,
&hints,
&connectionInfo)
if status != 0 {
var strError: String
if status == EAI_SYSTEM {
strError = String(validatingUTF8: strerror(errno)) ?? "Unknown error code"
} else {
strError = String(validatingUTF8: gai_strerror(status)) ?? "Unknown error code"
}
print(strError)
return -1
}
let socketDescriptor = useCltAddr ? socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP) : socket(connectionInfo!.pointee.ai_family, connectionInfo!.pointee.ai_socktype, connectionInfo!.pointee.ai_protocol)
if socketDescriptor == -1 {
let strError = String(utf8String: strerror(errno)) ?? "Unknown error code"
let message = "Socket creation error \(errno) (\(strError))"
freeaddrinfo(connectionInfo)
print(message)
return -1
}
let res = useCltAddr ? bind(socketDescriptor, clt, socklen_t(clt.pointee.sa_len)) : bind(socketDescriptor, connectionInfo?.pointee.ai_addr, socklen_t((connectionInfo?.pointee.ai_addrlen)!))
if res != 0 {
let strError = String(utf8String: strerror(errno)) ?? "Unknown error code"
let message = "Socket bind error \(errno) (\(strError))"
freeaddrinfo(connectionInfo)
close(socketDescriptor)
print(message)
return -1
}
freeaddrinfo(connectionInfo)
print("returned socket descriptor \(socketDescriptor)")
return socketDescriptor
}
//returns 0 for failure, 1 for success
public static func sendData(toIP: String, onPort : String, withSocketDescriptor : Int32, data : Data) -> Int{
print("sendData called for targetIP: \(toIP):\(onPort) with socket descriptor: \(withSocketDescriptor)")
var target = UnsafeMutablePointer<sockaddr_in>.allocate(capacity: MemoryLayout<sockaddr_in>.size)
target.pointee.sin_family = sa_family_t(AF_INET)
target.pointee.sin_addr.s_addr = inet_addr(toIP)
target.pointee.sin_port = in_port_t(onPort)!
var res = 0
data.withUnsafeBytes { (u8Ptr: UnsafePointer<UInt8>) in
let rawPtr = UnsafeRawPointer(u8Ptr)
withUnsafeMutablePointer(to: &target) {
$0.withMemoryRebound(to: sockaddr.self, capacity: 1) {
let bytesSent = sendto(withSocketDescriptor, rawPtr, data.count, 0, $0, socklen_t(MemoryLayout.size(ofValue: target)))
if bytesSent > 0 {
print("???????????? Sent \(bytesSent) bytes ????????????")
res = 1
}
if bytesSent == -1 {
let strError = String(utf8String: strerror(errno)) ?? "Unknown error code"
let message = "Socket sendto error \(errno) (\(strError))"
print(message)
}
}
}
}
return res
}
public static func closeSocket(socketDescriptor : Int32, clt : UnsafeMutablePointer<sockaddr>) {
print("closing socket descriptor \(socketDescriptor)")
close(socketDescriptor)
clt.deinitialize()
clt.deallocate(capacity: 1)
}
在视图控制器上:
override func viewDidLoad() {
super.viewDidLoad()
var i = 0
for _ in 0..<1000 {
i += connectSendClose(withDescriptor: false) // change withDescriptor to switch socket create/bind method
}
print("Sent \(i) packets")
}
private func connectSendClose(withDescriptor : Bool) -> Int {
let interface = SocketManager.getInterface()
guard let ip = interface.0 else {
print("no relevant interface")
return 0
}
guard let clt = interface.2 else {
print("no addr")
return 0
}
let socketDescriptor = SocketManager.bindSocket(ip: ip, port: "5555", clt: clt, useCltAddr: withDescriptor)
if socketDescriptor == -1 {
print("faild to configure socket")
return 0
}
let serverIP = "59.122.442.9" //dummy IP, test was preformed on actual server
let serverPort = "10025" //dummy port, test was preformed on actual server
let input = 42.13
var value = input
let data = withUnsafePointer(to: &value) {
Data(bytes: UnsafePointer($0), count: MemoryLayout.size(ofValue: input))
}
let res = SocketManager.sendData(toIP: serverIP, onPort: serverPort, withSocketDescriptor: socketDescriptor, data: data)
SocketManager.closeSocket(socketDescriptor: socketDescriptor, clt: clt)
return res
}
【问题讨论】:
-
那个@brianhaak 有几篇帖子声称即使打开了 wifi 也可以连接到移动数据。但我无法通过任何文件自己确认这一点。这个想法本身是反直觉的。如果我是 iphone 用户,并且我打开了 wifi,我希望每个应用程序都使用 wifi 连接。我会认为应用偷偷使用移动数据是一个安全问题。
-
@Paul 这个特定的应用程序不会偷偷使用移动数据 - 用户将提前了解数据使用情况。至于 brianhaak 的帖子,他指的是使用原生 C 代码。虽然这应该可行(iOS 是一个类 Unix 操作系统),但我此时最感兴趣的是 Swift 实现:据我了解,这些特定的 Swift 网络功能是本机代码的包装器,因此我是对我收到的错误感到困惑,并且很想知道我是否存在实施错误,或者其他原因。
-
我目前没有设置来测试您的代码,但请注意,在您的代码中将套接字地址“复制”到分配的内存中,
capacity/count参数表示 项目的数量, 不是字节数。 -
@MartinR 我知道我的代码目前不支持 IPv6,这是由设计完成的,因为我的测试设备目前仅输出 IPv4 的接口(IPv6 支持将在实际添加后添加问题将得到解决)。至于
capacity/count,我假设您指的是initialize?谢谢,我会解决的 -
clt = UnsafeMutablePointer<sockaddr>.allocate(capacity: Int(ifa_addr_Value.sa_len))为ifa_addr_Value.sa_len类型为sockaddr的项目分配内存,即ifa_addr_Value.sa_len * sizeof(sockaddr)字节。
标签: ios swift sockets udp getaddrinfo