作者:gnuhpc 
出处:http://www.cnblogs.com/gnuhpc/

class Base{ public: virtual void Foo(int){ cout<< "Base's Foo!" << endl; }; };

问题就出在“同时”——一个定义了接口的形式,一个定义了默认的一个实现,显然这样的设计没有将接口定义和实现分来。在这个时候,我们可以使用模板方法模式的思想:

class Base{ public: void Foo(){ DoFoo1(); DoFoo2(); }//use DoFooX() private: virtual void DoFoo1(){ cout << "Base's DoFoo1" <<endl; } virtual void DoFoo2(){ cout << "Base's DoFoo2" <<endl; } }; class Derived: public Base{ private: virtual void DoFoo1(){ cout << "Derived's DoFoo1" << endl; }; };

函数Foo定义了接口的形式,而DoFooX()函数则实现了对Foo函数的行为定制,实现了接口定义和实现的分离,我们举一个例子来说明好处:如果我们希望在Foo中做一下CS(Critical Section)的加锁解锁控制:

若我们完成这样的接口与实现分离,那么我们的实现是在基类的接口处添加所需流程即可,子类不需要修改:

class Base{ public: void Foo(){ cout << "Locking" << endl; DoFoo1(); DoFoo2(); cout << "Unlocking" << endl; }//use DoFooX() private: virtual void DoFoo1(){ cout << "Base's DoFoo1" <<endl; } virtual void DoFoo2(){ cout << "Base's DoFoo2" <<endl; } }; class Derived: public Base{ private: virtual void DoFoo1(){ cout << "Derived's DoFoo1" << endl; }; };

若不实现接口与实现分离,则从基类到子类都需要修改:

class Base{ public: virtual void Foo(){ cout << "Locking" << endl; cout << "Base's Foo" << endl; cout << "Unlocking" << endl; } }; class Derived: public Base{ public: virtual void Foo(){ cout << "Locking" << endl; cout << "Derived's Foo" << endl; cout << "Unlocking" << endl; }; };

注意,当且仅当子类需要调用基类的虚函数时才将虚函数设置为protected(否则没有权限),并且NVI机制不适用于析构函数,对于析构函数,如果设为公有则应该设置为虚拟(在允许多态删除的基类中),否则设置为私有或者protected的非虚拟形式(不含多态删除的基类中)。

带来的风险:

首先是FBC问题(Fragile Base Class ),下边是一个例子:

class Set { std::set<int> s_; public: void add (int i) { s_.insert (i); add_impl (i); // Note virtual call. } void addAll (int * begin, int * end) { s_.insert (begin, end); // --------- (1) addAll_impl (begin, end); // Note virtual call. } private: virtual void add_impl (int i) = 0; virtual void addAll_impl (int * begin, int * end) = 0; }; class CountingSet : public Set { private: int count_; virtual void add_impl (int i) { count_++; } virtual void addAll_impl (int * begin, int * end) { count_ += std::distance(begin,end); } };

如果此时我们在父类中修改了addAll函数,改为将从begin到end的数字都调用一遍add函数,那么,子类的功能就紊乱了——子类计数就会多记录一倍(因为在子类中,add_impl每次都会计数一个,并且addAll_impl也会整体计数一次)。所以,为了防止出现FBC,一般一个公有非虚函数调用一个私有虚函数。

其次是性能上的考虑,毕竟多了一层函数调用。对此,参考文献2指出:“a word about efficiency: No, none is lost in practice because if the public function is a one-line passthrough declared inline, all compilers I know of will optimize it away entirely, leaving no overhead. (Indeed, some compilers will always make such a function inline and eliminate it, whether you personally really wanted it to or not, but that’s another story.)”

3.总结

将NVI机制放在脑子中吧,如果你还是不明白,一个故事化的讲述或许更加合适你。

1. 《Effective C++》Item 35 Consider Alternatives To Virtual Functions

2.http://www.gotw.ca/publications/mill18.htm

3.http://www.parashift.com/c++-faq-lite/strange-inheritance.html#faq-23.3

4.http://www.parashift.com/c++-faq-lite/strange-inheritance.html#faq-23.4

5.http://en.wikibooks.org/wiki/More_C%2B%2B_Idioms/Non-Virtual_Interface

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