引擎: 4.24

事前准备:

Alembic是作为插件依附在引擎中,要在工程中使用需要先在Build.cs里面加上dependency:

		PublicIncludePaths.AddRange(
			new string[] {
				// ... add public include paths required here ...
                "AlembicImporter/Public"

            }
			);
				
		
		PrivateIncludePaths.AddRange(
			new string[] {
                "AlembicImporter/Private"
				// ... add other private include paths required here ...
			}
			);
			
		
		PublicDependencyModuleNames.AddRange(
			new string[]
			{
				"Core",
                "AlembicImporter",

				// ... add other public dependencies that you statically link with here ...
			}
			);
			
		
		PrivateDependencyModuleNames.AddRange(
			new string[]
			{
				"Projects",
				"InputCore",
				"UnrealEd",
				"LevelEditor",
				"CoreUObject",
				"Engine",
                                "AlembicImporter",

				// ... add private dependencies that you statically link with here ...	
			}
			);            

加上之后测试

#include "../Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h"
#include "../Plugins/Experimental/AlembicImporter/Source/AlembicImporter/Private/AlembicImportOptions.h"
#include "../Plugins/Experimental/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h"

没有报错的话说明编译通过

 

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