iOS开发中我们会遇到渐变的背景,内容可变的流式标签,聊天气泡(QQ聊天气泡),由于内容是可变的,宽度和高度同样可变,这样就是导致每次出现的尺寸与之前不一样。如果是需要设置的比较的多,估计美工会烦死,同样也会额外增加的内存开销,所以这个知道一点图片拉伸的技巧会师我们的能使我们APP更加高效,代码更加简洁,事半功倍~从设置的角度来有四种方法可以实现~
Assets设置
首先我们有一个不规则的气泡按钮,大小是35*30,Slices选中水平和垂直方向的距离,宽高设置为1
设置完成之,我们设置Button的背景图片看下加载效果:
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UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(80, 100, 100, 40)];UIImage *buttonImage = [UIImage imageNamed:@"Question"];
[button setTitle:@"默认" forState:UIControlStateNormal];
[button addTarget:self action:@selector(buttonPressed:) forControlEvents: UIControlEventTouchUpInside];[button setBackgroundImage:buttonImage forState:UIControlStateNormal];[self.view addSubview:button]; |
模拟器加载效果:
第一个图片是我们需要加载效果,如果我们将Slices设置为None,我们看到的效果是这样的:
看到这里是不是感觉有点兴趣了,为什么设置了上面的选项就可以出现平铺的效果,稍微思考一下,我们在下面的一种方式中将找到答案~
iOS5之前的设置
上图的第二个按钮是我们通过代码设置,不是在Assets中设置,我们先来看一下实现代码:
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//35*30UIButton *nextButton = [[UIButton alloc] initWithFrame:CGRectMake(80, 180, 100, 40)];[nextButton setTitle:@"iOS5之前" forState:UIControlStateNormal];
nextButton.layer.borderColor=[[UIColor redColor] CGColor];nextButton.layer.borderWidth=1.0f;UIImage *image = [UIImage imageNamed:@"Question"];
// 设置左边端盖宽度 rightCap=width - leftCapWidth - 1NSInteger leftCapWidth = image.size.width * 0.5;// 设置上边端盖高度 bottom=height - topCapWidth - 1NSInteger topCapHeight = image.size.height * 0.5;UIImage *newImage = [image stretchableImageWithLeftCapWidth:leftCapWidth topCapHeight:topCapHeight];[nextButton setBackgroundImage:newImage forState:UIControlStateNormal];[self.view addSubview:nextButton]; |
新建图片,设置按钮的背景图片,与一般设置没有什么区别,不过多了stretchableImageWithLeftCapWidth:方法,我们看一下API说明:
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@interface UIImage(UIImageDeprecated)
// use resizableImageWithCapInsets: and capInsets.- (UIImage *)stretchableImageWithLeftCapWidth:(NSInteger)leftCapWidth topCapHeight:(NSInteger)topCapHeight __TVOS_PROHIBITED;@property(nonatomic,readonly) NSInteger leftCapWidth __TVOS_PROHIBITED; // default is 0. if non-zero, horiz. stretchable. right cap is calculated as width - leftCapWidth - 1
@property(nonatomic,readonly) NSInteger topCapHeight __TVOS_PROHIBITED; // default is 0. if non-zero, vert. stretchable. bottom cap is calculated as height - topCapWidth - 1
@end |
我们需要设置拉伸区域具体图片的上方和左边的距离:
strechWidth=width-leftCapWidth-(width-leftCapWidth-1)=1
strechHeight=height-rightCaopWidth-(height - topCapWidth - 1)=1
所以我们拉伸的区域是1*1,关于上面的leftCapWidth有人可能心里有疑问,为什么leftCapWidth = image.size.width * 0.5,为什么是0.5?自己最开始随便设置一个距离结果图片丑的要死,比如说我们左边设置0.2,上边设置为0.8,我们看到的效果是这样的:
这是极端情况,默认的情况下不管图片是如何的规则,中间的1*1区域是正方形,如果按照上面设置,我们会发现,上下左右四个点组成的图片是极其不规则,因此建议设置在中间,不过有的是有偏离一些也没有太多问题,比如说0.4,0.6对于比例设置大家如果有兴趣的可以之后下载代码,自行研究~
iOS5设置
stretchableImageWithLeftCapWidth在iOS5之后已经废弃,我们可以通过resizableImageWithCapInsets来设置上下左右边距~
resizableImageWithCapInsets与之前的方法一样,同样是通过重置产生新的图片:
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- (UIImage *)resizableImageWithCapInsets:(UIEdgeInsets)capInsets NS_AVAILABLE_IOS(5_0); // create a resizable version of this image. the interior is tiled when drawn.
