【发布时间】:2021-03-29 00:04:52
【问题描述】:
当不存在文件时,应用程序会抛出一个我无法捕获的异常 在下面的示例代码中,我创建了一个目录“MyFolder”并保存一个文件“”并将一个文件“sample.txt”保存到其中。 然后我两次调用函数 FindFileAsync - 首先使用已经创建的文件“sample.txt”,它工作正常,然后使用一个不存在的文件“nofile.txt”,该文件因错误而失败 FindFile.exe 中的 0x00007FF94E39D759 处引发异常:Microsoft C++ 异常:内存位置处的 winrt::hresult_error。 这个问题有解决办法吗?
MainPage.h
#pragma once
#include "MainPage.g.h"
namespace winrt::FindFile::implementation
{
struct MainPage : MainPageT<MainPage>
{
MainPage();
Windows::Foundation::IAsyncAction FindFileAsync(hstring value);
Windows::Foundation::IAsyncAction GetFolderAsync(hstring const& value);
Windows::Foundation::IAsyncAction CreateFileAsync(hstring const& fname);
Windows::Foundation::IAsyncAction DeletefileAsync(Windows::Storage::StorageFile const & value);
void ClickHandler(Windows::Foundation::IInspectable const& sender, Windows::UI::Xaml::RoutedEventArgs const& args);
private:
hstring folderDir{ L"MyFolder" };
};
}
namespace winrt::FindFile::factory_implementation
{
struct MainPage : MainPageT<MainPage, implementation::MainPage>
{
};
}
MainPage.cpp
#include "pch.h"
#include "MainPage.h"
#include "MainPage.g.cpp"
using namespace winrt;
using namespace Windows::Foundation;
using namespace Windows::UI::Xaml;
using namespace Windows::Storage;
using namespace Windows::Storage::Streams;
using namespace Windows::UI::Popups;
namespace winrt::FindFile::implementation
{
MainPage::MainPage()
{
InitializeComponent();
}
Windows::Foundation::IAsyncAction MainPage::FindFileAsync(hstring value)
{
Windows::Storage::StorageFolder storageFolder{ Windows::Storage::ApplicationData::Current().LocalFolder() };
StorageFolder sampleFolder{ co_await storageFolder.CreateFolderAsync(folderDir, CreationCollisionOption::OpenIfExists) };
try
{
Windows::Storage::StorageFile manifest{ co_await sampleFolder.GetFileAsync(value) };
}
catch (winrt::hresult_error msg)
{
hstring ms{ msg.message() };
MessageDialog dlg(ms, L"File Error");
dlg.ShowAsync();
}
}
Windows::Foundation::IAsyncAction MainPage::GetFolderAsync(hstring const& value)
{
Windows::Storage::StorageFolder storageFolder{ Windows::Storage::ApplicationData::Current().LocalFolder() };
auto sampleFolder{ co_await storageFolder.CreateFolderAsync(value, CreationCollisionOption::OpenIfExists) };
}
IAsyncAction MainPage::CreateFileAsync(hstring const& fname)
{
Windows::Storage::StorageFolder storageFolder{ Windows::Storage::ApplicationData::Current().LocalFolder() };
auto sampleFolder{ co_await storageFolder.CreateFolderAsync(folderDir, CreationCollisionOption::OpenIfExists) };
auto sampleFile{ co_await sampleFolder.CreateFileAsync(L"sample.txt", Windows::Storage::CreationCollisionOption::ReplaceExisting) };
co_await Windows::Storage::FileIO::WriteTextAsync(sampleFile, L"Swift as a shadow");
}
IAsyncAction MainPage::DeletefileAsync(StorageFile const& value)
{
co_await value.DeleteAsync();
}
void MainPage::ClickHandler(IInspectable const&, RoutedEventArgs const&)
{
hstring fname{ L"sample.txt" };
GetFolderAsync(folderDir);
CreateFileAsync(fname);
// The following statement is successful as the file exists
FindFileAsync(fname);
// The following ststement throws an exception error
FindFileAsync(L"nofile.txt");
}
}
【问题讨论】:
-
代码应该按原样工作。据我了解,执行异步操作时引发的 C++ 异常是从
co_await运算符重新抛出的。这与Error handling with C++/WinRT 的文档一致。你能生成一个minimal reproducible example,就像一个简单的命令行应用程序吗?
标签: c++-winrt