package com.example.administrator.myapplicationphotochange; /** * Created by Administrator on 2016/8/22. */ import android.content.Context; import android.graphics.Bitmap; import android.graphics.Matrix; import android.util.AttributeSet; import android.util.FloatMath; import android.view.MotionEvent; import android.widget.ImageView; public class ImageControl extends ImageView { public ImageControl(Context context) { super(context); // TODO Auto-generated constructor stub } public ImageControl(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub } public ImageControl(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); // TODO Auto-generated constructor stub } // ImageView img; Matrix imgMatrix = null; // 定义图片的变换矩阵 static final int DOUBLE_CLICK_TIME_SPACE = 300; // 双击时间间隔 static final int DOUBLE_POINT_DISTANCE = 10; // 两点放大两点间最小间距 static final int NONE = 0; static final int DRAG = 1; // 拖动操作 static final int ZOOM = 2; // 放大缩小操作 private int mode = NONE; // 当前模式 float bigScale = 3f; // 默认放大倍数 Boolean isBig = false; // 是否是放大状态 long lastClickTime = 0; // 单击时间 float startDistance; // 多点触摸两点距离 float endDistance; // 多点触摸两点距离 float topHeight; // 状态栏高度和标题栏高度 Bitmap primaryBitmap = null; float contentW; // 屏幕内容区宽度 float contentH; // 屏幕内容区高度 float primaryW; // 原图宽度 float primaryH; // 原图高度 float scale; // 适合屏幕缩放倍数 Boolean isMoveX = true; // 是否允许在X轴拖动 Boolean isMoveY = true; // 是否允许在Y轴拖动 float startX; float startY; float endX; float endY; float subX; float subY; float limitX1; float limitX2; float limitY1; float limitY2; ICustomMethod mCustomMethod = null; /** * 初始化图片 * * @param bitmap * 要显示的图片 * @param contentW * 内容区域宽度 * @param contentH * 内容区域高度 * @param topHeight * 状态栏高度和标题栏高度之和 */ public void imageInit(Bitmap bitmap, int contentW, int contentH, int topHeight, ICustomMethod iCustomMethod) { this.primaryBitmap = bitmap; this.contentW = contentW; this.contentH = contentH; this.topHeight = topHeight; mCustomMethod = iCustomMethod; primaryW = primaryBitmap.getWidth(); primaryH = primaryBitmap.getHeight(); float scaleX = (float) contentW / primaryW; float scaleY = (float) contentH / primaryH; scale = scaleX < scaleY ? scaleX : scaleY; if (scale < 1 && 1 / scale < bigScale) { bigScale = (float) (1 / scale + 0.5); } imgMatrix = new Matrix(); subX = (contentW - primaryW * scale) / 2; subY = (contentH - primaryH * scale) / 2; this.setImageBitmap(primaryBitmap); this.setScaleType(ScaleType.MATRIX); imgMatrix.postScale(scale, scale); imgMatrix.postTranslate(subX, subY); this.setImageMatrix(imgMatrix); } /** * 按下操作 * * @param event */ public void mouseDown(MotionEvent event) { mode = NONE; startX = event.getRawX(); startY = event.getRawY(); if (event.getPointerCount() == 1) { // 如果两次点击时间间隔小于一定值,则默认为双击事件 if (event.getEventTime() - lastClickTime < DOUBLE_CLICK_TIME_SPACE) { changeSize(startX, startY); } else if (isBig) { mode = DRAG; } } lastClickTime = event.getEventTime(); } /** * 非第一个点按下操作 * * @param event */ public void mousePointDown(MotionEvent event) { startDistance = getDistance(event); if (startDistance > DOUBLE_POINT_DISTANCE) { mode = ZOOM; } else { mode = NONE; } } /** * 移动操作 * * @param event */ public void mouseMove(MotionEvent event) { if ((mode == DRAG) && (isMoveX || isMoveY)) { float[] XY = getTranslateXY(imgMatrix); float transX = 0; float transY = 0; if (isMoveX) { endX = event.getRawX(); transX = endX - startX; if ((XY[0] + transX) <= limitX1) { transX = limitX1 - XY[0]; } if ((XY[0] + transX) >= limitX2) { transX = limitX2 - XY[0]; } } if (isMoveY) { endY = event.getRawY(); transY = endY - startY; if ((XY[1] + transY) <= limitY1) { transY = limitY1 - XY[1]; } if ((XY[1] + transY) >= limitY2) { transY = limitY2 - XY[1]; } } imgMatrix.postTranslate(transX, transY); startX = endX; startY = endY; this.setImageMatrix(imgMatrix); } else if (mode == ZOOM && event.getPointerCount() > 1) { endDistance = getDistance(event); float dif = endDistance - startDistance; if (Math.abs(endDistance - startDistance) > DOUBLE_POINT_DISTANCE) { if (isBig) { if (dif < 0) { changeSize(0, 0); mode = NONE; } } else if (dif > 0) { float x = event.getX(0) / 2 + event.getX(1) / 2; float y = event.getY(0) / 2 + event.getY(1) / 2; changeSize(x, y); mode = NONE; } } } } /** * 鼠标抬起事件 */ public void mouseUp() { mode = NONE; } /** * 图片放大缩小 * * @param x * 点击点X坐标 * @param y * 点击点Y坐标 */ private void changeSize(float x, float y) { if (isBig) { // 如果处于最大状态,则还原 imgMatrix.reset(); imgMatrix.postScale(scale, scale); imgMatrix.postTranslate(subX, subY); isBig = false; } else { imgMatrix.postScale(bigScale, bigScale); // 在原有矩阵后乘放大倍数 float transX = -((bigScale - 1) * x); float transY = -((bigScale - 1) * (y - topHeight)); // (bigScale-1)(y-statusBarHeight-subY)+2*subY; float currentWidth = primaryW * scale * bigScale; // 放大后图片大小 float currentHeight = primaryH * scale * bigScale; // 如果图片放大后超出屏幕范围处理 if (currentHeight > contentH) { limitY1 = -(currentHeight - contentH); // 平移限制 limitY2 = 0; isMoveY = true; // 允许在Y轴上拖动 float currentSubY = bigScale * subY; // 当前平移距离 // 平移后,内容区域上部有空白处理办法 if (-transY < currentSubY) { transY = -currentSubY; } // 平移后,内容区域下部有空白处理办法 if (currentSubY + transY < limitY1) { transY = -(currentHeight + currentSubY - contentH); } } else { // 如果图片放大后没有超出屏幕范围处理,则不允许拖动 isMoveY = false; } if (currentWidth > contentW) { limitX1 = -(currentWidth - contentW); limitX2 = 0; isMoveX = true; float currentSubX = bigScale * subX; if (-transX < currentSubX) { transX = -currentSubX; } if (currentSubX + transX < limitX1) { transX = -(currentWidth + currentSubX - contentW); } } else { isMoveX = false; } imgMatrix.postTranslate(transX, transY); isBig = true; } this.setImageMatrix(imgMatrix); if (mCustomMethod != null) { mCustomMethod.customMethod(isBig); } } /** * 获取变换矩阵中X轴偏移量和Y轴偏移量 * * @param matrix * 变换矩阵 * @return */ private float[] getTranslateXY(Matrix matrix) { float[] values = new float[9]; matrix.getValues(values); float[] floats = new float[2]; floats[0] = values[Matrix.MTRANS_X]; floats[1] = values[Matrix.MTRANS_Y]; return floats; } /** * 获取两点间的距离 * * @param event * @return */ private float getDistance(MotionEvent event) { float x = event.getX(0) - event.getX(1); float y = event.getY(0) - event.getY(1); return(float)Math.sqrt(x * x + y * y); } /** * @author Administrator 用户自定义方法 */ public interface ICustomMethod { public void customMethod(Boolean currentStatus); } }
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