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UIEdgeInsets基本上UI中比较常见:
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typedef struct UIEdgeInsets {
CGFloat top, left, bottom, right; // specify amount to inset (positive) for each of the edges. values can be negative to 'outset'
} UIEdgeInsets; |
图片效果参考模拟器的第三个按钮,设置代码如下:
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UIImage *image = [UIImage imageNamed:@"Question"];
UIButton *resizableButton=[[UIButton alloc]initWithFrame:CGRectMake(80, 250, 100, 40)];[resizableButton setTitle:@"iOS5" forState:UIControlStateNormal];
// 设置端盖的值CGFloat top = image.size.height * 0.5;CGFloat left = image.size.width * 0.5;CGFloat bottom = image.size.height * 0.5;CGFloat right = image.size.width * 0.5;UIEdgeInsets edgeInsets = UIEdgeInsetsMake(top, left, bottom, right);//拉伸图片UIImage *edgeImage = [image resizableImageWithCapInsets:edgeInsets];//背景图片[resizableButton setBackgroundImage:edgeImage forState:UIControlStateNormal];[self.view addSubview:resizableButton]; |
iOS6设置
iOS6的设置方法和iOS5差不多,多了一个参数UIImageResizingMode:
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- (UIImage *)resizableImageWithCapInsets:(UIEdgeInsets)capInsets resizingMode:(UIImageResizingMode)resizingMode NS_AVAILABLE_IOS(6_0); // the interior is resized according to the resizingMode
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UIImageResizingMode说明:
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typedef NS_ENUM(NSInteger, UIImageResizingMode) { UIImageResizingModeTile,平铺模式,通过重复显示UIEdgeInsets指定的矩形区域来填充图片
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UIImageResizingModeStretch, };拉伸模式,通过拉伸UIEdgeInsets指定的矩形区域来填充图片 |
实际效果参考上图中的最后一个按钮:
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UIImage *image = [UIImage imageNamed:@"Question"];
UIButton *resizableButtonMode=[[UIButton alloc]initWithFrame:CGRectMake(80, 320, 180, 40)];
[resizableButtonMode setTitle:@"iOS6" forState:UIControlStateNormal];
[resizableButtonMode addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside];
// 设置上左下右边距
CGFloat topMode= image.size.height * 0.5;
CGFloat leftMode= image.size.width * 0.5;
CGFloat bottomMode= image.size.height * 0.5;
CGFloat rightMode= image.size.width * 0.5;
UIEdgeInsets edgeInsetsMode= UIEdgeInsetsMake(topMode, leftMode, bottomMode, rightMode);
// 拉伸图片
UIImage *edgeModeImage = [image resizableImageWithCapInsets:edgeInsetsMode resizingMode:UIImageResizingModeStretch];
// UIImage *edgeModeImage = [image resizableImageWithCapInsets:edgeInsetsMode resizingMode:UIImageResizingModeTile]; //设置图片
[resizableButtonMode setBackgroundImage:edgeModeImage forState:UIControlStateNormal];
[self.view addSubview:resizableButtonMode];
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项目GitHub地址:https://github.com/SmallElephant/iOS-FEImageStrech
本文转自Fly_Elephant博客园博客,原文链接:http://www.cnblogs.com/xiaofeixiang/p/5127793.html,如需转载请自行联系原作者