unity3dfps_游戏果酱丰盛! 7DFPS Unity综述

unity3dfps

There have been a huge amount of game jams going on of late, with the 7DFPS finishing off last weekend and the Oculus Rift IndieCade jam currently happening this month as well as a multitude of other game jams popping up all over. Game Jamming as a concept has been evolving and adapting nicely. Here at Unity we have been supporting that evolution with our tools and workflows. The whole concept of rapid iteration fits hand in hand with the philosophy of game jamming, which is why we are being used so much by intrepid developers attempting to make games under various constraints.

最近发生了很多游戏卡纸事件 ,上周末7DFPS结束了,本月正在发生Oculus Rift IndieCade卡纸事件,以及其他许多卡纸事件不断出现。 游戏干扰作为一个概念一直在不断发展和完善。 在Unity,我们一直在用我们的工具和工作流程来支持这种发展。 快速迭代的整个概念与游戏干扰的哲学密不可分,这就是为什么无畏的开发者在各种约束下尝试制作游戏时都如此使用我们的原因。

I’ve been popping into the 7DFPS IRC chat over the last week, checking out the projects and offering tips and tricks here and there. Its been a great 2nd year for the jam and last year it produced the likes of Reciever from Wolfire as well as many more interesting projects.

上周,我一直参与7DFPS IRC聊天,查看项目并在此处和此处提供提示和技巧。 这是第二个伟大的果酱年, 去年它制作了Wolfire的Reciever等许多有趣的项目。

This year is much the same and I’d highly recommend checking out the entire list of projects created during the jam. The vast majority of which were created using Unity.

今年大同小异,我强烈建议您检查一下卡纸期间创建的项目的整个列表 。 其中绝大多数是使用Unity创建的。

I spent most of yesterday trying out the games (its a tough job, but someone has to do it). It really is amazing how much can be done in only 7 days, the quality of some of the projects is fantastic considering that 7 days prior they only existed as a fragile seed of an idea. Here are a few that I enjoyed, I would highly recommend checking out the list above as some latecomers are also being added to the list.

我昨天大部分时间都在尝试游戏(这是一项艰巨的工作,但必须有人做)。 仅仅7天就能完成多少工作真是令人惊讶,考虑到项目仅仅在7天之前还只是一个脆弱的想法而存在,因此某些项目的质量非常出色。 这是我喜欢的一些,我强烈建议您查看上面的列表,因为一些后来者也被添加到列表中。

Hunting Anubis

狩猎阿努比斯

This project is a super sleek high speed Multiplayer game, so be sure to rope in a couple of friends to play. I really dig the minimalist design here and the control is very tight, allowing for some daring high speed pursuits through the city areas. For the most up to date version be sure to check this site: http://www.noctuelles.info/Hunting-Anubis

该项目是一款超时尚的高速多人游戏,因此请务必吸引几个朋友一起玩。 我在这里确实挖掘了极简主义的设计,并且控制非常紧凑,可以在城市区域进行一些大胆的高速运动。 有关最新版本,请确保访问以下站点: http : //www.noctuelles.info/ 狩猎阿努比斯

unity3dfps_游戏果酱丰盛! 7DFPS Unity综述

Discoverie

发现者

Is a fun first person Roguelike with a really cool voxel art style. It also features Oculus Rift support that really adds a new level of immersion, firing crossbow bolts by aiming your head is incredibly satisfying. For a detailed look at the evolution of the project and the techniques used for created the voxel art, be sure to check out this page:  http://discoveriegame.com/press.html

是一个有趣的第一人称Roguelike,具有非常酷的体素艺术风格。 它还具有Oculus Rift支持,真正增加了沉浸感,通过瞄准头部来发射fir弓螺栓,这令人难以置信。 要详细了解项目的发展以及用于创建体素艺术的技术,请务必查看以下页面: http : //discoveriegame.com/ press.html

unity3dfps_游戏果酱丰盛! 7DFPS Unity综述

Probably Archery

可能是射箭

Probably Archery clearly draws from the Surgeon Simulator 2013 concept by using a Trespasser-esque control scheme to shoot arrows, with hilarious results. It also features a multiplayer mode where you have to pop your opponents balloon head. I would highly recommend watching the tutorial video !

通过使用Trespasser式控制方案来射箭,射箭显然借鉴了Surgeon Simulator 2013的概念,并获得了可笑的结果。 它还具有多人游戏模式,您必须在其中弹出对手的气球头。 我强烈建议您观看教程视频

unity3dfps_游戏果酱丰盛! 7DFPS Unity综述

Svetoid

Svetoid

A great concept where you have 6 cameras pointing in all directions allowing you to see all around you. A very clever concept that produces mind bending results. Luckily it also sports Roguelike movement mechanics so that you are able to take your time and get your bearings.

一个很棒的概念,其中有6个摄像头指向各个方向,使您可以看到周围的一切。 这是一个非常聪明的概念,可产生令人难以置信的结果。 幸运的是,它还具有类似Rogue的运动机制,因此您可以花费时间并掌握方向。

unity3dfps_游戏果酱丰盛! 7DFPS Unity综述

Escape Sequence

转义序列

I really like this one, its a maze game with the twist that you have to memorize the route before you run off and try to escape in the fastest time possible. Really nice proof of concept that I could see growing.

我真的很喜欢这个游戏,它是一个迷宫游戏,它具有一定的曲折性,您必须在出发前记住路线并尝试在最快的时间内逃脱。 我可以看到,这确实是一个很好的概念证明。

unity3dfps_游戏果酱丰盛! 7DFPS Unity综述

Shambles

混乱

Chances are this is the 7DFPS game you have already seen, made by Notch using Unity and following a much more traditional, old school approach to the visuals.

很有可能这是您已经看过的7NotPS游戏,它是由Notch使用Unity制作的,并且遵循了更为传统的,老派的视觉效果方法。

unity3dfps_游戏果酱丰盛! 7DFPS Unity综述

FlipFlop

拖鞋

Similar in concept to last years Flip’d, FlipFlop adds the addition of flops! It also records a full replay of the attempt which is pretty cool when you see the data of all recorded attempts

在概念上与去年Flip'd相似 ,FlipFlop增加了翻牌! 它还记录了尝试的完整重放,当您看到所有记录的尝试的数据时,这非常酷

unity3dfps_游戏果酱丰盛! 7DFPS Unity综述

Ok, so that is a little summary of just a few of the interesting projects, but there are a great many projects left. At time of writing there are 279 games submitted and 166 games marked as complete. Many of which will continue being developed. I really would suggest checking out the main gallery as there are still games being finalized and updated beyond the 7 days.

好的,这只是一些有趣的项目的小结,但还剩下很多项目。 在撰写本文时,已提交279个游戏,其中166个游戏标记为完成。 其中许多将继续开发。 我真的建议您去主要的画廊看看,因为在7天之后仍然有游戏要定稿和更新。

翻译自: https://blogs.unity3d.com/2013/08/20/game-jams-galore/

unity3dfps

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